Recent content by Bluetime

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    Sange and Yasha (Warcraft 3 Icon)

  2. Bluetime

    Sange and Yasha (Icon)

    Recolor of the Dota 1 Sange and Yasha. This is intended for the newbies of WC3 World Editor. Credits to Blizzard Entertainment https://www.hiveworkshop.com/threads/btnspell_holy_blessingofstrength.54615/
  3. Bluetime

    Heal Event for GUI, version 1.1.1.1

    Hello, How to amplify regeneration using this system? Thank you!
  4. Bluetime

    Breakdown Defense v1.0

    Ohh.. sorry, that is my first map created. Thanks for the comment
  5. Bluetime

    [Spell] Health/Mana Regeneration Amplification based on current Health/Mana Regeneration Point

    Thanks for the correction Dark_Axl Instant heal/enhanced regeneration is included to my regeneration amplification mechanic like for example: Normal Regeneration: 3 health per second Regeneration with Amplification: 3 health per second + (3 health per second * 0.30) 3 health per second + 0.9...
  6. Bluetime

    [Spell] Health/Mana Regeneration Amplification based on current Health/Mana Regeneration Point

    Adding line to check if difference between current and previous health/mana if hp_prev > 0 Amplifying Regeneration Value of Unit Create a loop for 0.1 sec that checks and amplifies the regeneration value of unit then hp_amp = 0.30 // 30% regeneration factor hp_diff...
  7. Bluetime

    [Spell] Health/Mana Regeneration Amplification based on current Health/Mana Regeneration Point

    I already get the algorithm on how to amplify health/mana regeneration Something like this: Detecting Regeneration Value of Unit Create a loop for 0.1 sec that checks the regeneration value of unit then hp_diff = hp_curr - hp_prev hp_prev = hp_curr where: hp_curr = the current health/mana of...
  8. Bluetime

    [Spell] Health/Mana Regeneration Amplification based on current Health/Mana Regeneration Point

    Hello Guys, How to do amplifying health/mana regeneration based on current health/mana regeneration points by hardcoded or by GUI method? Thanks e.g. 10 health regeneration x 20% regeneration amplification = 12 health regeneration ;)
  9. Bluetime

    Introduction of Bluetime

    Hello! Bluetime here. :goblin_yeah:
  10. Bluetime

    Full-Inventory Crafting System v1.5b

    When hero Acquiring Normal Item it creates 2 normal items..
  11. Bluetime

    M-FIS v1.8

    How about item switching? If item wielder is melee, give melee item else ranged item.
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    Breakdown Defense v1.0 (Warcraft 3 Map)

  13. Bluetime

    Breakdown Defense v1.0 (Map)

    Choose from 24 Legendary and Chaotic Heroes to defend to your core from enemies and destroys their core to win. You can play with AI's. Keywords: dota,aos,hon,lol
  14. Bluetime

    Soulfire Missile

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