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Last Activity:
Dec 1, 2019
Dec 9, 2006

Awarded Medals 1


Deshi Basara

Asomath was last seen:
Dec 1, 2019
    1. WherewolfTherewolf
      K, I have a few musical "doodles" atm but I need to finish composing them
    2. WherewolfTherewolf
      Hmmmm any way you could make the cello a bit more subtle in it's part (at least the first time)?
      The guitars are smooth and then when the cello comes in it has a bit of a a harsh entrance. Other then that the piece is pretty great overall, I'll post this in the thread now (to show the piece to everyone else) but if you could fix that one detail it'll be perfect
    3. WherewolfTherewolf
      I love the guitar sounds, it sounds great
      But could you make the Ocarina fade in when it comes and out?
      That's pretty much the only thing that needs changing
    4. WherewolfTherewolf

      K, did a more ambient type of piece for the human rac.
      I'm thinking a theme for just general playing as humans, sc2 showed that more relaxed pieces work fine even for battle situations.

      I'm imagining it being very flowing, with the non-guitar instruments fading in when they come in and fading out when their part ends. Also if you could add some wind ambiance that would be nice.
    5. WherewolfTherewolf
      Oh and the piece I did for the challenge with watchman just turned out bad imo, it was meant to be partially in 8-bit but that sorta didn't work out
    6. WherewolfTherewolf
      Thanks for rendering it, sounds great (much better then when I tried to do it)
    7. WherewolfTherewolf
      Not really, haven't been writing all that much lately - homework and that sort of thing
    8. WherewolfTherewolf
      Hmmmm I don't have a new one for the project yet, but I had written an orchestral cover of the song "Stinkfist" by Tool, upon trying to render it myself I was once again reminded just how bad my string sounds are. If you're bored and want something to do sometime, could you render it?

    9. WherewolfTherewolf
      Nice work, I see you omitted those horns (probably a good idea, they were a bit obnoxious)
    10. Aniria
      Heya, haven't gotten word from you back yet. You still interested?
    11. WherewolfTherewolf

      Got something for you - note that the rhythm of the velocity of the violins and cello when they're playing that 16th rhythm is very important to the song, that needs to be right for it to work.

      I was originally thinking of a Tension theme, but I'm not sure that's the best description anymore, I'd think a tense theme to be a bit atonal. I'm sure it can be used somewhere in the project though.
    12. WherewolfTherewolf
      K, though that piece sounds pretty good now, let's submit it to the other guys
    13. WherewolfTherewolf
      Hmmm is it just the chorus instruments you have, or is that just a difficult sound to get in general?
    14. WherewolfTherewolf
      Wow, those horns and strings sound really good
      I was thinking that to be a menu theme, but this could probably fit many situations now

      So chorus in general is out of the question now?
    15. tysej4
      I know that you have been asked this alot.. but how do i make my boss cast flame strike in a random area?
    16. WherewolfTherewolf
      Nice to see you're back, you ever get back on that menu theme we were working on before you dissapeared? I haven't really wrote much since then, aside from that unfinished WIP I posted in the thread - like everything else little has gotten done since then anyway (little else being shown - TWIF has said that they've been doing some coding but as always when it comes to the coders I have my doubts).

      Though Grey has made some interesting developments graphics-wise in being able to replicate a Cell shading type effect in the map by messing with the lighting. This gives the project an interesting art style that makes it unique, pretty cool that Sc2's lighting editing is powerful enough to do something like that.
    17. WherewolfTherewolf
      1:26 - something about the higher chorus sounds a bit out of tune

      Also any way you could give the lower chorus in that section more presence, it's pretty difficult to hear.

      Only other thing really would be if you could make the Piano a bit softer in sound/on the attack.

      Sounds pretty good aside from that
    18. WherewolfTherewolf
      Wow, I'm actually surprised how well the Piano fits into the sound when you said you were changing it because it went out of the range of the chorus
    19. WherewolfTherewolf
      k download worked - give me a minute to listen
    20. WherewolfTherewolf
      I was busy with homework that night so I couldn't then the link expired when the next day
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  • About

    WarCraft 3 Realm:
    US East
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    Favorite Organization/Clan:
    Scarlet Crusade


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