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Worker Resistance

Description


A city of Lordaeron is threaten by attempt escapes of enraged rabbits which are more and more frequently and more and more difficult to stop.

Make a defence with your teammates, Find the Spawns spots and kick rabbits' ass.

Gameplay


3 Difficulties can be choosen :

Difficulty
Preparation time
Food Supply
Spawn spot to block
Easy
10 min.
50
1
Intermediate
7min. 30sec.
75
2
Hard
5 min.
100
3

Prepare to defend yourself from Endless waves of Enraged rabbits during the "Preparation time"
Your hero is the key to build structures.
Structures and Upgrades doesn't need ressources.
Units and the Hero cost food

Workers

Humans

Orcs

Undead

Night Elves



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Peasant
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Blood Elf Worker
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Wizard
(required 50 rabbits killed)
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Pouch
(required 100 rabbits killed)
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Knight
(required 150 rabbits killed)
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Siege Engine
(required 200 rabbits killed)
Basic worker unit, Repair structures. Can become Militia. Attacks land units.
A worker unit specialised against caster units. Is Immune to magic, has Feedback and can build an Arcane Tower. Attacks land units.
An ability caster. He can learn Fire Bolt and Fire Rain. Attacks land and air units.
A horse who can stock items and put down Goblin Mine. Doesn't Attack.
A powerful mounted warrior. Can learn Animal War Training, use Inner Fire and Devotion Aura. Attacks land units.
Heavily armored vehicule, effective to tank a large enemy troop. Attacks land units.


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Refugee Camp
(Only buildable by Heroes)
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Farm
(Only buildable by Heroes)
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Altar of Kings
(Only buildable by Heroes)
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Scout Tower
(Only buildable by Peasants and Heroes)
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Arcane Tower
(Only buildable by Blood Elf Workers)
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Treasure
(Only buildable by Heroes)
Here chiefs are designated and a resistance group is united. Train Peasants, Blood Elf Workers, Wizards, Pouches, Knights, Siege Engines and Heroes. Heroes can be revivable in this buildings.
The Farm is where units are improved. Contains all humans upgrades.
A sacred building where magic runes are written and seems be able to use.
Basic observation tower. Has no attack, but can be upgraded into a Guard Tower.
Magical defensive tower. Particularly effective against enemy Heroes and spellcasters. Has the Feedback ability, which causes its attacks to destroy mana, dealing extra damage equal to the mana destroyed.
A treasure with items to buy and submitted by villagers.


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Builder Professional
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Pyromancer
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Ranger
A defensive hero with a exceptional ability to improve buildings. He can learn Concrete Bolt, Double Production, Reinforced Concrete and Big Bad Building. Attacks land units.
A mystical hero who enjoys to play with fire. He can learn Immolation, Summon Lava Spawn, Starving Howl and Volcano. Attack land and air units.
A ranged warrior hero, She is the best in the survival. He can learn Fan of Knives, Blink, Mana Shield, Starfall. Attacks land and air units.



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Peon
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Ward Master
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Shaman
(required 50 rabbits killed)
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Kodo Beast
(required 100 rabbits killed)
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Boar Rider
(required 150 rabbits killed)
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Pig Launcher
(required 200 rabbits killed)
Basic worker unit, Use Repair. Can also go inside Orc Burrows to give it an attack. Become corrupt if Orcish Rage is research. Attacks land units.
A mystic unit who use wards to defend himself and to eradicate magic energies. Cannot Attack
The only one orc caster-type unit. He can learn Forked Lightning and Purge. Attacks land and air units.
A resistant beast use to slow an enemy assault. It can use Devour and Slam. Doesn't Attack.
A strong mounted unit. Have Bloodlust and Command Aura.
Long-range siege weaponry. Effective against building but slow and vulnerable. Can learn the Burning Oil ability. Attacks land units and trees.


