I think this should fix it, but it would need a separate spell for each house sold.
Key Sell House 1
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cffffcc00Buy House|r
(Selling unit) Equal to Home Dealership...
Whats wrong with this??? I tried making it like you said.
House Open
Events
Unit - A unit Finishes casting an ability
Conditions
(Ability being cast) Equal to Open Door
(Item-type of (Item carried by (Triggering unit) of type Key)) Equal to Key
Actions...
What am I doing wrong??? I turned off every other trigger and it still won't work... Please help! :vw_wtf:
Key Sell
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cffffcc00Buy House|r
(Selling unit) Equal to...
It's still not working...
House 1
Events
Unit - A unit Sells an item (from shop)
Conditions
(Item-type of (Sold Item)) Equal to |cffffcc00Buy House|r
(Selling unit) Equal to Home Dealership [House] 0003 <gen>
Actions
Item - Remove (Sold Item)...
Great tool 5/5
Edit
Also when do you think version 0.5 will be out. I've only been using this program for a little bit but it has already helped me a ton.
I did find a bug though...
**When I am writing something it will sometimes deselect the box I was writing in after every letter I type...
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