Recent content by kaizar

  1. kaizar

    Looking for Cat-Like Tail Attachment

    The thumbs up was to you, but the second part I meant it to who ever makes the tail that I'm requesting. Sorry for not being clear on that.^^
  2. kaizar

    Looking for Cat-Like Tail Attachment

    *Thumb Up* I don't want the tail to be too long, just big enough for someone to be able to see that the unit has a tail, or a bit longer than this.
  3. kaizar

    Looking for Cat-Like Tail Attachment

    Hello, I need a Cat-Like tail attachment model to attach it to a unit of mine in my map. Animated (where it swirls around) would be even better if possible, otherwise non-animated one will do. I'm going to attach it to the Runner Unit, so its colour has to match the Runner's skin colour...
  4. kaizar

    Need help with ability

    There will be no damage, for this ability, and the target will not agro upon casting.
  5. kaizar

    Reputation (+1): (Post) thanks

    Reputation (+1): (Post) thanks
  6. kaizar

    Reputation (+1): (Post) thanks

    Reputation (+1): (Post) thanks
  7. kaizar

    [Solved] how to change game text colour?

    |cffff0000Hi|r = Hi |cff00ff00How are you?|r = How are you? |cff0000ffGood?|r = Good? etc... Each colour has a code. There is a program here which gives you the code for each colour, check out Tools section.
  8. kaizar

    Need help with ability

    Hello, How could I make an ability that targets an enemy unit and upon finishing casting, the target would not attack the caster? Assuming caster is out of target's acquisition range. Thanks.
  9. kaizar

    Save Point in Hashtable

    May you give me an example please?
  10. kaizar

    Save Point in Hashtable

    Hello, Do I need to set TempLocation via variable then save this point to Hashtable or I am able to do it directly without the TempLocation variable, then when done 'clear all child' will take care of leak?
  11. kaizar

    Right Click Detect

    Hello, I'm trying to make an ability similar to that of attack but it seems I keep failing. I want the game to detect when a player right clicks on a unit (to attack it) and then make a selected unit to cast 'attack' on the target. Edit: Nevermind! I found the solution for this though I got...
  12. kaizar

    Behind unit detect + Change Hotkey for Attack

    I just tried this but unfortunately it did not work. =/ I changed names + hotkeys of move/patrol/stop/holdpos, imported the file, changed parth.
  13. kaizar

    Hashtable Query

    The wisp is used as a timer in my real trigger, where his expiration timer is 0.1 s. Yes, I'm using some effect which changes every 0.1 second. Hmm, Maybe I should use the Event-Every 0.1 second? and add the caster to some group? Edit: What I'm doing is trying to convert from variables to...
  14. kaizar

    Reputation (+1): (Post) hehe, thanks

    Reputation (+1): (Post) hehe, thanks
  15. kaizar

    Hashtable Query

    I got a query about how to load hashtable values of a casting unit from a dummy unit. Idea: Once a unit begins channeling, save name of ability being cast, save caster and target, Create a dummy which dies after 3 seconds. After dummy dies, If ability name is Cure then Heal target by...
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