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Zombie Attack (v2.8)

Map Info
Tileset: Ashenvale
Dimensions: 96x96
Max Players: 10
Recommended Players: 5+
Category: Defense / Survival

The objective of the map is to destroy 10 zombie towers. Zombie Towers are situated in zombie spawn, if a Zombie Tower is destroyed will spawn zombies.
The map has 9 bosses, the bosses come every 5 minutes.
The map has quest and hero upgrade systems, you can make quests. If you complete a quest, will receive gold, lumber and quest points. You can upgrade your hero with quest points.
The map has 10 unique heroes with 3 abilities + attribute bonus and ultimate. Max level is 35.
The map has flag system wich prevents your allies to build around the flag.
In the forest are 2 shops also you can build shops with items and recipes. If you buy a item, you can upgrade it with recipe.
You can make potions from materials, you can get materials from killing animals.
(Sorry if my english is bad, I am from romania.)

Credits
I downloaded all icons and models from Hive, thanks to:
Palaslayer, Raging Ent, -Berz-, Akolyt0r, Solu9, ~Nightmare, Mr.Goblin, Kenntaur, Kuhneghetz, NFWar, Hadeis, stefanstan95, Archangel_Tidusx, Sin'dorei300, eubz, GhostThruster, CloudWolf, RaeVanMorlock, Darkfang, Marcos DAB, Hellx-Magnus, Stanakin, bloodyroadkill, 4eNNightmare, PeeKay, CRAZYRUSSIAN, Freddyk, Miseracord, MiniMage, Chriz., Red XIII, Blizzard Entertainment, FrIkY, JollyD, General Frank, Kael Theron, jigrael, Just_Spectating, apaka, Kitabatake, PROXY, karland90, Tarrasque, Gottfrei, Marcin013 and Apheraz Lucent.
Most models and icons made by NFWar. Thank you.

Updates (v2.8)
-Forest's terrain and model were changed.
-You can upgrade your wolf by giving it food (Meat/Food/Ribs).
Every upgrade wolf gets +250 HP, +15 DMG, +2% HP Regen and +15% Attack Speed.
-Every 2 minutes, is a 25% change to spawn a huge wave (15 per zombie base) of cannibals/witches/zombies/zerglings/skeletons or dark warlocks.
-Added some effects (environment) in forest and zombie spawns.
-Added a new base spot.

Notes
If you find bugs tell me in PM or reply there.
If you have suggestions or ideas tell me in PM or reply there.

Keywords:
Zombie Attack
Contents

Zombie Attack (v2.8) (Map)

Reviews
11:44, 8th May 2016 Ardenian:Ardenian's Review Gameplay Zombie Attack is a survival map following known concepts as seen in Fortress Survival. However, Zombie Attack offers some new features, like an achievement hunting and upgrading system for...

Moderator

M

Moderator

11:44, 8th May 2016
Ardenian:
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Ardenian's Review

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Gameplay
Zombie Attack is a survival map following known concepts as seen in Fortress Survival.
However, Zombie Attack offers some new features, like an achievement hunting and upgrading system for heroes.
While the idea is good, its realization can be improved.
Since there is no questlog, users have to keep in mind the commands for quest-related issues.
I highly recommend you to add a questlog with at least a Command card and the game credits.
Additionally, some infromation like newbie help and game goals should be added.

The end-game could offer more features.
It is very monotone and basically only invovles upgrading abilities.

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Aesthetics
The terrain is basic, not very creative.
You could think about adding some more unique areas within the different areas,
as you already did in the forest, adding ponds.

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Issues
  • Please add a questlog for commands and basic information

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Summary
Nothing wrong with this map, so I approve it.
There is much more room for improvements and new features though.
 
Level 3
Joined
Aug 9, 2014
Messages
5
Thank you for suggestions :p.
"-ally" command is good, I will add but not now :D.

"Maybe better upgrades on stats you get from quests?"
- Give me quests ideas and I will add.

"More upgrades on units and buildings"
- Are enough upgrades for units and buildings, I will add more levels.

"maybe some specialized items for certain heroes?"
- No, no.

I'm going to update the map, brb.
 
Last edited:
Level 2
Joined
Jun 14, 2016
Messages
18
Thank you for suggestions :p.
"-ally" command is good, I will add but not now :D.

"Maybe better upgrades on stats you get from quests?"
- Give me quests ideas and I will add.

"More upgrades on units and buildings"
- Are enough upgrades for units and buildings, I will add more levels.

"maybe some specialized items for certain heroes?"
- No, no.

I'm going to update the map, brb.

Like for example, that +7 damage hardly does anything and is too expensive. Maybe just raise the pluses?
 
Level 5
Joined
Jul 14, 2016
Messages
35
Hello
I beated it solo and i wanna say tip: U can build walls so zombies dont attack them so i upgraded only towers.
It would be nice if you could make AI better, if you cant i dont mind i will have a beatiful memories on map anyways.
 
Level 8
Joined
Jun 13, 2012
Messages
336
Reduce time it takes to teleport using that hero ability. It's really too long. I've died so many times just because it takes so damn long.

Also the amount of animals we need to kill in quest is too big.When you look how much time it takes and reward isn't worth it.
 
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