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Kitabatake
Last Activity:
Aug 31, 2018
Joined:
Dec 30, 2005
Messages:
1,264
Albums:
9

Awarded Medals 3

Birthday:
Sep 8, 1907 (Age: 111)
Location:
Finland
Occupation:
Science Master

Kitabatake

Creator, 111, from Finland

Kitabatake was last seen:
Aug 31, 2018
    1. Hell_Master
      Hell_Master
      Good eye, Kita. By the way, where did you find those threads that you mentioned?
    2. I3lackDeath
      I3lackDeath
      Am I? I wonder why you think that.
      The respective models have not been officially uploaded to our sections yet.
      As I am no modeler, and I have yet to read any explicit proof for it either being ripped or not, that's all I had to say there so far.

      I will take my time and read the whole thread in detail today, seeing as several posts have been made in the meantime.
      It's already clear that the amount of temper is pretty high in that one.
    3. General Frank
    4. General Frank
      General Frank
      Well, thank you for seemingly supporting me.
      For such people there is a special place.
    5. cyber05
      cyber05
      kita what do use tool to make a model?
    6. Aeroblyctos
      Aeroblyctos
      What does Batake mean?
    7. HammerFist132
      HammerFist132
      can you check ur bug report thread. One more thread, I played it yesterday so much, that I had nighmare about it xD, so I will rest a little of it.
    8. HammerFist132
      HammerFist132
      Hello man, we should sleeps you know xD.
      Btw few questions: how long do u do modeling, do you do animations from scratch, what programms do you use, and how to copy single animations. I know to there is tutorial on thw but it doesnt works for me. Help?
    9. I3lackDeath
      I3lackDeath
      ----------
      hmm?
      ----------
      For me, it shows that it was posted at 2:41 PM.

      It's possible that his brother mistook AM for PM.
      Considering the time difference here, that would mean that the stated time was about 6 PM.
      --> 3+ hours between these events.
    10. Almia
      Almia
      You are too old for Hive


      :D
    11. UgoUgo
      UgoUgo
      Hello, I saw a post of you mentioning about "Wrap Width and Wrap Height". Are you kind enough to tell me the precise function of these two data? I tested on my own model, the change i could notice is brightness. Therefore I'd like to know it with more details.

      Thanks.
    12. TaShadan
      TaShadan
    13. Hell_Master
      Hell_Master
      Glad you like my suggestions!
    14. Land-Sengklek
      Land-Sengklek
    15. Hell_Master
      Hell_Master
      Hey, Kita! Posted another suggestion. Its good.
    16. TheWhiteWolf
      TheWhiteWolf
      Hey mate, posted some more ideas for you :D
    17. TKF
      TKF
      Oh sorry I didn't knew that. Well It would be counted as official first post when you decide to unhide it. But it appears on New posts when you put posts in that sub-forum.

      I could not see that from there it was hidden, only afterwards.
    18. TKF
      TKF
      I didn't find your project on this forum - Sub-Forums : Warcraft III Hosted Projects
    19. Rui
      Rui
      Hey you still have that pastebin you told me about? I forgot to save the info in it
    20. Aliguyon
      Aliguyon
      sir, do you know how to make a skill which a hero can use to switch from melee to range, and range to melee??
      thanks.
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  • About

    Birthday:
    Sep 8, 1907 (Age: 111)
    Location:
    Finland
    Occupation:
    Science Master
    Current Project:
    Currently working on Blades 'n Gore II.
    It is a fast paced sword fighting game that is fast to learn and hard to master.
    It supports a variety of game modes & team configurations and more features are added with future updates.

    http://www.hiveworkshop.com/forums/maps-564/blades-n-gore-ii-211054/
    WarCraft 3 Account:
    Kitabatake
    WarCraft 3 Realm:
    Northrend (Europe)
    Started map making with the Age of Empires II editor. Those who are familiar with that editor should not find it hard to know where my username originates from.

    I switched over to making maps for Warcraft III at around ~2003.
    As I didn't have an internet connection at the time, I learned GUI triggering with only experimenting, trial and error.
    (That is also the reason why I never switched over to using JASS. I'm too lazy to learn to do stuff I already know, only to do the exact same functionality with a different method.)

    Later on, after getting an actual internet connection, I discovered wc3sear.ch and joined it after lurking the site for nearly a year or so.

    Eventually, I got eager to expand my skills to model editing and I started out with simple stuff using Magos' War3 Model Editor and Oinkerwinkle's Vertex Modify.

    At some point wc3sear.ch went heavily over it's quota and died. All data and users were transferred over to Hiveworkshop, so here I am.

    map making, model making
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