Recent content by Brett

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    Reputation (+1): (Post) explaining how to stack doodads

    Reputation (+1): (Post) explaining how to stack doodads
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    Stack doodads onto eachother?

    thanks for helping +rep
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    Stack doodads onto eachother?

    I was looking at two different tutorials in the tutorial section and they both had "To raise a doodad do CTRL+PageUP" I tried this and it isn't working for me? Anyone mind explaining to me how to do this?
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    Select group as a batallion?

    I'm trying to make it so you can only select 1 unit out of a group of any number of units. So if you selected a group of 5 you only get 1 icon in the bar that shows the units u have selected.
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    Select group as a batallion?

    I've got an idea to do this!!! Maybe you could have 1 unit as a captain or whatever of the battalion and the rest have the locust ability? The rest of the units in the battalion could be set to follow the captain.
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    Reputation (+1): (Post) helping on the forum

    Reputation (+1): (Post) helping on the forum
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    Remove everything of a color?

    That wouldn't work because...lets say teal...is playing but purple is not. it would remove the barracks for teal and not purple!
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    Remove everything of a color?

    I finished making this trigger and it removes all the units of the player if no one is in that slot. But there is a barracks of the players color controlled by Red that also has to be removed. (To avoid abuse of the game) Is there an easy way I can do this without making 50,000,000 triggers...
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    [Trigger] Probably a stupid question...

    ummm what should i set the variable type as for both of those variables?
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    Reputation (+1): (Post) Being helpful.

    Reputation (+1): (Post) Being helpful.
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    [Trigger] Probably a stupid question...

    okay im at the variable screen and selected Player Group now I don't know how to add units to the group...and I dont know what to set those 2 variables at?!?!?
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    [Trigger] Probably a stupid question...

    In my map I'm making if you start the game and it isn't full the missing players units are still there. I have been looking in the triggers for about 15 minutes and I can't figure out how to get rid of the units in the start. help?
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    Create second set of trainable units for building?

    Id rather do this than make another building and need more triggers so could you tell me how I do this? Another question I had in a separate post is how could I put a group of units into a battalion after they are trained? if a building trains 10 units at a time how can I make them fight...
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    Select group as a batallion?

    Select group as a batallion? I want to know how I can make a group of units be selected as one unit but still fight individually. I know how I can allready do this but it would be very sloppy in game. How would you do it?[/b]
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    [Trigger] Spawn multiple units by pressing button?

    AAAAAH THANK GOD!!! Finally worked after I changed it from selling a unit to training a unit and than I added the remove unit from game action
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