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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.
Last Activity:
Aug 31, 2018
Dec 30, 2005

Awarded Medals 3

Sep 8, 1907 (Age: 112)
Science Master


Creator, 112, from Finland

Kitabatake was last seen:
Aug 31, 2018
    1. rndudcks45
      Hello, kitabatake! I'm a user on M16 sever.
      I had created clan for Blades n gore ii ..
      I have translated Blades n gore ii.
      I wanna new version, fix some bugs..
      I see you said "Don't ask." But so long time are passed..
      Where are you??
    2. Fang
      Hey, kitabatake. Do you mind to send me your Signature Code?
    3. Stefan.K
      Hi, Kitabake, don't mind, i gotta ask if you still have your older models from your gallery.
    4. Daffa
      Hello Kitabatake, I would like to know where you get the UI Cooldown in Blades and Gore II, I think I have seen it being used on the spells on that map of yours.

      Sorry for a sudden request.
    5. Sin'dorei300
      Happy New Year! :)
    6. Deolrin
      Fellow modeler! It's been a while since the last one, but the next modeling contest is finally on its way. Help us determine the theme for the 27th Hive Workshop Modeling Contest!
    7. shadowvzs
      Happy birthday and ty the work what did in model editors !
    8. SeedinAethyr
      Happy Birthday! (Happy Birthday!)

      <span style="font-size: 12px">Here is a cake.</span>

      . . . ., ., ., .,. . . . .
      . . .__|__|__|__|__ . . .
      . . .|~~::~~~~::~~| . . .
      . . .|~!!~~~~~~!!~| . . .
      . . .|<(><)><(><)>| . . .
      . . .|}{}{}{}{}{}{| . . .

      <span style="font-size: 12px">Here is your present.</span>

      . . . . . . .\ &&& /. . . . . . .
      . . . . . . ./<span style="font-size: 15px">*&*</span>\. . . . . . .
    9. SuperbAvalon
      Happy 107th!
    10. Sin'dorei300
      Happy Birthday! :)
    11. Karassu
      Happy Birth Day Mr Mapper and Modeller guy.
    12. SuperbAvalon
      Happy birthday!
    13. Heinvers
      Happy Birthday!
    14. Mythic
      Kitabatake, [IMG]
      Greetings. Your creations are really awesome.
    15. Prorox
    16. WaerercraftKillers
      May i have a marine man version of your Terran Kid with the custom animations but with marine defult animations?
    17. PlankingWolf
    18. PlankingWolf
      Can I have permission to edit your Arch Necromancer model?
    19. Dat-C3
      Hi, I was curious about B'nG I.... How come it was only MPI? I decided to give it a go to using it because it is one of the best combat systems I have seen for a map of mine that I would give full credits of the stuff I used that was yours however when I tried to make it go further it fatal'd on me... Any idea's? Was seeing if I could get it to work with MPI+a few extra units then I was going to make it MUI and a tutorial for it so my friends and maybe other people too could benefit from it. I would of course force them to give credits =)

      By the way will B'nG II be open? If not any chance you'd be willing to give me a open version?
    20. Aliguyon
      sorry for many questions...^^
      but do you know how to make the damages of crushing wave, carrion swarm, shockwave based on the attributes of the hero?? eg. 2x strength of hero damage..
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  • About

    Sep 8, 1907 (Age: 112)
    Science Master
    Current Project:
    Currently working on Blades 'n Gore II.
    It is a fast paced sword fighting game that is fast to learn and hard to master.
    It supports a variety of game modes & team configurations and more features are added with future updates.

    WarCraft 3 Account:
    WarCraft 3 Realm:
    Northrend (Europe)
    Started map making with the Age of Empires II editor. Those who are familiar with that editor should not find it hard to know where my username originates from.

    I switched over to making maps for Warcraft III at around ~2003.
    As I didn't have an internet connection at the time, I learned GUI triggering with only experimenting, trial and error.
    (That is also the reason why I never switched over to using JASS. I'm too lazy to learn to do stuff I already know, only to do the exact same functionality with a different method.)

    Later on, after getting an actual internet connection, I discovered wc3sear.ch and joined it after lurking the site for nearly a year or so.

    Eventually, I got eager to expand my skills to model editing and I started out with simple stuff using Magos' War3 Model Editor and Oinkerwinkle's Vertex Modify.

    At some point wc3sear.ch went heavily over it's quota and died. All data and users were transferred over to Hiveworkshop, so here I am.

    map making, model making
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