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I created a custom texture in order to reduce the model size. And just to test my wrapping skills. I had the textures for Bandit, Footman, Knight, Grunt, Paladin, but I would use just a few parts of them, that's also one of the reasons to create a custom texture.
I created a custom texture in order to reduce the model size. And just to test my wrapping skills. I had the textures for Bandit, Footman, Knight, Grunt, Paladin, but I would use just a few parts of them, that's also one of the reasons to create a custom texture.
A custom texture that uses already existing textures increase inefficiently Map size though.
I like the model! But in that angle the Shield looks weird?
A custom texture that uses already existing textures increase inefficiently Map size though.
I like the model! But in that angle the Shield looks weird?
The Shield was corrected in newer versions. I used a custom texture also to spare the amount of material in the Material Editor. What would you suggest, keep the custom texture or use the original ones?
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