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  • About hero spawns missing in ext100 in Xnd Hero Siege, do you have an easy scenario to reproduce ? :)
    I just tried in 1.25b single player, using the -extreme 100 command at start or just before level2, and did not reproduce
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    lajr
    It has never happened to me in single player, I've done ex100. 250, 600, 999 and always fine. The problem only happens in multiplayer; never in ex80 but at ex100. Haven't tried ex100+ recently. It used to happen in older versions as well then stopped and now has come back.
    Hello, what's your Bnet account name please ?

    I think I'll make a version Xnd Hero Siege 1.24b with for only change a few debug logs to find desync cause (= logs only displayed to user "Ricola3D").
    If you agree with helping me, I could also display the logs for your username :)
    Ricola3D
    Ricola3D
    It is nothing of code. I just want to print a few red logs to know what happened just before desync.

    It will look like a red message "Xxxxxxx call number 1"
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    lajr
    ok
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    lajr
    I thought the game had no desyncing issues going nonrandom but stills desyncs without cause apparent with seemingly no matter what heroes.
    I issued Xnd Hero Siege 1.11c that should solve the Dual Random mode bug. Also I removed the 2 trebuchets :)

    I hope 1.12 will solve the desync issues (it will stop using the old mapoptimizer tool & world editor 1.30.4)
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    lajr
    I've noticed that. There is an unexpected bug that I hadn't seen in Xnd before but in your old map 3.33 plus. In 1.11c while playing extreme 120 ( or was it 150) just before level 2 the heroes do not appear only small creeps and the dragons are weak dragons. In extreme 100 all is fine though.
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