Recent content by Just call me Js

  1. Just call me Js

    [Trigger] autocast triggering

    I had an auto cast spell, based off replenish and it was detected by my code as so: (but somehow it seems to have no target wheter autocasted or manually casted) function Mana_Conditions takes nothing returns boolean return GetSpellAbilityId() == 'A011' endfunction function...
  2. Just call me Js

    Disabling Triggers For Only 1 Player

    I would like to know is it possible, and if possible , how to disable a trigger for only a few players. I have thought about the idea of like creating a different trigger for each player and then just disabling those that the i want to disable, however that way seems too messy and complicated.
  3. Just call me Js

    Autocasting Firebolt

    I have always wondered which spells i should base my spells off from. For autocast, why curse or slow? Is curse or slow special? or is it more flexible or something?
  4. Just call me Js

    [JASS] Syntax error problem?

    This is my 2nd Refined Coding: The initializer, global, structs trigger: library PlayerData initializer init struct PlayerData// struct to keep the player data which would be needed later player p unit hero//not implamented yet integer w//Basically these w,u,b,r,g numbers are used integer...
  5. Just call me Js

    [JASS] Syntax error problem?

    I am sorry for the big mess up probably i should have posted EVERYTHING that was involved with the trigger, my bad. And since then , i have refined and fixed some(not so "some") of the errors. this is in a first trigger to set things up and all: struct playerdata// struct to keep the player...
  6. Just call me Js

    [JASS] Syntax error problem?

    Added the () ,but the error still appears: function LandRandom_Conditions takes nothing returns boolean return GetUnitTypeId(GetTriggerUnit()) == 'h000' endfunction The full code is: function LandRandom_izer takes player p, integer w, integer u, integer b, integer r, integer g, integer...
  7. Just call me Js

    [JASS] Syntax error problem?

    I am quite new to Jass so forgive me if i am asking a stupid question, I have a problem that i just cant understand for some reason Jass Helper sasy this line has a "Syntax Error": function LandRandom_Conditions takes nothing returns boolean this is like the full of that part, or should i...
  8. Just call me Js

    Beginning JASS Tutorial Series

    I know this might be abit off-topic but if Channel is a good spell to base your custom spells off then, are there any good Units or Building or Buff to base your things off from?
  9. Just call me Js

    About MUI , game cache , handle vars

    What do you mean by gamecache is incredibly slow? Are other ways faster? What does it mean by 'attach' why does it have to 'attach' what does 'attaching' do?
  10. Just call me Js

    About MUI , game cache , handle vars

    So game cache is a way to make a spell MUI? How does that work? How do i do that? Why not use global variables instead? I heard of structs, can it make spells MUI? So far i have been searching but i found no tutorials, if there are any can you please post a link?
  11. Just call me Js

    About MUI , game cache , handle vars

    I heard of MUI, game cache, and handle vars but i dont really know what they are. I know MUI is Multi User Instancible and i think it means the spell/trigger can be used at the same time by many people. Am i correct about the meaning? I heard game cache is one of the only ways to make...
  12. Just call me Js

    Reputation: (Post) helped me

    Reputation: (Post) helped me
  13. Just call me Js

    Beginning JASS Tutorial Series

    I want to ask a few questions about the Channel spell First i would like to know a few things in the "Data-Options" 1.Targetting Imge 2.Physical Spell 3.Universal Spell 4.Unique Cast Could anyone please explain to me what these options do? Secondly i would like to ask, SHould i...
  14. Just call me Js

    Need help with hero abilities.

    well im hacing the same problem as the thread starter, i am basing my ability off channel because guides(s) say its a good ability to base spells off from
  15. Just call me Js

    Beginning JASS Tutorial Series

    i agree with Flame_Pheonix , probably the challenge for Lesson4 - If/Then/Else is a bit too hard. I tried to do the challenge, got a variation of the answer but dont know if it is correct or how to improve it. Therefore i really think you should post a solution for beginners like me and others.
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