I am not releasing any screenshots, nor the map itself, and the Invasion of Kalimdor stuff as well because of what I wrote in the Albums: "POSTPONED: Since I moved to Canada, this campaign has been postponed to October 13th or 14th, until the container carrying my PC arrives."
Hey, I made you a version with a "BaseBone" that has all other nodes attached to it. So by turning that bone (with Magos War3 Model Editor for example) at all animation sequences you can turn the whole model as you want it to be (Windows -> Node Manager -> "BaseBone" -> Edit Node -> Rotation). I turned it by 45 degree to show how it works. Just change the numbers in every line to your liking (PS: Angles are in quaternionen, thus for numbers). The resizing can be made directly in the war3 editor in the object fields.
I'm not using my PC at this time, so I can not upload the model.
I resize the model, and change its rotation like the Town Hall. it effect some objects
in the Castle, I fix the anims but wasn't able to fix the Birth(and Upgrade) and Death anims, sorry, (I'm not too good at animations,) You may need to find another User who can fix those. I'll send you the model if I had the time.
Over the past while, I've missed several messages or tried to make a little effort towards them without finishing it. I just got a message from Kyrbi0 asking if it was okay to release this model, and I thought I had tried to contact him long ago when you first sent your request to me. And, I think I messed that up.
Anyway, it sounded like he was trying to ask me, and I was trying to ask him, so my guess is that it's totally okay for you to use that thing as long as you credit him for the ideas and me for the technical work of actually making it.
Currently I'm at work. I'll try to remember to send you the model this evening when I'm at my desktop, but if I forget you could try shooting me a PM and that will probably alert my email inbox and get me to do something this evening.