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Asomath
Last Activity:
Dec 1, 2019
Joined:
Dec 9, 2006
Messages:
1,042

Awarded Medals 1

Asomath

Deshi Basara

Asomath was last seen:
Dec 1, 2019
    1. WherewolfTherewolf
      WherewolfTherewolf
      K, I have a few musical "doodles" atm but I need to finish composing them
    2. WherewolfTherewolf
      WherewolfTherewolf
      Hmmmm any way you could make the cello a bit more subtle in it's part (at least the first time)?
      The guitars are smooth and then when the cello comes in it has a bit of a a harsh entrance. Other then that the piece is pretty great overall, I'll post this in the thread now (to show the piece to everyone else) but if you could fix that one detail it'll be perfect
    3. WherewolfTherewolf
      WherewolfTherewolf
      I love the guitar sounds, it sounds great
      But could you make the Ocarina fade in when it comes and out?
      That's pretty much the only thing that needs changing
    4. WherewolfTherewolf
      WherewolfTherewolf
      http://www.hiveworkshop.com/forums/pastebin.php?id=a8ydsf

      K, did a more ambient type of piece for the human rac.
      I'm thinking a theme for just general playing as humans, sc2 showed that more relaxed pieces work fine even for battle situations.

      I'm imagining it being very flowing, with the non-guitar instruments fading in when they come in and fading out when their part ends. Also if you could add some wind ambiance that would be nice.
    5. WherewolfTherewolf
      WherewolfTherewolf
      Oh and the piece I did for the challenge with watchman just turned out bad imo, it was meant to be partially in 8-bit but that sorta didn't work out
    6. WherewolfTherewolf
      WherewolfTherewolf
      Thanks for rendering it, sounds great (much better then when I tried to do it)
    7. WherewolfTherewolf
      WherewolfTherewolf
      Not really, haven't been writing all that much lately - homework and that sort of thing
    8. WherewolfTherewolf
      WherewolfTherewolf
      Hmmmm I don't have a new one for the project yet, but I had written an orchestral cover of the song "Stinkfist" by Tool, upon trying to render it myself I was once again reminded just how bad my string sounds are. If you're bored and want something to do sometime, could you render it?

      http://www.hiveworkshop.com/forums/pastebin.php?id=28cq0s
    9. WherewolfTherewolf
      WherewolfTherewolf
      Nice work, I see you omitted those horns (probably a good idea, they were a bit obnoxious)
    10. Aniria
      Aniria
      Heya, haven't gotten word from you back yet. You still interested?
    11. WherewolfTherewolf
      WherewolfTherewolf
      http://www.hiveworkshop.com/forums/pastebin.php?id=i1nb88

      Got something for you - note that the rhythm of the velocity of the violins and cello when they're playing that 16th rhythm is very important to the song, that needs to be right for it to work.

      I was originally thinking of a Tension theme, but I'm not sure that's the best description anymore, I'd think a tense theme to be a bit atonal. I'm sure it can be used somewhere in the project though.
    12. WherewolfTherewolf
      WherewolfTherewolf
      K, though that piece sounds pretty good now, let's submit it to the other guys
    13. WherewolfTherewolf
      WherewolfTherewolf
      Hmmm is it just the chorus instruments you have, or is that just a difficult sound to get in general?
    14. WherewolfTherewolf
      WherewolfTherewolf
      Wow, those horns and strings sound really good
      I was thinking that to be a menu theme, but this could probably fit many situations now

      So chorus in general is out of the question now?
    15. tysej4
      tysej4
      I know that you have been asked this alot.. but how do i make my boss cast flame strike in a random area?
    16. WherewolfTherewolf
      WherewolfTherewolf
      Nice to see you're back, you ever get back on that menu theme we were working on before you dissapeared? I haven't really wrote much since then, aside from that unfinished WIP I posted in the thread - like everything else little has gotten done since then anyway (little else being shown - TWIF has said that they've been doing some coding but as always when it comes to the coders I have my doubts).

      Though Grey has made some interesting developments graphics-wise in being able to replicate a Cell shading type effect in the map by messing with the lighting. This gives the project an interesting art style that makes it unique, pretty cool that Sc2's lighting editing is powerful enough to do something like that.
    17. WherewolfTherewolf
      WherewolfTherewolf
      1:26 - something about the higher chorus sounds a bit out of tune

      Also any way you could give the lower chorus in that section more presence, it's pretty difficult to hear.

      Only other thing really would be if you could make the Piano a bit softer in sound/on the attack.

      Sounds pretty good aside from that
    18. WherewolfTherewolf
      WherewolfTherewolf
      Wow, I'm actually surprised how well the Piano fits into the sound when you said you were changing it because it went out of the range of the chorus
    19. WherewolfTherewolf
      WherewolfTherewolf
      k download worked - give me a minute to listen
    20. WherewolfTherewolf
      WherewolfTherewolf
      I was busy with homework that night so I couldn't then the link expired when the next day
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  • About

    WarCraft 3 Realm:
    US East
    Favourite Race:
    Demon
    Favorite Organization/Clan:
    Scarlet Crusade

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