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Chaosy
Last Activity:
Oct 25, 2020 at 2:40 PM
Joined:
Jun 9, 2011
Messages:
11,054
Albums:
7

Awarded Medals 3

Gender:
Male
Birthday:
Feb 16, 1997 (Age: 23)
Home Page:
Location:
Sweden
Occupation:
School

Chaosy — Tutorial Reviewer

^ What the hell is this perverted weeboo trash? ^, Male, 23, from Sweden

WTB cool status message May 22, 2017

Chaosy was last seen:
Oct 25, 2020 at 2:40 PM
    1. AL0NE
      AL0NE
      Seems legit. XD Dat arrow tho. *Love you curves and all your edges* *All your perfect imperfections*
    2. elm0
      elm0
      Awesome!!! Thanks man! :)
    3. GreeN!X
      GreeN!X
      Really busy but doing just fine I guess. That's why I don't post much now. And yep, same character. Have you been watching the show?
    4. DUTY OF RS
      DUTY OF RS
      yeah haha thats for sure!
    5. Dragonson
    6. AL0NE
      AL0NE
      Maybe they're too little eh? ^^" I was doing it while it's zoomed, so it seem bigger to me at first. :/ Maybe I'll add some bigger particles and send to you. Plus it's for my own gif-making practice, so don't sweat it. :)
    7. AL0NE
      AL0NE
      Then it sure is the pastebin issue. I definitely uploaded .gif, as it is the only way. o.o Anyway glad the gif turn out great. :) Was actually only did the glowing part, then I try to go further and add the little particles as well. XD
    8. AL0NE
      AL0NE
      That's weird. Probably it got altered when I upload it to pastebin? I save urs the same way I saved mine, and I can use them right away. o.o Dang pastebin :/
    9. AL0NE
      AL0NE
      I'm just trying to play around with making gifs, so I can learn it and help you in the same time. :P btw what do you mean 'protect it'? protect what? ._.
    10. AL0NE
      AL0NE
      Did you read my my mind? :O I was actually trying to animate your avatar. lol. Here's my attempt on it. What do you think? :)
      [IMG]
    11. IcemanBo
      IcemanBo
      What you don't like with it?
    12. AL0NE
      AL0NE
      Was gonna nerf, but now I buffed it with more lightnings instead. :D
    13. AL0NE
      AL0NE
      Flash is too op :P
    14. IcemanBo
    15. IcemanBo
      IcemanBo
      Yah just avoid that, there are anyway multiple solutions as always. :D
    16. IcemanBo
      IcemanBo
      I would go with structs for it I think.

      Uhm for this event, it might not work because you immediatly set it to 0 again. I think you must set it to 0 in an other operation thread, so the trigger has a chance to fire.
    17. Heinvers
      Heinvers
      Okay, also smile :D
      [IMG]
    18. IcemanBo
      IcemanBo
      Can you show where you save the reals into hash?

      Why this:

      set udg_patrol_event = 1
      set udg_patrol_event = 0

      What does this? set udg_patrolUnit = u

      And just setting to 0 is not really a solution. Imagine two cases.

      1) Patrol point is really 0/0. Would be rarely case, but then it would bug.

      2) You don't remove it from the list, but only change the value. So there won't be any check for following action you do:

      call IssuePointOrder(u, "attack", LoadReal(hash, id, i+1), LoadReal(hash, id, -i-1))

      Got it? xNew and yNew are the coordinates you check for the current waypoint where unit is. You check if they are equal 0.
      Then you order unit to go to the next waypoint, which is not checked anymore. So unit will just go to 0/0.

      In your case, if user want remove waypoint[index] then I think you have to loop from index to maxIndex and move all waypoints down one by one. And in end set maxIndex = maxIndex - 1.

      ____________________

      If you want something some other solution. Maybe there could be a neat solution if there was something like waypointNext and waypointPrev.
      Each waypoint would have one of them, and all would be easy.

      For patrol would be just: Order Unit To move to <WayPointNext>.

      For removing WayPoint[index] would be: Set WayPointNext[index - 1] = WayPointNext[index]
      (so the waypoint before would just link no more to the Waypoint[index] but now to Waypoint[index + 1])

      And it's not a big deal, really. We're here to help each other, right? :D
    19. Heinvers
      Heinvers
      Rather hard? hehe, we shall see. It may take huge effort but still can achieve good results. also summer vacation is still on but not that hot now yay :)
    20. Heinvers
      Heinvers
      Oh, nope, still not ;/ :cry::cry::cry:

      Well, blame my requests thread and, well umm meh :D

      Edit1: I need a motivational spanking:) Feel free to beat my ass sometimes :P

      Edit2: Speaking of that, I'll remake that grommash icon you requested a while ago. Needs more definition and better quality.
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  • About

    Gender:
    Male
    Birthday:
    Feb 16, 1997 (Age: 23)
    Home Page:
    http://www.hiveworkshop.com
    Location:
    Sweden
    Occupation:
    School
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Undead
    Favorite Organization/Clan:
    Cult of the Damned
    Staff Position:
    Tutorial Reviewer
    I am a random person from Sweden who happen to have been on this site for a few years.

    Currently I am playing League of Legends, World of Warcraft, Heroes of the Storm, Hearthstone and of course Warcaft 3.

    GUI skill: 8.5/10
    (v)jass skill: 7/10
    wurst skill: 7/10
    Terraining skill: 5/10
    Icon/Texture/Model creation: -1/10

    Signature

    Attention servants,
    As a part of the Bee inquisition crusade program, please report any sinful tutorials with either outdated information, broken bbcodes, links, images etc to your nearest Crusader(me) so that I may cleanse or convert them if need be.
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