Recent content by berkoax

  1. berkoax

    Newgen and Hashtables

    That's why I set the hashtables with normal worldeditor and then transfer them to newgene, every time I make adjustments, I switch to normal worldeditor :(
  2. berkoax

    What means this error?

    Have you ever used newgen? do you think it is useful?
  3. berkoax

    Performance difference of having conditions in "Conditions" vs "Actions"

    If I convert a trigger I made with the GUI to code (after finish with convert to custom text), will it affect performance well?
  4. berkoax

    Replays break on trigger created units

    are you using jass?
  5. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    NEWGEN , after i try open map with warcraft3, but couldnt open map
  6. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    NEWGEN hacking? , or 480-480 maps? I created my map in the normal world editor, I am processing in NEWGEN. Warcraft3 now opens my map Not hacking now
  7. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    With NEWGEN World editor , is true 256 -256 max for normal worldeditor
  8. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    Well I have a question, I created a new map with NEWGEN, its size is 480-480. Warcraft 3 did not open this map. why did this happen I think like this, when I create a map with NEWGEN, warcraft3 doesn't open the map
  9. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    After getting this error , I started using NEWGEN , and the error was resolved . but when I open my map with the normal world editor it gives an error again. If I always use NEWGEN my map warcraft3 may not open, my game version is 1.26 Do you think NEWGEN will ruin my map?
  10. berkoax

    [General] Detect that unit is running away from the enemies

    The logic of this is; first we set a time, we calculate how many meters the slowest unit can travel in that time (the reason we do this is that this trigger works correctly on the slowest unit, and if a unit is running it will walk without stopping, so we will calculate the total meters walked...
  11. berkoax

    [General] Detect that unit is running away from the enemies

    I have an idea; Now get a trigger that runs every 0.02 seconds. Suppose we have two time variables. The first is 0.20(timer) and the second is the counter(timecount). And if we have one real variable (xreal), this tells us how far a unit can escape in 0.20 (timer) seconds, let's be meters. We...
  12. berkoax

    I can't adjust 3d camera, unit and camera elevation angle, I have problem with jass library

    i try use this library , [System] GetCamOffset but i am getting error. I don't understand jass at all, I just can't even copy jass I'm trying to do this(1),but my custom script has problem ; set udg_deneme_heightunit = GetCamOffset(udg_CameraX, udg_CameraY) all variables are real (1)...
  13. berkoax

    [System] GetCamOffset i need for this jass

    [System] GetCamOffset i need for this jass
  14. berkoax

    hello

    hello
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