Recent content by dOT145

  1. dOT145

    Reputation (+1): (Post) Very helpful :)

    Reputation (+1): (Post) Very helpful :)
  2. dOT145

    Understand the Numbers of WCIII

    I knew about binary and hex and all of that, but I never knew that a white square was 128x128...which must mean that a gray square is 32x32 :D
  3. dOT145

    Reviving Heroes at a Changeable Region

    I see that. But that's your opinion about its usefulness, not mine or somebody else's.
  4. dOT145

    Reviving Heroes at a Changeable Region

    I thought All Players Matching Condition leaked... I guess not, I'll change that.
  5. dOT145

    Reviving Heroes at a Changeable Region

    Two things: First, it's actually a hero revive system. I have checked in the tutorials, and I didn't find any hero revive systems. Second, how do you find a hero revive system less useful than an English tutorial, especially on a site about WC3? Fixed. Where did I use All players and destroy...
  6. dOT145

    Reputation (+1): (Post) helped me with water pathing limits on MiscData.txt

    Reputation (+1): (Post) helped me with water pathing limits on MiscData.txt
  7. dOT145

    Cameras

    Ooh I like the animations 8)
  8. dOT145

    Lumber/Food Clock

    This is a really good tutorial, comprehensive and helpful to both beginners and middle-level trigger-ers (experts just...do their own thing). I like how it shows how to get to each action/condition/etc., even though I don't need it. It looks like you spent a lot of time and effort making this.
  9. dOT145

    Reviving Heroes at a Changeable Region

    Reviving Heroes at a Changeable Regiontop Table of Contentstoc Table of ContentsTop Table of Contents Introduction What You Need Creating the Regions and Triggers Conclusion Introduction:intro Hi, and welcome to my tutorial. This is my first tutorial, so sorry if it's not too great.:cute: I...
  10. dOT145

    Reputation (+1): (Post) I'm not even done with the first tut and I've learned a lot

    Reputation (+1): (Post) I'm not even done with the first tut and I've learned a lot
  11. dOT145

    Concept-Art Contest #4 - EVOLUTION

    Wish I could draw... So far everything looks amazing
  12. dOT145

    DragonBlade

    Simly amazing. 10^100/5 The eye adds the ^100.
  13. dOT145

    How to: Attach weapons to units that allready have weapons (without modelling)

    Thanks, this tutorial helped me a lot. I *FINALLY* figured out how to add alpha channels in GIMP (I don't have Photoshop) and it was way easier than I thought... all I had to do was press delete...:hohum:
  14. dOT145

    RPG Hero: Human Villager

    I don't know why but whenever I import any of these RPG models, they don't work, even after I save and restart. It always says it cannot load the file :<
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