Recent content by darwin

  1. darwin

    Sorry for the insanely late response. I think Reforged killed the campaign though. I haven't...

    Sorry for the insanely late response. I think Reforged killed the campaign though. I haven't downloaded it because I hear it's brutal on old campaigns.
  2. darwin

    I'd certainly consider it. I'm also looking at jumping to Unity though; especially given all...

    I'd certainly consider it. I'm also looking at jumping to Unity though; especially given all the bugs. My campaign is being play tested on 1.31 or whatever, but I can't imagine the bugs I'll have to deal with when I update to Reforged.
  3. darwin

    Interesting. I did the reverse; the capital ships stayed still and the players controlled the...

    Interesting. I did the reverse; the capital ships stayed still and the players controlled the fighters. Anyway, if you want a bunch of Star Wars models I have a ton saved in my Battle for Tatooine map. Let me know; I can get you an unprotected version.
  4. darwin

    Hi Dave! I saw in your post a reference to a Star Wars map you were developing that had space...

    Hi Dave! I saw in your post a reference to a Star Wars map you were developing that had space combat in it. I made one earlier (Battle for Tatooine) that made use of some star wars models and combat. I was wondering if you have publicized anything about your map? I'd love to get a look at...
  5. darwin

    [Campaign] Flight of the Snow Witch

    Thanks, Tulee! The cover art is mostly by PD. Breeding-Black. She's amazing; did a bunch of work for the RPG Talislanta. The campaign is pretty large at this point. It's done though; going through playtesting now. There are some bugs with custom music (they work on my computer, but not...
  6. darwin

    Great, thanks! It's running on the current version. So far a play tester has found his WC3...

    Great, thanks! It's running on the current version. So far a play tester has found his WC3 game crashing on map 1 because of a custom music file. It doesn't make mine crash though, so I'd be interested to see the outcome. Anyway, the campaign is also not locked, so you can disable the music...
  7. darwin

    Reputation (+4): (Post) Great, thanks!

    Reputation (+4): (Post) Great, thanks!
  8. darwin

    Simple fix for SpiritLinkTarget

    Hello! In the latest series of patches, Blizzard apparently moved an internal model causing JetFangInferno's haste.mdx model to not work (see his upload here: SpiritLinkTarget) The problem is that the model references GenericGlow2_mip1 but this was renamed to GenericGlow2.blp in the latest...
  9. darwin

    Reputation (+1): (Post) Thanks, Heinvers!

    Reputation (+1): (Post) Thanks, Heinvers!
  10. darwin

    [Campaign] Flight of the Snow Witch

    Thank you, Killcide. The map is ready for playtesting, so if anyone is interesting please send me a message here at the Hive.
  11. darwin

    Reputation (+1): (Post) Thanks for unlocking my map!

    Reputation (+1): (Post) Thanks for unlocking my map!
  12. darwin

    Could someone please unlock my Map Development post?

    Hi there, Deepstrasz has magically fixed a crippling bug in my campaign, and I now have a version ready to playtest. I'd like to put a call out for play-testers on my Map Development thread found here: [Campaign] - Flight of the Snow Witch As can be seen, my problem is the "Thread Status...
  13. darwin

    [General] Icons appear scrambled in my campaign - but fix when I reload

    That did it! Amazing. Thanks so much guys!
  14. darwin

    [General] Icons appear scrambled in my campaign - but fix when I reload

    Good news: there doesn't appear to be anything wrong with my map. The glitchy shadows and texture-swapping appears on other maps too, so the problem is either with my WC3 program or my computer or some interaction. I suppose I could try a reinstall and so on to see if it fixes the issue. My...
  15. darwin

    [General] Icons appear scrambled in my campaign - but fix when I reload

    I was using x86 -64. Since you recommended that, I changed to just x86. So far it's been much improved. I may have seen one scrambled icon...maybe I just used the other version. It's much improved though. I do still have an issue with shadows or something. During cinematics I sometimes...
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