I've been caught up with taking care of grandparents, one who suffered a fall which broke his knee and his nose, and I've been falling behind on online school, so I have been about as active as a dead frog on the modeling front.
My spare time has been used finding a set of textures that will do well for Duriel.
I will get to finding a base model for Duriel and work from there. If I do make him don't worry, he will keep the twisted smile and (if my animating hasn't gotten rusty) all of his animations from diablo 2.
I accidentally sent this to the wrong guy a few hours ago, whoops.
Thank you for your detailed feedback,
I will say some things to it:
-The 3 Spawn Idea for Soviets is an innovative thought, i will keep that in mind (maybe as a skill, upgrade or like you said as standard amount)
But strelets are cheap upgradeable and easily compete against their counterparts in early game, soviets can upgrade Izba and place cheap Landmines for anti-harassment aswell.
-Anti Infantry Unit for germany is the Wolfbot, who has anti-infantry and anti-air attack and multi-arrow abillity, also i want to avoid any connection between the german nation and any gas, even if its chlorine gas from WW1 just to keep the game easily tolerable for any player.
I would like to have more feedback if you can deliver,
Also send me your replays to [email protected]
Hey Lone Adventurer, thank you for the comment to my Unmodern Warfare Map.
It would like to have more opinion from you about: Bugs, Ideas, Changes that you would like to see for coming versions.
Also you said 5/5 rating but gave a 4/5, i would be thankful if you give 5 Thumps .