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HerrDave
Last Activity:
Nov 14, 2019 at 5:39 PM
Joined:
Dec 23, 2013
Messages:
953
Media:
116
Albums:
3
Gender:
Male
Birthday:
Jun 5, 1997 (Age: 22)
Location:
United States, Florida
Occupation:
Goundskeeper & Caretaker

HerrDave

✠ The False Kaiser ✠, Male, 22, from United States, Florida

I'll be showing previews of my work on Patreon, and there I'll also put up polls for suggestions on what to do next Sep 8, 2019

HerrDave was last seen:
Viewing repository Models, Nov 14, 2019 at 5:39 PM
    1. SonsOfSami
      SonsOfSami
      Now that you have made heavy machineguns, you can use their animations as base for making ww1 and ww2 field guns/anti-tank cannons(if you intend to make them) quicker than from scratch
      1. View previous comments...
      2. Hazop
        Hazop
        HerrDave, you could make the Anti-Tank gun somewhat "sentient" just have there be 1 loader who does the stand ready anim and the anti-tank gun moves on its own.. Sort of what Fingolfin (butchered his name) made for his anti-tank guns except you can add a loader/gunner.
        Nov 1, 2018
      3. Anglo Warior
        Anglo Warior
        To be fair Dave, the heavy machine guns of the great war had crews of 5. I don't think anyone would mind if the artillery had a one-man crew.
        Nov 2, 2018
      4. SonsOfSami
        SonsOfSami
        Exactly what i mean
        Nov 3, 2018
    2. SonsOfSami
      SonsOfSami
      1. HerrDave
        HerrDave
        Mind if I edit it a bit?
        Oct 30, 2018
      2. SonsOfSami
        SonsOfSami
        Of course you can edit it,you can do it much better than mine, you can also edit my other ww1 models to fit your needs if you want
        Make sure you have downloaded the latest renault ft though,as i kept updating it
        Oct 30, 2018
    3. Zess
      Zess
      1. Hazop
        Hazop
        oooooooooo Recon vehicles? noice!
        Oct 28, 2018
      2. HerrDave
        HerrDave
        By all means, go ahead :)
        Oct 28, 2018
    4. SonsOfSami
      SonsOfSami
      Hey mate have you made a renault ft or started working on it?
      if yes, then nvm
      if no, i can send you one edited from a mk i to work on as a base(it's missing wheels between the tracks and needs better chassis)
      1. View previous comments...
      2. Hazop
        Hazop
        FOR KING AND COUNTRY!
        Oct 28, 2018
      3. SonsOfSami
      4. Hazop
        Hazop
        Missing the hatch thing in the back, good base model though :P
        Oct 28, 2018
    5. Hazop
      Hazop
      Will you be making more Statue props? Like the ones for "The War of the Ring" but for the "Great War" map?
      1. View previous comments...
      2. Hazop
        Hazop
        0-0 Awsome!
        Oct 28, 2018
      3. SonsOfSami
        SonsOfSami
        no need to make ww1 ACs h.dave, i already made some :) (but if you need more i can make i think, if it doesn't require animating)

        As for HMGs,if they are done, what are you waiting for before uploading? im extremely excited for them!!(using old mg teams near the new models just doesn't look right u know)

        also why 140 models, isn't it just making one model(i mean for humans not tanks) then changing skin and head(for example mortars just make one mortar guy then change helmet and skin same for riflemen and mg teams, no need to make everything from scratch!)
        Oct 28, 2018
      4. Hazop
        Hazop
        Variants of units with slight anim and physical changes would make it a lot easier (if HerrDave isn't doing that already?)
        Oct 28, 2018
    6. SonsOfSami
      SonsOfSami
      May i ask why you have alot of models in your media unuploaded?
      they look awesome and very useful for my projects!
      1. HerrDave
        HerrDave
        The Gandalfs require some polish, the Balrog is ready, the Robots are ready, Nuclear Winter isn't, the Shipyard is functional but a little rough in the texture department - which ones did you have in mind?
        Oct 27, 2018
      2. SonsOfSami
        SonsOfSami
        WoTK:the british soldiers, the bullets projectiles,ammo camp(barracks?) and the oil field

        WoTR:the wotr orc soldier, crossbowman and mage(the dark ones with red cloaks), vile knight,elessar,morgomir,ent,dwarf hammerer and mordor tower

        Other:the scarlet crusaders and star wars models
        Oct 27, 2018
    7. Frostfaust
      Frostfaust
      HerrDave. Would you be willing to upload some WIP's of the Chaos Dwarfs? That would be super cool, as I can barely staunch the flow of my saliva from being so exited for them.
      1. HerrDave
        HerrDave
        Presently the only ~/finished/~ sort-of Chaos dwarf I have is the Dwarf Hammerer.

