Recent content by Lingonberryjam

  1. Lingonberryjam

    Button Attack

    @ El13urrito: Sorry, I dont really get what you're saying. If you want the unit to attack "everything in front of him", you should simply use this action: Unit - Order (Triggering unit) to Attack-Move To (Position of (Triggering unit)) --- If you want him to move a bit aswell...
  2. Lingonberryjam

    [Trigger] Detecting root/uproot

    Just_Spectating, have you tested it out? I think i tested it out, but it didnt work. The unroot works with order, since it has no target. You should ask in the JASS forum, maybe someone there can write a code for you.
  3. Lingonberryjam

    Button Attack

    Using a spell makes it very easy, and if u want it without a spell, i guess you need JASS. Anyways, if youre using a spell, this would work: Create a custom Unit Ability based on 'Howl of Terror' (Or any ability without targets) Set its values to what you want, most important the...
  4. Lingonberryjam

    [Trigger] Affecting a Units Attack cooldown

    Maybe i dont want the spell to be casted repeatedly and automatically? --- Anyway i figured a way to prevent the triple strike, using a dummy unit that casts a manipulated 'Silence' on the hero. The silent prevents melee attacks only, and lasts 1.82 seconds = the hero's attack cooldown...
  5. Lingonberryjam

    [Trigger] Help PLEASE!

    i think that if you want to change the height you should use this... although its wierd that it wont work when its flying already. make sure everything is correct in your trigger, so u dont use wrong unit etc. and post ur trigger here please.
  6. Lingonberryjam

    (8)Dofus - MMORPG

    Indeed. How well done a map is can surely be measured by how much you don't notice. In a bad map, you notice every little fault. Therefore it tends to be like: the more work you put into a map, the less cred you get in average for the work. A shame, but true :)
  7. Lingonberryjam

    [Trigger] Creating a Scoreboard

    I dont think so. I cant find a way to show the multiboard to only one player...
  8. Lingonberryjam

    [Trigger] Multiboard... some help? =)

    Yes multiboards are quite smple to create. I answered a question about multiboards here just today, so copy paste ftw! :) --- Word Editor --> Trigger Editor --> Multiboard *Here are the actions* You should remember that multiboards can't be created at map initialization, have it...
  9. Lingonberryjam

    [Trigger] Creating a Scoreboard

    They are called 'Multiboards' (yep i thought they were leaderboards aswell). Word Editor --> Trigger Editor --> Multiboard *Here are the actions* You should remember that multiboards can't be created at map initialization, have it created after a few seconds or so. To show you how a...
  10. Lingonberryjam

    [Trigger] flying not working :(

    Do not post double threads dude...
  11. Lingonberryjam

    [Trigger] Help PLEASE!

    i think you should use the "flying trick". Do like this: Flying Trick Events Conditions Actions Unit - Add Crow Form to ("The unit you want to change height of") Unit - Remove Crow Form from ("The unit you want to change height of") Animation -...
  12. Lingonberryjam

    [Trigger] Affecting a Units Attack cooldown

    Well hi there, I have made a spell, enabling a hero to swing his sword manually, dealing damage to enemies in range of his sword (the hero is a blademaster). The spell is based on a 'Howl of Terror', but that is just to have a 'triggerer-spell' with no target (the spell actually has no...
  13. Lingonberryjam

    [Trigger] Color command trigger

    Well, if you would like to assign random rgb values to a player i guess you would have to use JASS (if its even possible with JASS, i dunno). Try to contact the creator of the "Polar Escape Series", and if you cant find him, try the JASS forum
  14. Lingonberryjam

    [Trigger] Color command trigger

    I dont get exactly what you want... do you want players to able to change their playercolor in-game??
  15. Lingonberryjam

    Loka Labyrinth - A roundbased Hero Arena

    Loka Labyrinth - Slayer Demo - *Released* - I apologize for "reviving" this thread. It is 3 weeks old, but i suppose my reason is good enough. I now release the Demo Map, which was mentioned in the first post. I could either have started an exact copy of this thread, or post in this... i chose...
Top