Recent content by LordHatchet95

  1. LordHatchet95

    Game crashes whenever I try to build anything (AoE2 in WC3 project)

    I solved the problem, and it was indeed the dependency equivalents... but now I have another problem: Whenever I try to build an "upgraded" structure (upgraded by using a "Troll Berserker" upgrade), the building order just won't happen... it cancels itself or something
  2. LordHatchet95

    [Crash] List of WarCraft III Crashes

    I bumped with a crash while making an Age of Empires 2 mod in Warcraft 3. The problem is that I don't know how this happens, but... whenever I build something it crashes to desktop, and I haven't messed with build or repair. I'm using many "Troll Berserker" tech and abilities to "upgrade" these...
  3. LordHatchet95

    Game crashes whenever I try to build anything (AoE2 in WC3 project)

    I've been making an Age of Empires 2 scenario, with resources and all, even upgradeable buildings whenever one advances to the next age, but... whenever I try to build anything at all, the game crashes. There is an attached video with the test run with a villager (peasant) that has nothing but...
  4. LordHatchet95

    [Altered Melee] Bandit Race (Still needs test)

    Hey guys, LordHatchet95 here, and I've finally got a bit more of motivation to make a scenario. This time, around the Bandits. A fully customized Bandit Race able to put traps, hire units instantly (yet they still must replenish), and build an almighty Lair which can garrison up to 10 brigands...
  5. LordHatchet95

    Small showcase of an abandoned RPG project

    Hey everyone, LordHatchet95 here, and I was doing a lot of work on a map. Sadly, its hard to work with no time, and also for other reasons I've stopped working at it... I've been doing a scenario with Ultimate Terraining map 3.0 a long time ago, but due to, well... Blizzard not being Blizzard...
  6. LordHatchet95

    [IDEA] Custom Warcraft cooperative maps featuring "Commanders"

    Oh right... It's been a long time since I've played the campaign xD those are good ideas actually
  7. LordHatchet95

    [IDEA] Custom Warcraft cooperative maps featuring "Commanders"

    I'm bad at making working techtrees :c I once tried to recreate starcraft techtrees, and make a custom bandit race, which... was kind of weirdly put, so that's why I made an idea post about this Also... i don't know about those two, sorry
  8. LordHatchet95

    [IDEA] Custom Warcraft cooperative maps featuring "Commanders"

    I've been thinking of something quite similar to Starcraft 2 Coop commanders feature, but made in warcraft 3: CLANS/RACES Customized races and clans (parentheses: the leader): Human: -Kul Tiras (Admiral Proudmoore) -Lordaeron Survivors (Jaina Proudmoore) -Azeroth (Anduin) -Sin'dorei (Kael...
  9. LordHatchet95

    [General] Units/SFX disappearing, Sound issues [FIXED], and the Haunted gold mine problem

    Thanks for the help btw, but it seems the particular issue of lava vanishing in-game (or any object at all vanishing when panning away) is to optimize the gameplay... if it's not within the camera field of sight, it just disappears... otherwise there will be too many graphic items to manage at...
  10. LordHatchet95

    [General] Units/SFX disappearing, Sound issues [FIXED], and the Haunted gold mine problem

    I don't know how to use magos editor... also the issue is not the "lava pools" not working... they work, and they burn anything below a certain height (around 30 damage per 0.5 seconds) :thumbs_up: The issue is that the lava models disappear when I pan away from the center of the model... I...
  11. LordHatchet95

    [General] Units/SFX disappearing, Sound issues [FIXED], and the Haunted gold mine problem

    The sounds work now, thanks. The lava rising and lowering using special effects will be hard... Do special effects disappear when away from the camera? EDIT: Tested it, and the Special Effect disappears as well... Mostly because the Lava pools (both units and SFX) are massive in size... the...
  12. LordHatchet95

    [General] Units/SFX disappearing, Sound issues [FIXED], and the Haunted gold mine problem

    Hello everyone. LordHatchet95 here, after a loooooooooong time of hiatus... Well, to the point: I've been working on a starcraft volcanic map, with high tides and low tides of lava... Both the triggers and the models are ready. The issue is the following: I ended up using "units" with...
  13. LordHatchet95

    MiscData.txt: What to do today with it?

    is it in the one in documents folder or the one in program files folder?
  14. LordHatchet95

    MiscData.txt: What to do today with it?

    Greetings everyone, LordHatchet95 here. So, I've been trying to get the "MiscData.txt" working, but lately I'm having problems doing so... I tried to search for answers but got none... So the only option for now is asking directly. What I need is detailed instructions about the file, meaning...
  15. LordHatchet95

    Barbarian

    Nice model! I'm actually using it on a small barbarian skills/spells scenario I'm making... sadly it's still not multi instanciable :c the scenario is attached here: Diablo 3 Barbarian in WC3
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