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It lags sometimes as the recording software is a bit resource intensive, and the world editor is open with several map windows while also saving this map in the background. Without anything open in the background there is no lag.
@deepstrasz The stuff they shoot are just missiles. The way they shoot is different. The elf boss shoots them as his regular attack, this mage does it very rapidly as a spell. Sometimes immediately after casting other spells.
The spots on the ground in the elf/demon boss explodes after a set amount of time. The spots on the ground in the wizard fight are more like mines, and they have an arcane gem that keeps them alive. Kill the gem to destroy all the mines. The gem restores mana to the wizard as well, so all of those functions combined in one spell makes it very different from the meteors falling from the sky in the elf fight.
@deepstrasz That's like saying Diablo and Warcraft is similar just because they're both RTS games with a birds eye perspective. Technically it's right to say that they are "similar", but they are still widely different.
@FeelsGoodMan don't get emotional. Just pointing out what I am seeing at first glance and what you could think about, even more creativity, push the limits.
@deepstrasz I'm not emotional, I'm telling you the spells you see are completely different from the spells of the demon boss with the exception of the slam AoE spell.
Auto attack and missile spells =/= the same or similar in any other way than both being a projectile that is fired in a straight line.
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