Fingolfin
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  • Thanks :). I'm also trying to use your awesome planet models in the background, but the grid is making them not display correctly. Have to try to fix that.
    Hey, would you mind if I used some of your models with different textures? (celtic buildings, minas tirith doodads, trees). Also wanted to ask, is there any chance you will upload those roman and greek units? They are just beautiful to look at
    D
    Reputation (+4):
    (Post) damn, even works with latest Blender? splendid work here
    Hey Kalle, if you ever come back to making Clone Wars models, I suggest you make an AT-TE and some structures. What else is gonna manufacture those units? ;)
    RanchBurner
    RanchBurner
    I'm always so late to continue, but do you think you could share that AT-TE model of yours? If it's animated within Blender, I could try exporting a SC2 version. Use the pastebin if you're cool with that. :)
    Fingolfin
    Fingolfin
    It is neither animated nor textured at the moment!
    RanchBurner
    RanchBurner
    I understand it may be hard to animate a six-legged mech. Just lemme know when you finish making it. I can also help you with the animation names for Starcraft 2.
    I solved this disaster!
    After I tried to import the dlp texture into the editor, I succeeded!
    Please forgive me, after all, I am just a newcomer.
    Love your avatar... I'm also a big fan of Calvin and Hobbes. I even made a fan art of them. :D
    Question, would you be up for some skill exchange? I'm looking for someone to add a slight swinging animation to a pine model I'm using and I'd like to trade some of my time/art for it. :)
    Reputation (+1):
    (Post) Your blender plugin is amazing, and without it I honestly wouldn't be able to work on my map!
    Fingolfin
    Fingolfin
    Cool! Last time i tested the built-in MDL exporter though, it didn't seem to work? Or is he using some other plugin for that? Either way, it is interesting to see how other people have designed their exporters.
    RanchBurner
    RanchBurner
    It is a bit inconvenient. You first have to make a directory like this: ~/Desktop/WC3Data. Then you could extract the MPQs into that folder. You'll also have to convert the BLPs to PNGs. Is there something else...?
    RanchBurner
    RanchBurner
    Oh, and also back then, I was using an MDL importer by someone else. But it's broken now, unfortunately. I've updated the description over time to make it all work.
    By the way Fingolfin you attachment spell is broken in the new version. To use It I have to resort to using an older Wc3 version and JNGP, and if I sometimes forget to use the JNGP and start it with the WE it will break the triggers if I save it.
    Fingolfin
    Fingolfin
    Thanks for letting me know, i will check it out, though i hope that Blizzard will patch issues like these in the future. I don't think they mean to break backwards compability with these new patches.
    On a completely different note, what Editor do you use to edit and create your maps. With the newer version of Wc3 most of the custom editors are now heavily outdated and simply do not work with newer maps, in which case I would like to know what editor you are using?
    Fingolfin
    Fingolfin
    I can't remember, but i think it is 1.28? I have the newest version on my desktop and an older one on my laptop. Regarding a new version, i've been busy with my day job and buying christmas gifts (man, i hate christmas). If you have a wish list, i can go through it and see what i can do. On my agenda is to increase Domination win limit, change back spaced armor so that it applies to existing tanks, and some other unspecified buff to axis. Maybe another starting battleship for Japan? Idk.
    SNIper of DARKness
    SNIper of DARKness
    I'll write a compilation on the thread soon.
    Something about exporting through Milkshape had completely fucked up my normals. I was close to giving up.
    Your blender exporter, sir, is a lifesaver. Thank you.
    Fingolfin
    Fingolfin
    Thank you! I'm so glad to hear that people are using it!
    Hey Fingolfin, my COE thread got locked. Who should I contact to get it unlocked?
    Fingolfin
    Fingolfin
    COE? When i wanted the WiF thread unlocked, i just wrote a post in the staff contact subforum.
    Hello, sir
    could i get your permission to use the following models from WiF so i can use it in my ww1 project:
    Mortar teams
    Edited AT cannons
    MG attack sound
    and other things i cannot remember
    also, do you happen to have any ww1 models?
    and, one last thing, could you tell me how you made the ability to select more than 12 unit or at least send me a map with this trigger so i can use it?sorry i have 0 experience with triggering
    Great map btw,you have done amazing work on it!
    Hey Fingolfin, new version of WiF seem to desync people often. What may be cause.
    Fingolfin
    Fingolfin
    There is no particular cause related to the changes i made since none of them could cause desync. However, version 1.31 of Warcraft is known to have great desync issues on maps which previously worked fine.
    Hi, I just wanted to thank you for something.
    The other day I remembered playing America: No Peace Beyond the Line and I got it again and played it.
    I had such memories from my childhood with it, and I wondered if there's any recreation of it in Warcraft.
    Then I saw your teepee model and saw that you actually played that game and wanted to recreate it in Warcraft, and that gave me a huge nostalgia and respect hit ;)
    That's one hell of a coincidence, you are an awesome person
    Fingolfin
    Fingolfin
    Thank you! I too have very fond memories of that game, it's unfortunate that it was poorly balanced and that the sounds were incredibly repetitive. All of the art was beautiful though, and the horse and guns mechanic were really unique. :)
    I have more models for it on my harddrive, they just need some touching up before i can release them. I've got the chieftains teepee, teepee of the elders, campfire, and the wood processing structure.
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