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Brambleclaw
Last Activity:
May 22, 2020 at 2:05 PM
Joined:
Apr 3, 2010
Messages:
944
Albums:
2

Awarded Medals 5

Brambleclaw

Standard Map maker

Brambleclaw was last seen:
May 22, 2020 at 2:05 PM
    1. MasterHaosis
      MasterHaosis
      Well, not bad at all. I had some exams recently, so I am tired little.
    2. MasterHaosis
      MasterHaosis
      haha! How are you?
    3. MasterHaosis
      MasterHaosis
      Brambleclaw, :cgrin:
    4. DsDarkMaster
      DsDarkMaster
      you know like warchasers that sort of style
    5. DsDarkMaster
      DsDarkMaster
      well when you want and its best for you you can start terraining it hoping to get beta out this week you dont need to start for a while because demon defence will be buggy proberbly
    6. DsDarkMaster
      DsDarkMaster
      are you still up for working on CoC? because demon defence is almost in beta stage
    7. UndeadImmortal
      UndeadImmortal
      Forget about the "Icecrown DotA", I already asked Pyro about that :cgrin:
    8. UndeadImmortal
      UndeadImmortal
      Brambleclaw, :cgrin: I have a request, I want to join your project: "Icecrown DotA" :cgrin:
    9. rcshaggy
      rcshaggy
      My fave ponies are:
      Derpy Hooves
      Princess Luna
      Rainbow Dash
      Pinkie Pie
      Applejack
    10. rcshaggy
      rcshaggy
      Thanks for the rep, and do you want to know my favorite five ponies?
    11. UndeadImmortal
      UndeadImmortal
      Same Avatar like me, :cgrin:
    12. Xian
      Xian
      Hey brambleclaw,whats up?
    13. Mr.Foxy
      Mr.Foxy
      ? What are you talking about ?
    14. rysnt11
      rysnt11
      Thanks bro, you really helped me a lot with the terraining workshop...
      :)
      I'll help you asap when i'm outta this hospital..
      :)
      Hope the doctor's suspect is false, or i'll never can do any wc3 related things anymore...
      T.T
    15. Apheraz Lucent
      Apheraz Lucent
      3, actually :D
    16. Apheraz Lucent
      Apheraz Lucent
      I haven't earned my reputation (Not gem one) if I haven't did every single thing I promised. You should also be aware that I am not going to make something crappy, just to fulfill my word. I am going for the winning entry.

      I just needed to say this, sorry if I sounded unfriendly.
    17. 67chrome
      67chrome
      yea, sort of running out of steam for working on the campaign contest. I think I still want to continue with the Final stage map, but make it more were you just control a single unit, and were it's a non-campaign map.

      I'm not to sure about joining another contest. You can use any of the maps I gave you for whatever though ;)

      Oh, Mechanical Man asked me to test a campaign for him that actually seems kind of cool. One of the features in it is that you control groups of 6 units at once for the non-hero units. You should totally volunteer to test the campaign out for him. Because that control-multiple units with one unit thing was really nifty. Also, you seem more interested in the RTS aspect, and that's what said campaign was more heavily based in.
    18. rcshaggy
      rcshaggy
      Why is your profile all green? LOL...
    19. 67chrome
      67chrome
      Oh, chaos damage. I'd personally go for a more alignment-neutral name for something like that so it can be logically applied to a wider range of units. Or just still call it chaos. It's basically "normal" damage though, as it is completely unaffected by armor types, which sort of defeats the purpose of having damage and armor types a little bit.

      That said, for a damage type like that perhaps we could make it more like True Damage from League of Legends, were it if completely unaffected by armor and always does the amount of damage it is described as doing. Would give it a unique spin and make it more strategy-freindly. Massive armor penetration units, yeah.
    20. 67chrome
      67chrome
      I don't really like the idea of having shadow/demonic/evil as it's own damage type though. There is almost nothing it can be good against, considering just about every unit seems either neutral to an alignment system or evil. Also, evil damage is more or less a spin off of other magic types: ie green fire, purple magic, red lightning, bloody splats, disease. Maybe you could use Fire in more of a pivitol roll in the units, as it seems to be a more neutral element. Organic fits the bill for something that is either beneficial to undead or doesn't effect them evil damage type wise, I'd use cold damage for shadows with a sort of chill from the void/space reasoning for doing so. For energy using the finger of death red lightning works.
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  • About

    WarCraft 3 Account:
    Brambleclaw
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Undead
    Favorite Organization/Clan:
    Frostwolf

    Signature

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