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The Alliance of Lagosh united with the Ice Elemental squad and fought the Demons at the forge camp. A dreadlord was the one who appeared to be in char
Amargaard

The Alliance of Lagosh united with the Ice Elemental squad and fought the Demons at the forge camp. A dreadlord was the one who appeared to be in char

There is a way to make units play their battle animations in the editor so that you can make battle pics look better.
 
Only animation in editor that I know can be done is death. Its hard but most of mine animations are triggered and with freeze so I would capture animation easier.
 
Its kinda weird that in one sentance you say that you defeated them. No battle descriptions, just they defeated them Oo

And what did I tell you about simply making moments-before-battle pics?
 
@TheFairfield: Oooh I would love to know how to do that :p

@VeljkoM: How're you making death animation in editor? :p

@Alagremm: I just wanted to try making an in-game pic.. I haven't defeated them all yet, the dreadlord waits and will be included in my next pic :p
 
Uh I didn't use it myself but you are supposed to make doodad with unit model then in object editor find "show death animation" or something. As I said I do all my animation with triggers so I didn't really try it.

For death is easiest just set:'unit group(single action);-all players owned by neutral passive 'do' death animation for 'picked unit'...result is that all neutral passive units are doing death animation so just place them were you need them.
 
You are wrong Vel. You need to make a tree for that. Trees have the Dead variation in editor
 

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