Recent content by ElevatorEleven

  1. ElevatorEleven

    Spore Cloud

    Perfect, I was looking for something like this. Lots of particle effects make it obscure vision a bit, but great if the cloud only lasts a second or is an environmental doodad, or even a projectile. 5/5, shame it got thrown in the Simple bin.
  2. ElevatorEleven

    Leech Seed (buff + projectile)

    I dunno what this place has against small changes if they result in something with a different application. Similar but distinct means it would pair great with Entangling Roots on a caster or among a race with a plant theme. The silhouette and animation are different enough that they're easily...
  3. ElevatorEleven

    Elven Step

    Very nice. I love simple buffs; they provide the opportunity for lots of small variations.
  4. ElevatorEleven

    Doom's Demon

    Vast improvement on the regular doom guard.
  5. ElevatorEleven

    Paralysis Aura

    5/5, as someone who doesn't know anything about making models, I super don't care if this model is apparently too simple for everyone else. I'm always looking for more nice succinct visually uncluttered readily identifiable auras.
  6. ElevatorEleven

    Spell Aura

    "Too simple, a mere texture swap." Mm, yes, quite, a mere texture swap, how droll I say, how pedestrian, anybody who's anybody can swap textures, pfaw haw haw haw haw. Surely, a model only fit for commoners. We'll mark it for Simple along with the rest of the riffraff. Ye poncey little fop. Can...
  7. ElevatorEleven


    Is there any chance someone could fix the death animation glitch?
  8. ElevatorEleven

    Is it possible to transfer custom sound sets between maps?

    Progress update. I tried copying both the Sound and the Units folder into a new map, I tried deleting the old Sound and Units folders before copying in the new one, and I tried saving the map with imported sounds as a map file instead of a folder immediately after copying the Sound and Units...
  9. ElevatorEleven

    Is it possible to transfer custom sound sets between maps?

    Been working on and off as a hobby on a set of maps all using the same set of characters for the past few years. Recently made a bunch of custom sound sets for many of them. Previously I'd had to replace each internal sound file one by one for every unit in every map, so I was very excited last...