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JAKEZINC
Last Activity:
Sep 9, 2020
Joined:
Aug 13, 2013
Messages:
1,615
Media:
41
Albums:
1
Gender:
Male
Location:
Earth
Occupation:
Artist

JAKEZINC

Meticulous, Male, from Earth

Finally, a spare time to face the editor this weekend. \o/ Jul 30, 2020

JAKEZINC was last seen:
Sep 9, 2020
    1. ILH
      ILH
      thx :cgrin: +rep
    2. ILH
      ILH
      still learning
    3. ILH
      ILH
    4. T. D. W.
      T. D. W.
      Yes! With a 5/5 rates ;p
      within the second PnF re-reviewed the system
      I updated the spell 3 times in a matter of 30 minutes (1.3.5/1.4.0/1.4.1)
      :p enjoy using it
    5. PurgeandFire
      PurgeandFire
      Well, the proper way to check if a unit is dead is like this:
      function IsUnitDeadEx takes unit u returns boolean
      return IsUnitType(u, UNIT_TYPE_DEAD) or (GetUnitTypeId(u) == 0)
      endfunction
      function IsUnitAliveEx takes unit u returns boolean
      return not IsUnitDeadEx(u)
      endfunction
      Something like that. You shouldn't have the Id check alone. It doesn't have to do with efficiency. It is just that the GetUnitTypeId() check will account for things like whether a unit was removed (iirc) or some other special cases.
    6. PurgeandFire
      PurgeandFire
      It is weird because it looks correct to me. I mean, it *should* work, unless it reaches a negative value or something for some reason.

      You can always just use a game message to display the values of them, and then look at how they change. That might lead to the reason why it isn't working. :)
    7. neo_sluf
      neo_sluf
      so object editor contribute to lags?.. and if i convert all my triggers to all JASS does the lag will be reduced?
    8. T. D. W.
      T. D. W.
      Lol, okay, as you wish
      And you will have a massive concurrence
      His name is Jad... Yes it's me and i will be making a new spell based on KB3D xD
    9. T. D. W.
      T. D. W.
      KB3D_Angle is taken in degrees, converted to RAD in the system, so you will have to imput it using RADTODEG technique
    10. Storm_hih
      Storm_hih
      Thank you for that message :D
    11. chobibo
      chobibo
      Lists need more arrays to use, it is also hard to implement in GUI, if you are going to use jass, then lists are good, if GUI, indexing is efficient enough.
    12. ILH
      ILH
      Yo, jakezinc :cgrin:
    13. PurgeandFire
      PurgeandFire
      Some moderators may let it slide but I don't really approve of using that method. It is very slow as it iterates through the entire group just to check if it is empty.

      Post the code somewhere, and maybe I can help you get the integer counter working.
    14. chobibo
      chobibo
      Linked list isn't the best, that's bullshit. Try asking Nestharus.
    15. Ofel
      Ofel
      Hanky's dynamic indexing < Indexed Array < Linked List

      So Linked List is the best
    16. Ofel
      Ofel
      That's not efficient. I suggest not to try it (and don't let the maker of that indexing method know this xD)
    17. chobibo
      chobibo
      Yo dude, I've fixed the bug on your map. Hope you like it.
    18. T. D. W.
      T. D. W.
      re-visit the samples of my work, it is worthy the click
    19. PurgeandFire
    20. Ofel
      Ofel
      Yeah, anytime they can always give you rep... :)
      But they can't see the recent rep you got, only you can see it through your User Control Panel, no longer on the bottom of your profile...
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  • About

    Gender:
    Male
    Location:
    Earth
    Occupation:
    Artist
    Current Project:
    Spells & Abilities
    WarCraft 3 Account:
    JAKEZINC
    WarCraft 3 Realm:
    Asia
    Favourite Race:
    Old Gods
    Favorite Organization/Clan:
    Kirin Tor
    [​IMG]
    (Spell Maker | Spell Designer | Spell Coder)

    I have interest and passion in spell-making. Just give me credits for using my resources ;)

    Signature

    - Latest -
    Kael'thas Spellpack (Link)

    ~~~~~~~~~~~~~~~~~~~~~~~~~~~
    [​IMG]
    - Upcoming -
    Axe Flurry (Launching)

    I am now working on a spellpack projects
    Any ideas/suggestions? just PM or VM here
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