🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!
An inventory system is insanely difficult and tedious.
I can't imagine all the work you did to reach this polished state, well done.
What was your inspiration for it? Definitely feel some divinity original sin 2 vibes.
An inventory system is insanely difficult and tedious.
I can't imagine all the work you did to reach this polished state, well done.
What was your inspiration for it? Definitely feel some divinity original sin 2 vibes.
Sorry for a late reply. I'd prefer not to share this model, given it's still a work in progress and it's made specifially for my project (and campaign screens should be unique for each one). Sorry.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.