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BigOneMarvelFan
Last Activity:
Feb 11, 2019
Joined:
Apr 27, 2014
Messages:
108
Media:
3
Albums:
7
Location:
It's a magical place... like Tahiti
Occupation:
Find a little 'time to play a Blizzard's game

BigOneMarvelFan

I am really big one, from It's a magical place... like Tahiti

BigOneMarvelFan was last seen:
Feb 11, 2019
    1. Idaero Ace
      Idaero Ace
      RAWRAWWRW, I cannot find it :(
    2. Idaero Ace
      Idaero Ace
      Ow, you already made it.
    3. Idaero Ace
      Idaero Ace
      Where I can download your map?

      You should make your signature, so people will know your project.
    4. BigOneMarvelFan
      BigOneMarvelFan
      ----------
      LOL, yeah, I haven't try your map.
      ----------
      I knew it! :grin:
      It was strange that You spoken about Wolverine and Sabretooth... in the map there were more than 60 characters
      However, you can continue to do what you want, but in these days I'm redoing some models (you can see them in the album Updating Model) then it is possible that sooner or later even redo Wolverine and Sabretooth (texture)
    5. Idaero Ace
      Idaero Ace
      LOL, yeah, I haven't try your map. Sorry about that. Even I haven't open Warcraft for a month.

      But don't worry, I will try to figure out the octopus. This model have higher priority. I will do Wolverine just for fun though. Kind of "refreshing"
    6. Idaero Ace
      Idaero Ace
      Okay, this is strange.
      I try to import some of your models to 3dsMax.
      Then it seems it's not working anymore :(

      Some might be be work but I believe it will cause error on export, just like your Nightcrawler...

      So what I want to say is...... Can I do it from zero? I believe I can't do model with some effects like Nightcrawler, but I believe I can do animation with Wolverine (which doesn't have any effect, and the model it not complicated so I can do rigging easier)

      May I do it? I will make Wolverine and Sabertooth to 2 diferent models, since wolverine use claw like knuckle, and Sabertooth use real claw.

      Also I have create a list of abilities of X-Men. I post it in your thread.
    7. GywGod133
      GywGod133
      :) okie, i will be wait you a updated hulk model.
    8. BigOneMarvelFan
      BigOneMarvelFan
      To respond to previous messages. I have not removed the models, they have been rejected ... but I'm sorry to tell you that most likely will not upload more models ... you'll have to download the whole map :mwahaha: (the next release of it)
    9. GywGod133
      GywGod133
      Why you remove the Hulk Mod? :(

      i creating a spell pack for hulk
    10. Idaero Ace
      Idaero Ace
      I got problem with Silver Surfer, I cant open it with 3dsMax...
      Sorry about that...

      BTW, do you have Deadpool? I want make his animation.
      And, I think it would be better if Nightcrawler use swords, just like in game (I played X-Men Legends, I and II)

      ................
      Where is your Resources? I mean the models that you upload
      It will be better if you use custom animation. It will make it approved. But you have great skill for combining those animation, thats cool.
    11. Idaero Ace
      Idaero Ace
      Sorry, I meant Silver Surfer not QuickSilver.
      I'm not like Fantastic4....
    12. Idaero Ace
      Idaero Ace
      Btw, who is your Favourite marvel?
      Mine is Deadpool
    13. Idaero Ace
      Idaero Ace
      Someone already told you how to add portrait animation.

      And.....
      My exam had just finished
      So when I'm home I will do my work, the animation



      What will I do is create QuickSilver attack animation (I think it will be something like mage, but I will try search in Youtube some games that have QuickSilver)

      And I'm not quite familiar with some geoset thing and other thing.
      What I can do this time is only animating, so, I will work if only you give the model then I only animate it.
    14. ILH
      ILH
      No problem !:cgrin:
    15. ILH
      ILH
      ----------
      Sorry for that. Yes, it is a "problem" but I don't know how to do, if you can tell me I'm glad to do that
      ----------
      Here!


      1. Take a good look at your model.
      [IMG]
      2. Open Windows --> Camera Manager, right-click somewhere inside the blank field, choose "Create New from current view".
      [IMG]
      3. Insert a name inside the Name Box, name it whatever you want
      [IMG]
      4. Your camera has been created. To view it, right click the camera, select "View Camera".
      [IMG]

      Done:goblin_boom::ogre_datass:
    16. Kyrbi0
      Kyrbi0
      I realized it's more of "BAMF". It's the sound the Nightcrawler makes (that's Marvel right?) when he teleports, I believe (Hence the joke). Also it stands for something... I'm not sure what, but it's inappropriate.
    17. BigOneMarvelFan
      BigOneMarvelFan
      Calm down.... This is a "temporary" thing I just want to understand why they did it!
    18. A Void
      A Void
      But.. thats ridiculous, why would you suspend your project just for some models that did not get approved in the model gallery. I don't see any problem, you can upload those models in the forums.
    19. A Void
      A Void
      Can I join your project? I have sent you a PM.
    20. BigOneMarvelFan
      BigOneMarvelFan
      You know that I still have not figured out what it means "BOMF"?
      But if it makes you laugh I'm happy... XD
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  • About

    Location:
    It's a magical place... like Tahiti
    Occupation:
    Find a little 'time to play a Blizzard's game
    Current Project:
    Again? I'm working on Marvel Civil War [Campaign], How many times must I tell you?
    WarCraft 3 Realm:
    Northrend (Europe)
    Favourite Race:
    Draenei
    Favorite Organization/Clan:
    Warsong
    I don't speak english very well...
    Really I don't speak english...
    I speak a bad english...
    My english isn't good...
    My english has a bad flu... ATCHOO!!!

    Frodo, Sam... wait a minute... hobbies not Hobbit!

    Interact

    Signature

    [​IMG]
    visit my project: here
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