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Kazeon
Last Activity:
Nov 26, 2020 at 7:13 AM
Joined:
Oct 12, 2011
Messages:
3,296
Media:
68
Albums:
15

Awarded Medals 2

Home Page:
Occupation:
Developer | Programmer | Lecturer

Kazeon

★ EmberCraft Creator ★

I'm quite surprised there's no one created "among us" map yet :S Oct 30, 2020

Kazeon was last seen:
Nov 26, 2020 at 7:13 AM
    1. Kazeon
      Kazeon
      Phew! It's finally done :)
    2. Kazeon
      Kazeon
    3. Chaosy
      1. Kazeon
        Kazeon
        Hmm... and what'd you suggest for that? I think the current name describes its purpose well enough
        Oct 24, 2017
      2. Chaosy
        Chaosy
        Really? because I thought creep engine was way more suiting.
        Oh well.
        Oct 24, 2017
      3. Kazeon
        Kazeon
        hmm maybe u re r8 :/
        Oct 25, 2017
    4. Chaosy
      Chaosy
    5. Tanni
      Tanni
      Hi! I'm a big fan of your work. Just wondering if you're still working on Garden's Tale? I love the very concept of it on the Warcraft engine.
      1. Kazeon
        Kazeon
        Hi! I'm sorry, but the project was already dead for good. :)
        Oct 15, 2017
      2. Tanni
        Tanni
        Oh. Well, damn. Any chance of a demo?
        Oct 15, 2017
      3. Kazeon
        Kazeon
        Hmm.. It requires a specific version of sharpcraft which only works for Warcraft 3 patch 1.27 (not 1.27b). If you have that patch version then yeah, the demo is pretty much available. :)
        Oct 18, 2017
    6. 1)ark_NiTe
      1)ark_NiTe
      Did you ever release your AoS AI system? I'm currently working through a ground-up rewrite of the AI in Against the Darkness but I'm having some trouble creating a really intelligent flee/retreat system. I'm looking for systems that I can consult as a reference to improve my logic.
      1. Kazeon
        Kazeon
        Sorry for late reply. I was very busy with something else.
        No, I didn't release it. It's nothing special with retreating. It will simply order heroes to return if its HP is lower than certain amount.
        Sep 4, 2017
      2. 1)ark_NiTe
        1)ark_NiTe
        Got ya. Creating intelligent retreat actions is certainly difficult. There's not a "home" concept in my game either, which makes things doubly challenging.
        Sep 5, 2017
    7. Kazeon
      Kazeon
      such a beautiful game ori
    8. CanFight
      CanFight
      Hey i was wondering about patch 1.28 and above, as it seems they dont work with your map. Basicly becouse memory hack doesnt work. However https://www.hiveworkshop.com/threads/codeless-save-and-load-multiplayer-v1-3-8.278664/ seems to have his codeless save/load system working for 1.28 which would suggest there is a possibility your map could work for 1.28 to. Best of luck.

      After Reading a little bit on your profile i did notice youre having trouble with a legit wc3 copy. I would recommend buying a game code for bnet. When you can. Dont buy it from battlenet though you can get it for half that price x)
      1. Kazeon
        Kazeon
        The map is already working for any patch version, supposedly. As memory hack has been updated to support any patch version including unreleased ones. Codeless s/l doesn't use memory hack btw.

        Hehe.. thanks for the suggestion. I have no problem in paying 10 bucks tho. The only problem is getting the credit card, I'll have to wait a bit longer because of some reasons.
        Aug 20, 2017
    9. Kazeon
      Kazeon
      Wooooooooooooooooooo!!! After 2 days of frikin' non stop work, the save load system is finally working!! Hell yeah mother fuck*rs!!!!
    10. Sverkerman
      Sverkerman
      Also, I am pretty sure (90%) that the problem is NOT within your code. I'm currently developing a map myself and when trying to play a WC3 map saved in the world editor of an older version of WC3 than what I am currently running there are a lot of funny issues. A fix would be to simply save the map in the newest version of the WEX editor while running the current patch. I saw in a message to SCN that you don't have a credit card yet? I'll gladly buy you the game, actually.
      1. Kazeon
        Kazeon
        Nah, I'm not sure if WEX will be able to compile my map. Haha

