Well, in fact, it is written like that, so you can understand that I am based on his work + he is now an author.
P.S: I myself notified @HerrDave about this model - he approved.
@LGR I think there are already those who made Arthas an excellent paladin model.
For example - @Asssssvi
Greetings. I am new to Hive Workshop. And I want to warn you that your job:
Was partially used by me for this model:
You are listed as...
@General Frank I would love to, but I do not know how to correctly mark the author of the original resource in the description(
UPD: I added him to the authors of the model, because otherwise I don't know how to mark his work
I just warn you that I have no bad thoughts)
At the expense of my model - thanks. Honestly, I tried on the standard, but as you can see, Arthas's face turned out to be creepy Yes, I think I will do so, later I will use a new face texture for Arthas, if the author of the texture will...
I'm not denying that the textures and the two animations are the work of @HerrDave.
Even more - the description states that the texture and animations are his. I only made versions of just Arthas Menethil, not the Lich King
I have no intention of stealing @HerrDave's work. I will be...
The thing is, it's not just a retexture, I adjusted the model's geometry to the textures + I changed the hair / eyebrows and partially the geometry of Arthas's face.
If it was just one texture, then I would put it in the skins section
@Wazzz Most likely I will transplant the geometry to another skeleton, but I will leave the old version, who knows, maybe there will be those who can modify it)
Whoa whoa, take it easy)
I'm probably far from the level of Ujimasa Hojo
Maximum updates now that:
@StormKnight,axes are this character's favorite weapon.
I would love to, but I don't know how to make animations from scratch or change them in any way. It's a pity there is no editor that would allow transplanting animations from one unit to another (