Recent content by Epimeliad

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    Reputation (+1): (Post) ty for comments

    Reputation (+1): (Post) ty for comments
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    Need balancers

    re-requesting for balancers...
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    Earth:Leviticus

    Updates: Added kill count, trade routes and unit distroyed to be included in research and unit production. Currently pending to extend those to unit/building stats
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    Adding [Unsolveable] as a prefix in WE help zone

    you know if be much better if the user themselves could edit the solved/unsolved since than it will save the mods time read through all the post and change it.
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    Reputation (+1): (Post) rep for victory

    Reputation (+1): (Post) rep for victory
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    i am sorry i ment 200 million years instead of 200 years.

    i am sorry i ment 200 million years instead of 200 years.
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    Reputation (+1): (Post) ty for comment

    Reputation (+1): (Post) ty for comment
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    may i ask what improvement u wish to add? ps the map is in beta stage.

    may i ask what improvement u wish to add? ps the map is in beta stage.
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    Reputation (+1): (Post) ty for looking

    Reputation (+1): (Post) ty for looking
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    thx for giving an answer about the nuke, but i have since fixed it to kill creeps too

    thx for giving an answer about the nuke, but i have since fixed it to kill creeps too
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    Reputation (+1): (Post) ty for reviewing

    Reputation (+1): (Post) ty for reviewing
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    Reputation (+1): (Post) ty for looking

    Reputation (+1): (Post) ty for looking
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    [Trigger] lumber removal systerm

    that caused me to gain 999999lumber after 25 hits. the second seem ok. but i am not sure if it wont fail. anyway i settle for that =p thx and.... + rep all. pity rep is devalued by competitions where they give insane amt of rep. making +rep from help worthless
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    Reputation (+1): (Post) thx for trying

    Reputation (+1): (Post) thx for trying
  15. E

    Reputation (+1): (Post) ty for trying

    Reputation (+1): (Post) ty for trying
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