        You are too kind. But it's just too much for me to accept, even if it's totally fine for you ;)
        Aug 7, 2017
    11. Sverkerman
      Sverkerman
      Hi Quilnez, the new update that you made did not fix the selection issue, unfortunately.
    12. StoPCampinGn00b
      StoPCampinGn00b
      Hey, why can't you patch up to 1.28? You said something about technical issues, and if it isn't because you don't have a legit WC3 copy, I could help. I feel that tons of people would like to try EmberCraft but can't play it.
      1. View previous comments...
      2. StoPCampinGn00b
        StoPCampinGn00b
        1.28 messed up the order IDs causing some maps to be unplayable or have more bugs, but 1.28.1 fixed all of them. Everything is back to normal, besides JNGP not being able to work on the new versions - but we have WEX now.
        Aug 7, 2017
      3. Kazeon
        Kazeon
        Used WE shouldn't be a problem since everything would be compiled to pure jass codes eventually. Btw, can you give me more detail of the error?
        When you click the hero button, does your gold increase or nothing happens at all?
        Aug 7, 2017
      4. Kazeon
        Kazeon
        If nothing happens at all, then I'm afraid the it's because of it fails to detect "unit enters region" event. If that's the problem, well, there will be a lot of other problems in the map.
        Aug 7, 2017
    13. daued
      daued
      1. Kazeon
        Kazeon
        I see. I don't know what's causing it tho. It's a simple hero picking mechanism commonly used in other maps too, like dota, bvo, etc. I'm sorry I'm helpless right now, I have a lot of problems in getting original copy of wc3 so I can't patch to 1.28 and check the problem myself.
        Jul 19, 2017
    14. daued
      daued
      Yo i've been trying to play embercraft but i cant seem to create a character. Is the game not working on the newest wc3 patch?
      1. Kazeon
        Kazeon
        I don't know, I'm still using 1.27b myself. What version are you using?

        Creating a character is very simple tho, patch version shouldn't be a problem. The character selection is at the bottom-right corner btw, in case you don't see it.
        Jul 19, 2017
      2. daued
        daued
        I do see it but it wont let me pick doesnt matter how much i click.
        using 1.28
        Jul 19, 2017
    15. Kam
      Kam
      Hey would you add a range and duration field to Frostmyr?
      1. Kazeon
        Kazeon
        I'm very sorry but I've got my hands full of something else atm
        Jun 29, 2017
      2. Kam
        Kam
        Understood! If you have time someday please do!
        Jun 29, 2017
      3. Kazeon
        Kazeon
        Okie dokie
        Jun 29, 2017
    16. TriggerHappy
      TriggerHappy
      I only found the gif
      1. Kazeon
        Kazeon
        Ah, too bad. It perfectly describes my day.
        Jun 6, 2017
    17. IcemanBo
      IcemanBo
      I saw you yesterday, and I saw you today. : )
      1. IcemanBo
      2. IcemanBo
        IcemanBo
        Good one. ^)^
        Jun 13, 2017
    18. Kazeon
    19. Idaero Ace
      Idaero Ace
      You are a total genius! Your MORPG map looks so fantastic!
      1. Kazeon
        Kazeon
        Thank you for the kind words :)
        Apr 13, 2017
    20. TriggerHappy
      TriggerHappy
      GetTerrainZ doesn't account correctly for water height, and the only way I know to do it causes severe lag over time (check ZLibrary in jass section). If you could figure something out that would be great. It affects your panel system and my UI library.
      1. Kazeon
        Kazeon
        Well, it breaks all custom missile based spells and systems have ever submitted in hive. Water level fucks things up, I never bother to fix it. But I will give it a shot this weekend.
        Mar 30, 2017
      2. Kazeon
        Kazeon
        Tomorrow I have an exam so I can't test this idea:
        Try using amphibious (movement type) unit and put it on water, you can probably calculate the water depth by calculating UnitZ-TerrainZ. They said amphibious stays on water surface.
        Mar 30, 2017
      3. Kazeon
        Kazeon
        And maybe float movement works too.
        Mar 30, 2017
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  • About

    Home Page:
    http://verdantatelier.wixsite.com/home
    Occupation:
    Developer | Programmer | Lecturer
    Current Project:
    EmberCraft: https://www.hiveworkshop.com/threads/294870/
    WarCraft 3 Account:
    Quilnez
    WarCraft 3 Realm:
    Asia
    Favourite Race:
    Human

    Signature

    [​IMG]
    Total-conversion isometric ARPG map | Discord: discord.gg/NWjuCbV
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