Recent content by Fortinbras

  1. Fortinbras

    Thank you for your patience! I've been dealing with other aspects of my life recently, but I am...

    Thank you for your patience! I've been dealing with other aspects of my life recently, but I am still working on this. I am pretty much in the polishing stages now, which involves tweaking cinematics, lore write-ups for the various units and abilities, and debugging as needed. Barring very...
  2. Fortinbras

    Satyr Shadowdancer (Re-Classic)

    Count me in as one who prefers the more bestial alternate version. Don’t get me wrong, I love seeing sexual dimorphism among the different humanoid races. But in Blizzard’s case, that usually means males are very bestial looking, while the cosplay-friendly females basically have a human face and...
  3. Fortinbras

    [Solved] Giving Mortar Team Limited Ammo

    Thanks Uncle! It now works as I intended it to, with the rare exception that an attack deals no damage (even rarer since I disabled the Attack Position command for my map). I'm not going to be too bothered by it though. Out of curiosity, what is the purpose of the "Wait 0.00 seconds" action?
  4. Fortinbras

    Status update: My custom tech trees are finally fully in the testing stages. Work is underway...

    Status update: My custom tech trees are finally fully in the testing stages. Work is underway on Mission 8. Mostly what remains to be done are the rest of Mission 8, Mission 9, debugging, tweaks, and polishes. It's been quite the grind!
  5. Fortinbras

    [Solved] Giving Mortar Team Limited Ammo

    Hello. I'm hoping someone will be able to help me with this. I want the Mortar Team to have limited ammo. My current trigger is posted below using Bribe's DamageEngine system. I have tried the following approaches but I each has issues with it: AOEDamageEvent - Mostly works. The issue, only...
  6. Fortinbras

    AttachObject v2.04

    Wow, that was quick! Just tested your update and it's working perfectly now. This is so cool! Thanks!
  7. Fortinbras

    AttachObject v2.04

    Hey Spellbound, I think the zOffset might be bugged? On my original test map, the cliff height was level 2 on flat terrain and it seemed to be fine. However, when I tested it later on varied terrain and cliff heights, the guest will appear to float in the air on high cliffs and terrain, and will...
  8. Fortinbras

    Bah, 420 character limit! Thanks for reaching out! Anyway... Yes, I am still working on the...

    Bah, 420 character limit! Thanks for reaching out! Anyway... Yes, I am still working on the campaigns! I took a hiatus but I am back. If you want the long version I can DM you.
  9. Fortinbras

    Book I: Exodus of the Horde

    Hey deepstrasz, thank you for the review! I am really excited about the seal of approval! Where a good general belongs! :grin: While I generally think the cinematics look good with the new scaling, I think you have a valid point here. On the one hand, I vastly prefer my scaling to the...
  10. Fortinbras

    Book I: Exodus of the Horde

    The link below should help you. That's how I got it. You will need a CD key. Patch 1.31.1 Backup Files
  11. Fortinbras

    Reputation (+1): (Post) Long belated, but your feedback has been invaluable.

    Reputation (+1): (Post) Long belated, but your feedback has been invaluable.
  12. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Thanks everybody! You taught a man how to fish :wink:
  13. Fortinbras

    Tauren Buildings

    Good stuff! Will there be icons available for these?
  14. Fortinbras

    Requests: Handful of Simple Edits (death sound FX, decay animation, etc)

    Okay, so I figured out how to attach the death sounds (Thanks!); I just needed set the event track to the correct frame. However, I still have the problem of adding a proper decay animation to models that do not have it. So far I have been able to attach the gutz geoset and animate the decay...
  15. Fortinbras

    Reputation (+1): (Post) For helping me with attaching death sounds to units.

    Reputation (+1): (Post) For helping me with attaching death sounds to units.
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