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A Gnoll Shaman. Just one of the few models I am working on. I rather like this one. The cape cape out well :3
varsaigen

A Gnoll Shaman. Just one of the few models I am working on. I rather like this one. The cape cape out well :3

Interesting. The cape looks interesting but bad. Make it look more realistic, give it some polies man!
 
Hey, I'm not modeling this for WoW! XD Besides, it was nearly impossible to find any good cape texture for this! I think the cape came out better than I expected on the few textures tat would lok good. This was the only texture that made it look powerful. All the others had Huiman or Bloodelf logos, of tons of feathers/leaves D:
 
It the cloth between the legs of the Orc Warlock. (same model as Gul'dan, but labeled "Red") What worked so perfectly, was having the runes all on wone side, the bottom. Turning the wrap upside down got the runes on top, and I noticed the golden circle perfectly centered, and how the pattern wrapped around so perfectly :p It just worked out so epicly! :D
 
Thanks! :3 Just a bit more neck to the cape and the mesh will be done. And then I can get to animating. But, one project at a time :p I need to finish my murloc marine first :p
 
Well, I needed to someone what it would look like. But yes, I am working on the marine, and plan to get that done, before moving on to other projects. Although, switching between projects can really help make sure that the main project does not become boring, like the Lugia animations project was (uhg. 20-ish detailed anims. And... they screwed up ><)
 
yep. :3 But I've been having troubles with it. :/ I'll be working on this model soon, I think. :/
 

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