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Grey Knight
Last Activity:
Nov 20, 2020
Joined:
May 4, 2015
Messages:
654
Media:
1
Albums:
1
Gender:
Male
Birthday:
Oct 1, 2000 (Age: 20)
Location:
Philippines

Grey Knight

I am the Hammer the right hand of my Emperor, Male, 20, from Philippines

Start Counting thousand dots Jan 8, 2019

Grey Knight was last seen:
Nov 20, 2020
    1. Misha
      Misha
      if you want to tackle texturing, go on, but be prepared for criticism :P
    2. Misha
      Misha
      that i don't know how to do right :P
    3. Misha
      Misha
      no problem :) start creating stuff that are more than model edits :3
    4. Misha
      Misha
      walk animation is a funky thing, it always starts with the frame where one leg is right ahead, already doing a running or walking pose, then it goes into frames of that leg going to back so the other leg gets into a similar position as the first one, and from there it goes again into the pose from the first frame
      so yeah, walk anim does not start/end with a 'stand anim' pose

      as for the animating itself, i think 'walking cycle' or 'running cycle' images could help you lill more than me, if they show every move the body makes in separate images
    5. Misha
      Misha
      the term is either 'animate', or 'tweak animation' :)

      mdlvis is always better for tweaking
    6. Misha
      Misha
      milkshape can be used to either make something from scratch, or to edit an existing model, but, on every import, it just 'destroys' everything but the mesh, so model editing is better on mdlvis, if you don't fancy making everything from scratch, or rigging it back once you exported it from milkshape
    7. Misha
      Misha
      oh i see.. well blender is not really that compatible with current war3-model-making programs, the most useful are milkshape and mdlvis, first one needs to be bought, the second is free, but both have their own pros and cons. milkshape destroys all bones/rigging but the one you save as its own format, but its the better one at creating custom, scratch-made models. Mdlvis is not really that good at creating models, and can be lill buggy, but it doesn't destroy the bones or rigging, can edit and rewrap models pretty quickly. both programs can animate, but both have different number of keyframes for a second. my signature says about milkshape
    8. Misha
      Misha
      blend animation? O.o
    9. Misha
      Misha
      well, don't rush, try to learn new things and implement them, like.. nicer animations, proper scratch-modeling.. and maybe a few other things i can't think of right now
    10. Deleted member 238226
      Deleted member 238226
      cool :)

      you can also link my tyrael icon to your model thread. i guess people will find it usefull :3
    11. Misha
      Misha
      of course
    12. Misha
      Misha
      feels alright? have you tested it in your game to make sure it doesn't crash? i noticed one 'unnamed' event object
    13. Misha
      Misha
      what's the problem with it? i really wasn't using them much
    14. Misha
      Misha
      i feel you improved it alright, i'm going to moderate your model if i see its good enough
    15. Misha
      Misha
      everything else seems fine in mesh/animation
      i haven't tested ingame to see if it has all needed attachment points, death/attack sounds, and other node manager doodads
    16. Misha
      Misha
      yeah i like the new hood. but the sword could use being replaced
      http://gear.blizzard.com/media/catalog/product/cache/1/image/650x650/9df78eab33525d08d6e5fb8d27136e95/B/6/B61363.jpg this is really how Tyrael's sword looks, and it its much simpler than yours, same design on both sides

      anyway, anims are all fitting, except the 'spell' which would be better to be renamed to 'walk fast' as it is just that, dashing you could give him a new spell

      that's that so far, didn't really test it ingame yet, waiting on you to decide when you'll update your model here

      edit: actually, that 'dash' animation is not fitting anywhere with how incomplete it is.. better remove it
    17. Misha
      Misha
      i dunno.. they feel alright to me now..?
    18. Misha
      Misha
      this seems alright, but.. his face is still a massive amount of polys and it shouldn't be, you should replace his face with just a simplified concave cover, so it looks like the hood is totally black inside, that way it'll have that diablo-feel that tyrael doesn't even have a face, which, of course is false, but looks very cool.

      second, why does he still have a corpse geoset? this and its textures need to be removed.. and lastly, i don't know, but his sword seems lill too detailed
    19. xYours Trulyx
      xYours Trulyx
      Did you also delete the Human Banner model?
    20. xYours Trulyx
      xYours Trulyx
      Hurmm...That's a shame.Why don't you post that resource here. It's where all simple resource belong and will never be rejected.Unless, It's restricted.
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  • About

    Gender:
    Male
    Birthday:
    Oct 1, 2000 (Age: 20)
    Location:
    Philippines
    Current Project:
    Inquisition DaemonHunters Pack
    WarCraft 3 Account:
    Grey Knight
    WarCraft 3 Realm:
    Asia
    Favourite Race:
    Night Elf
    Favorite Organization/Clan:
    Sentinels
    Steam:
    F O R G O T T E N
    Try harder
    Good at Observation
    Mostly Observe
    Do nothing
    Idle
    Nothing
    LAZY PERSON

    Signature

    [​IMG]
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