        I'm having trouble making braided beards and until I get it right, I won't be able to churn out that particular flavor of Dawi
        Oct 27, 2018
    8. SonsOfSami
      SonsOfSami
      Why did you delete all your WotR icons? : (
      1. View previous comments...
      2. San
        San
        Is there any freehand effort involved?
        If no, you should upload them along with your model bundle instead to the icon sect according to the rules.
        If yes, they should at least be substandart-ed, try telling Panda it's not purely a screenshot or contact a staff member.
        Oct 26, 2018
      3. Ragnar9
        Ragnar9
        Lame, those icons were spot on, i knew i shouldn't have waited to download them :(
        Oct 26, 2018
      4. HerrDave
        HerrDave
        Oct 27, 2018
    9. Hazop
      Hazop
      The little diamond on German Infantry helmets/hats isn't TC while the one present on Russian Empire infantry is..
      1. SonsOfSami
        SonsOfSami
        Oct 25, 2018
      2. Hazop
        Hazop
        oo... Just seems kinda off on my map but ok.
        Oct 25, 2018
    10. SonsOfSami
      SonsOfSami
      Hey sorry for my bombardment of comments but i made a Gun carrier mk i using your mk iv tank and your naval battery, could i get permission to upload it?
      1. HerrDave
        HerrDave
        By all means, go ahead :)
        Oct 24, 2018
    11. SonsOfSami
      SonsOfSami
      Have you thought about using zess's HMG for his Puleymot maxim mg(cuz it looks cool) and a base of animations?
      you could also use the animations for a field gun man not just mg
      also have you seen or heard of the Gun carrier mk1?will you make it? it could be great for a unique unit for the british army in ww1 period in wotk
      1. View previous comments...
      2. SonsOfSami
        SonsOfSami
        nvm fixed it
        about the mg, just the russians with puleymot anims and other factions with different but same animations(not wheel animations) so it's like
        german:mg 08/15,mg42
        british:lewis gun,bren gun
        french:chauchat,Fm 24/29
        russian:DP-27 MG
        all above would use same animations(i suggest a set of animations where he carries the MG on his shoulder like your old "elite" models and alternate set as the prone sniper animations)
        russianww1:puleymot(with zess heavy mg anims)
        All field guns and AT guns, be it ww1 or ww2 could use wheel HMG anims as base
        Oct 23, 2018
      3. Zed XIII
        Zed XIII
        Apparently, the Soviet DShK heavy machine gun as it appears in CoH2 is also wheel-mounted, which means you could also consider having a wheel-mounted DShK sharing the same Russian Puleymot Maxima animations.
        Oct 24, 2018
      4. HerrDave
        HerrDave
        It's going to be a monumental challenge, as if I do make this heavy unit, then I'll be expected to make mortars as well. 1 for each war, 2 for each faction, 14 models for just the machinegunners, 24 if I make both them and the mortars. x_x
        Oct 24, 2018
    12. SonsOfSami
      SonsOfSami
      Hey man sorry if i'm annoying you but
      since you updated ehrhardt AC attack anim could you do same for my peugeot and rolls royce?
      i managed to improve the muzzle flash with magos sfx but couldn't do the anim
      if ur busy then no problem
      1. HerrDave
      2. SonsOfSami
        SonsOfSami
        Thanks very much mate!
        Oct 22, 2018
    13. Hazop
      Hazop
      1. View previous comments...
      2. Hazop
        Hazop
        Will you be releasing it?
        Oct 22, 2018
      3. HerrDave
        HerrDave
        Yep - along with my bullet projectiles
        Oct 22, 2018
      4. Hazop
        Hazop
        ok, thank u!
        Oct 22, 2018
    14. SonsOfSami
      SonsOfSami
      Since you seem to have trouble animating 2 people at same time(teams), what about using just one man?
      you could use zess's HMG as a base of animations
      i don't think you have to care about realism if your map is bit cartoonish (i mean, even siege units in wc3 doesn't have people xD)
      Also could i ask you for help with the attack animation of the austin AC?
      1. HerrDave
        HerrDave
        Could you give me a link to one of Zess's HMG thingies?

        And sure, I'll download, edit, and send a copy of the Austin back to you :)
        Oct 21, 2018
      2. HerrDave
      3. SonsOfSami
        Oct 21, 2018
    15. Hazop
      Hazop
      HerrDave will you still be making your armoured cars?
      1. View previous comments...
      2. Hazop
        Hazop
        And Russian? Also what Sdkfz 222 or 234?
        Oct 20, 2018
      3. HerrDave
        HerrDave
        222 and I don't know what I should base the Russian AC on-- I'm thinking about reinstalling Men of War: Assault Squad II to look at the vehicles the Russians have there
        Oct 20, 2018
      4. Hazop
    16. SonsOfSami
      SonsOfSami
      Hey mate may i ask what texture you will use for wotk french tanks and cars?
      will you use the same omni skin(if so, what part?) or a standalone texture?
      i ask this since im making a peugeot AC(using your ehrhardt as base again xD) need your permission of course
      1. HerrDave
        HerrDave
        Omni-skin is what I'm using

        Again, by all means - do what you please :)
        Oct 20, 2018
    17. Mechanical Man
      Mechanical Man
    18. Ether
      Ether
    19. SonsOfSami
      SonsOfSami
      1. HerrDave
        HerrDave
        I don't intend to make machinegun team models - I didn't have a great time animating them before, and I don't think it's going to be any easier today :\

        Sorry man :<
        Oct 19, 2018
      2. SonsOfSami
        SonsOfSami
        no problem
        Oct 19, 2018
      3. Hazop
        Hazop
        You should look at what Zess is doing with machinegun crew(s)
        Oct 20, 2018
    20. Mechanical Man
      Mechanical Man
      I always wondered, but never asked, what initially motivated you to do ww1 stuff at first place? It's almost forgotten part of history, at least in gaming.
      1. HerrDave
        HerrDave
        There's a game called Toy Soldiers that sparked my curiosity about the war
        Oct 18, 2018
      2. Ether
        Ether
        Toy Soldiers like Army Men RTS and Mean Greens?
        Oct 19, 2018
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  • About

    Gender:
    Male
    Birthday:
    Jun 5, 1997 (Age: 22)
    Location:
    United States, Florida
    Occupation:
    Goundskeeper & Caretaker
    Current Project:
    -The Great War
    -War of the Ring
    WarCraft 3 Account:
    HerrDave
    WarCraft 3 Realm:
    US East
    Favourite Race:
    Human
    Favorite Organization/Clan:
    Scarlet Crusade
    Steam:
    HerrDave
    "We live and love in God's peculiar light."
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