Recent content by dark09cry

  1. dark09cry

    User Interface v1.0.6

    It's great but could use some more examples for beginners to get used to.
  2. dark09cry

    [General] Guide me please

    Well... before I updated to 1.28, this happened I think.
  3. dark09cry

    [General] Guide me please

    As far as I know you can delete a unit in the map if it is visible, well in my case they're not visible on the map. As I've said I don't know the cause of this. Well this wasn't a problem before but I'll run a check and see if my hardware is the cause.
  4. dark09cry

    [General] Guide me please

    Oh okay, I think I have bunch of those. [Problem Found] But now how can I delete them? I have bunch of variables in the variable editor that I didn't know exist. Deleting one causes lag and worse crashes the Editor. Can I export the terrain? Well that's the basic. I've done that almost...
  5. dark09cry

    [General] Guide me please

    What do you mean by that? Can you elaborate?
  6. dark09cry

    [General] Guide me please

    Can someone guide me please, my World Editor is running quite slow even though I disabled the Brush List already. Can you list me all of the things that would speed up the World Editor. Occurring lags: - Object Editor (creating units/doodads/abilities/etc) - "Takes 5 to 10 seconds to load" -...
  7. dark09cry

    [General] Guide me please

    Can someone guide me please, my World Editor is running quite slow even though I disabled the Brush List already. Can you list me all of the things that would speed up the World Editor. Occurring lags: - Object Editor (creating units/doodads/abilities/etc) - "Takes 5 to 10 seconds to load" -...
  8. dark09cry

    Thanks for your suggestions. They'll be put to work on my map respectively, though I am changing...

    Thanks for your suggestions. They'll be put to work on my map respectively, though I am changing the Shuriken Toss ability in reference with the original one. I will try using Faerie Fire as base for Track now but it seems odd. I am making my own Track ability which focuses mostly on the...
  9. dark09cry

    So how is my map doing? Any suggestions for the gameplay?

    So how is my map doing? Any suggestions for the gameplay?
  10. dark09cry

    Dota 2 Meat Hook Ability v1.1.2

    ....
  11. dark09cry

    Thanks a lot!!! Though I don't know why I can't attach files in here. Haha. . . Here's the...

    Thanks a lot!!! Though I don't know why I can't attach files in here. Haha. . . Here's the link: http://www.hiveworkshop.com/forums/attachments/spells-569/145481d1431966291-dota-2-meat-hook-ability-v1-1-2-gondar-wars.w3x
  12. dark09cry

    Thanks, gladly appreciated man... any suggestions will surely help me a lot. I'll send you my...

    Thanks, gladly appreciated man... any suggestions will surely help me a lot. I'll send you my W.I.P. P.S. - I also live in the PH... :D
  13. dark09cry

    Regarding the bug, I don't know what causes it but at random points in the game some triggers...

    Regarding the bug, I don't know what causes it but at random points in the game some triggers just stop working. Like the game timer, it stops working whenever the bug happens. Check your triggers for the hero respawn and game timer I think there's a slight misunderstanding with using JASS/vJASS...
  14. dark09cry

    Man love your map. How did you get those models?

    Man love your map. How did you get those models?
  15. dark09cry

    Pudge Hook Wars v2.7d + AI

    I suggest you create an AI like in Dota 2... How is your AI coded? There some rare bug though. At some point, dead heroes don't respawn. Nevertheless, great map. Pretty fair gameplay.
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