Recent content by bobadoo2

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    WW3 Euro Co-Op V141 (Warcraft 3 Map)

  2. bobadoo2

    So what happens to imported models if you play Reforged?

    So I made this new level: WW3 Euro Co-Op V131 and I was wondering: if you import models what happens to them in reforged?, do they all work? I know I can tell everyone this map is 1.31 compatible since it was made 1.30.4 editor, but is it compatible with reforged?
  3. bobadoo2

    WW3 Euro Co-Op V141 (Map)

    Overview So out of all the games my brother and I used to play on, World War 3 Euro was my favorite!!! Constant battles of 100's & 100's of Taurens, then casting invincibility at the perfect moment lol. Heroes that leveled up forever, and not having to worry about any flying unit...
  4. bobadoo2

    Patch 1.31.1 Backup Files

    Thanks for the post, my 1.30e editor quit working. I think cause i opened the new one and blizzard sabotaged my old one. Anyways I opened the regedit and deleted the values for the editor and it works now. Funny thing was when i went to play i got a few errors and then it updated, so...
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    Mary Queen of Scots 2p v205 (Warcraft 3 Map)

  6. bobadoo2

    Who is a fan of 2 Player Co-op? (heres my custom maps)

    While everyone is playing Fortnite my brother and I are still Warcraft III'n instead:D Who is a fan of 2 player co-op? Who still plays with their best friend or with family members? I have found I rather play co-op with headsets vs the computer, cause the computer never leaves the game on us...
  7. bobadoo2

    Patch 1.30.4 Backup Game Files

    I just downloaded it and ya you can't open expansion maps until you run Warcraft III.exe and then it took me to a window where I had to type in my expansion CD Key. It somehow knew what my original CD-Key was, and had it already entered for me. Then it said there is an update available and I...
  8. bobadoo2

    Unsullied from Game of Thrones

    Thanks he looks awesome but now I can't open the map I was working on cause of the 1.31 update. I'm downloading 1.30.4 now so hopefully that will fix my problem.
  9. bobadoo2

    Unsullied from Game of Thrones

    I'm actually surprised we aren't seeing more GOT models being made, but I guess it's because people are thinking" who's gonna make a good GOT map anyways" but I think if someone at least made an Unsullied spear unit you would see that people could use it anyways. I've made a few maps recently...
  10. bobadoo2

    Gimli (War of the Ring)

    The picture preview only does this 10% justice. You simply have to click 'view in 3d' to immediately see why this is 5/5
  11. bobadoo2

    Knight Lordaeron

    When I saw the third shield model I got excited...but why can't I ever seam to find a knight with the defend ability? You could even make the horse put his head down like a mad bull. #need
  12. bobadoo2


    6/5 & here's why: A climber or a college professor for instance would say that 5/5 doesn't exist, a 4.9 does but not a 5. In this case you broke all the rules; a model so good I can't even use it because you surpassed every human model ever made by Blizzard or anyone else for that matter. Give...
  13. bobadoo2

    Tolkien Elf Units (War of the Ring)

    So what are those elves tolkien back there in them woods anyways? No but really keep up the good work!!! There are so many good LOTR maps, have you played LOTR Hero Siege, that's my fav. I think you should try and make your LOTR models timeless for all the future LOTR maps yet to be created.
  14. bobadoo2

    Attack - Range: not working for me

    O that was it, I forgot to set acquisition range. If you want to try my co-op level feel free, it's got some cool downloaded spells in it. It's Dwarves vs Goblins. O and it's got a combo item system where if say you put all 3 swords or gloves or whatever on a hero it will automatically combine them.
  15. bobadoo2

    Attack - Range: not working for me

    Did they do an update or something. I'm trying to make a towers range 1600 but then when I start the game it says 700. I tried making it a unit instead of a building, I tried looking in gameplay constants, and I even tried making the range just 800 and it still goes to 700. Finally I tried...