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Enraged Totem
(Only buildable by Heroes)
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Orc Burrow
(Only buildable by Heroes)
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Altar of Storm
(Only buildable by Heroes)
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Watch Tower
(Only buildable by Peons and Heroes)
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Treasure
(Only buildable by Heroes)
Here chiefs are designated and a resistance group is united. Train Peons, Ward masters, Shaman, Kodo Beasts, Boar Riders, Pig Launchers and Heroes. Heroes can be revivable in this buildings.
This building is where Orcish Peons answer the call to duty. It can be upgrade to Chaos Orc Burrow. They can be garrisoned with Peons during times of trouble. Once inside, Peons will hurl spears at enemy units to protect their lands. Contains all orcs upgrades. Attacks land and air units.
A sacred building where magic runes are written and seems be able to use.
Embattled Orcish settlements can be guarded with Watch Towers, which provide static defense against land and air attacks. Watch Towers have Heavy Armor until you research Reinforced Defense for building/fortified armor. Attacks land and air units.
A treasure with items to buy and submitted by villagers.


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Blademaster
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Warlock
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Chaos Orc Horseman
Cunning Hero, adept at quickly killing individual units and creating confusion among enemies. Can learn Mirror Image, Acid Bomb, Enchanted Orc Banner and Bladestorm. Attacks land units.
A mystic hero, who are an orc half corrupted so he is able to use some demonic abilities. He can learn Silence, Lightning Chain, Spiritual Beast and Death ad Decay. Attacks land and air units.
A warrior hero, strong and powerful, know the art of war. He can learn War Strike, War Taunt, Endurance Aura and Fight Mastery. Attacks land units.


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Acolyte
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Shade
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Necromancer
(required 50 rabbits killed)
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Skeleton Orc Champion
(required 100 rabbits killed)
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Abomination
(required 150 rabbits killed)
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Terror Squad
(required 200 rabbits killed)
Basic worker. Can Restore structures. To protect himself he can become Angry. Attacks land units.
An invisible spirit who can detect other invisible units. Can use Shackles and Dispel magic but cannot attack.
Your spell-caster. He can initially cast Virus which turn an alive unit to a Zombie when he die. He can also learn Death Coil and Animate Dead. Attacks land and air units.
A Grunt champion that come back and hope to free himself of his curse. Have Shockwave, Cleaving Attack and Eternal Curse. Attack land units.
A powerful melee unit. it can learn Disease Cloud Aura and Cannibalize. Attacks land units.
A tactical air unit. Can teleport entire armies with Dark summoning.


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Hell Gate
(Only buildable by Heroes)
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Graveyard
(Only buildable by Heroes)
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Altar of Darkness
(Only buildable by Heroes)
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Ziggurat
(Only buildable by Acolytes and Heroes)
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Sacrificial Pit
(Only buildable by Heroes)
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Treasure
(Only buildable by Heroes)
It's by this gate chiefs and armies enter in this world. Train Acolytes, Necromancers, Abominations, Terror Squads and Heroes. Heroes can be revivable in this buildings.
It's here undead warriors are upgraded. Contains all undead upgrades.
A sacred building where magic runes are written and seems be able to use.
The Ziggurat can be upgraded into a defensive structure called the Spirit Tower.
Has the Sacrifice ability for turning Acolytes into Shades. Shades are invisible spirits that can see invisible units, but cannot attack.
A treasure with items to buy and submitted by villagers.


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Headless Knight
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Frost Archer
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Deeplord Revenant
A fighting hero, back on earth after a travel to hell to search his head. He can learn Spirit, Death Road, Incinerate and BurnLife. Attacks land units.
An archer hero smartier than fast who is a professional of frost. He can learn Frost Nova, Frost Arrows, Frost Armor and Synovie Reservoir. Attacks land and air units.
A powerful hero, master of waters. He can learn Crushing Wave, Water-Jet, Rain and Water Conversion. Attacks land units.



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Wisp
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Spirit of Vengeance
(required 50 rabbits killed)
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Demigod
(required 100 rabbits killed)
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Tree of Life
(required 150 rabbits killed)
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Prison Wagon
(required 200 rabbits killed)
Basic worker unit. Renew Night elf buildings. With BOOM EXPLOSION, they can inflict damage to units around them.
A spirit of night elves come back to life to revenge itself. It can use Spell Steal, Cyclone and Werewolf. Attacks land and air units.
A demigod is an Keeper Of The Grove falls in battle. They have Resurrection, Divine Shield and Reincarnation but don't stand a long time. Attacks land and air units.
The Tree of Life is a powerful ancient able to cast War Stomp, Force of Nature and Breath of Ice. Attacks land units.
A Demon Hunter caged use his power to help you in exchange to his freedom. Can use Manaburn, Immolation and Evasion.


