Recent content by Lode

  1. Lode

    [General] Waygate Active Trigger

    Oh sheet, thanks. That's amazing <3 +rep again.
  2. Lode

    Reputation (+1): (Post) Appreciate the help

    Reputation (+1): (Post) Appreciate the help
  3. Lode

    [General] Waygate Active Trigger

    Just got back into this project, I've forgotten about custom scripts lol...and jass...guess I need to relearn lol. Thanks a bunch. +rep
  4. Lode

    [General] Waygate Active Trigger

    Looking for a way to make a waygate active through triggers. Want to start the map out with it inactive, and at a certain amount of time, make it active. I already have a timer that expires, but I am drawing a blank on how to trigger in the Way Gate Active function and also set the region to...
  5. Lode

    [Strategy / Risk] Battle for Middle Earth / 4th age / 2nd age / etc.

    I have dug up an old folder with all of these maps I have edited within the last two years. Wondering if anyone was working on one of these or if this community is even still alive. I don't want to waste my spare time making something that won't be appreciated or played. If you were in this...
  6. Lode

    Water Problem....

    Nevermind, fixed.
  7. Lode

    Water Problem....

    Certain areas of my map can't have water...these waterways can't be cliffed, just low heighted. How do you fix this water glitch?
  8. Lode

    How would I get rid of wait here?

    Killing Spree Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Killing Spree Actions -------- Setting Variables -------- Set KSUnit = (Triggering unit) Set KSPoint = (Position of KSUnit)...
  9. Lode

    1.24 Conversion Problem...

    Still can't quite figure it out...two straight days...
  10. Lode

    1.24 Conversion Problem...

    The two versions I have are nearly the same, the the newer version (the one posted) has 5279ish syntax and invalid/missing name functions. And an assload of missing unit data
  11. Lode

    A few ORIGINAL RoC UNPROT maps?

    I did not ask for deprotected maps, I asked for maps that are unprotected with units on the map originally (IE , NOT Deprotected, because deprotecting removes units and other stuff from map in world editor)
  12. Lode

    1.24 Conversion Problem...

    Anybody? I'm at a standstill and I'm not sure what to do.
  13. Lode

    1.24 Conversion Problem...

    I can't figure this out for the life of me. JassCraft helps a lot, but pjass and jassnewgen aren't helping. I've followed the tutorials, and I just ended messing everything up to the point the map won't open anymore lol... Can anyone tell me what the problem is with this and/or help me out...
  14. Lode

    PrePatch 1.24 WE Problems

    How do I check whether the jass scripting is affecting wacraft functionality?
  15. Lode

    PrePatch 1.24 WE Problems

    Okay, I have this map...It's called Skull09 Colosseum. This map was created around 4 years ago when patch 1.24x was not released. Since patch 1.24x was released, this map CAN be viewed in the World Editor, but CANNOT be played online or offline in Warcraft. I'd rather not provide a copy of the...
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