1. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
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  3. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
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  4. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
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  5. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
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  6. The results are out! Check them out.
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  7. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
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  8. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
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Albums for user: Kuritany

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Recent Comments

  1. kellym0
    i think its comthing to do with the uv wrap - try shrinking or growing its prescence on the texture by a small amount - save - close - re open ur map and see if the bluring gos away if it doesnt...
  2. istvan921
    Nice poster
  3. ZethHolyblade
  4. HerrDave
    That's the buggerance of it, the black trim is part of the custom texture ;n; I'm going to detach the mesh and see if it is going low-res because it's attached to a larger mesh at a distance
  5. deepstrasz
    @kellym0 no spank you please.

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