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Divinities' Tree
(Only buildable by Heroes)
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Ancient of Spirits
(Only buildable by Heroes)
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Altar of Elders
(Only buildable by Heroes)
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Ancient Protector
(Only buildable by Wisps and Heroes)
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Moon Well
(Only buildable by Heroes)
Here Gods are called to let born a hero. An army can be trained too. Train Wisps, Spirits of Vengeance, Demigods, Trees of Life, Prison Wagons and Heroes. Heroes can be revivable in this buildings.
An Ancient of Lore which his ghost stay in this world. Allows upgrade units with his Mana. Contains all night elves upgrades. Attacks land units.
A sacred building where magic runes are written and seems be able to use.
The Ancient Protector is the defensive structure for the Night Elves. Can use Roar. Attacks land and air units.
Moon Wells can replenish mana and health to friendly units and stock dead units's items given by villagers . Mana in a Moon Well is regenerated during nighttime.


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Furbolg
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Ghost
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Ent
A multipurpose hero, useful for heal heroes or eradicate buffs. He can learn Rejuvination, War Stomp, Critical Strike and Rune Mark. Attacks land and air units.
A spawned mystic hero, able to manipulate spawned units. He can learn Arcanic Atome, Magic Pact, Spawning Aura and Control Magic. Attack land units. Warning : This hero have an expiration time which increases each level.
A tough hero, can be enraged himself for the trees name. He can learn Entangling Roots, Ecological Fury, Spiked Carapace and God of Ent. Attacks land units.



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Rune of Silence
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Rune of Afterlife
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Rune of Spirit Link
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Rune of the Stunner
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Rune of the Yeti
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Rune of the Phoenix
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Rune of Thor
Prevent enemies units to cast spells during 12 seconds.
Reveal invisible enemy units close to the hero during 15 seconds.
Links Spirit to close units. 50% damage points taken by a linked unit are distributed to the other linked units.
Create a Stasis Trap Ward when it used
Add Freeze and Blizzard Aura abilities to towers close to the user during 30 seconds.
Add Incinerate, Phoenix Fire and Reincarnation abilities to towers close to the user during 20 seconds.
Add Lightning chain abilities effect to each attacks and increase of 85% the attackspeed of towers close to the user during 25 seconds.

Quest : Block the spawn spot(s)
Enraged Rabbits


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Rabbit
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Rabbit Destructor
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Little Rabbit
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Witch Rabbit
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Powerful Rabbit
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Demon Rabbit
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Rabbit Dancer
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Rabbit Protector
A Basic warrior unit. He can use Roar.
A warrior unit useful against buildings. He can use Stomp.
A tiny warrior unit. He attacks very fast, Have Evasion and Vampiric aura.
A mystic unit. He can use Bloodlust and Cloud.
A strong warrior unit. He can use Howl of Terror, Critical Strike and Reincarnation
A demonic unit who can use Flame Strike, Immolation and Fire Inner
A ethernal unit who can use Soul's Torture, Ghost Facers and Big Bad Voodoo
A tough unit who is insensible to physical attacks and can use Pulverize and Devour


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Champion Rabbit
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Champion Rabbit Destructor
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Champion Witch Rabbit
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Champion Spawner Rabbit
A warrior hero with a Thunder mastery. He can learn Chain Lightning, Monsoon, Devotion Aura and Avatar.
A Warrior Hero specialised to destroy cities. He can learn Impale, Shockwave, Demolish and Earthquake.
A Mystic Hero who learn Death and Life abilities. He can learn Frost Nova, Healing Wave, Thorns Aura and Animate Dead.
A female Hero specialised in army generator. She can learn Bad Egg, Rabbit Generator, Magic Egg and Rabbit Bag.

Useful Informations


Bosses

Spawn Spots

Arcane Observatory

Secrets

Cheat Code


Several Hostile Heroes can be find, they give an additionnal structure to your hero when you defeat them. A Hostile Hero revive 120 sec. after his death.

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Moïl'Ty - Master
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Malganis - Dreadlord
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PacPac - Tinker
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Lord Garithos - Dark Knight
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Grom Hellscream - Enraged Lumberjack
Give a Generator which can posses rabbits when it is activated.
Give a Vampiric Sanctuary which can heal friendly units.
Give a Pocket Factory which can launch Nuclear Strike.
Give a Rabbits' Cage which can give rabbits harmless.
Have some chance to drop a TNT Barrel upon death.


There is several ways to block a spawn spot :
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A Spawn Spot looks like a Circle of Power.

Requirements
  • Closest Rabbit Protector of the Spawn Spot killed
  • Energy aura on the Spawn Spot desactivated (if there is one)
  • Cast a ground area of effect in the Spawn Spot

List of effective area of effect
  • BOOM EXPLOSION
  • War Stomp
  • Thunder Clap
  • Volcano
  • Earthquake
  • TNT Barrel
  • Goblin Mine

ArcaneObservatory.jpg


Two Arcane Observatories are spread across map. they give their vision when you have a ground unit close to them.

There are Secret things that you can use if you find how to have them

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King
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Magic Wagon
This secret Hero will fight on your side, if you find him.
Warning : If he dies he can't revive.
This hidden unit can be produced in a Altar, just need to find how to unlock it.
Warning : there are some chance this unit will be useless
A mobile Magic Box which contain the power of a extracted soul. The energy of the soul is so powerful that the Magic Wagon is slowly destroyed.

Cheat Code 1 :
Golbut : 1 Giant abomination named Golbut spawn
Cheat Code 2 :
Sheep : A sheep rain appear (rewrite the code to stop it)
Cheat Code 3 :
Buffet : Set the food limit to the maximum
Cheat Code 4 :
Deusexmachina : Set the handicap of the Enraged Rabbits to 50%

A message appear where a cheat code is activated.


Media


Screenshots

Videos


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Update Informations



Current Update

Old Updates

Known Bugs

Credits


--------------- Patch 18 ---------------
Spawn Spots' color change to fit with his state
Blademaster have Wind Walk and Critical Strike replaced by Acid Bomb and Enchanted Orc Banner
The Villager hero is replaced by the Pyromancer hero.
The Owlbear hero is replaced by the Ghost hero.
All towers spells have a requirement to be used.
The experience points gained have been reduced
Add a boss
The Preparation timer can be skipped (Press ESC when everybody have done/skipped the tutorial)
All leaks have been removed
An indication have been added on spells which can block Spawn Spots
Fix some hotkeys
Protector Rabbits cannot leave their spawning area
Ward Master Health points reduced from 675 to 250.
The Observatories must be repaired before use them.
Added an Anti-Cancel System activated during the "Preparation" timer. No unit or an inactive building must be selected to activate the tutorial or skip the timer.
Spawn Spots Locations change after some time.
All Bosses respawn at their start location.

--------------- Patch 1 ---------------
Cinematics removed
"Boom" doesn't deal damage to friendly unit
French sentence translated
--------------- Patch 2 ---------------
Add 2 Rabbit Type
Add a Rabbit Hero
Add a Tavern with Warcraft III : The Frozen Throne Neutral Heroes
--------------- Patch 3 ---------------
add a Minimap preview
add a new unit for each race
--------------- Patch 4 ---------------
Custom Heroes
add units for players
--------------- Patch 5 ---------------
New Gameplay
Heroes build structures instead of units
Decrease number of rabbits
Remove the tavern
Different ways to block spawn spot(s)
--------------- Patch 6 ---------------
Build your proper squad is allowed
--------------- Patch 7 ---------------
Memory leaks removed
Add skipable tutorial
--------------- Patch 8 ---------------
New way to block spawn spot(s)
Spawn spots are now located on the minimap
Terrain improvement
--------------- Patch 9 ---------------
Each time you kill one hundred rabbits your Squad become stronger
New cheat code
Fix a skipable tutorial's issue
--------------- Patch 10 ---------------
Fix the upgrade Squad's bug
Add a fifth unit for undead and night elves races
--------------- Patch 11 ---------------
Peasant have a new ability : Brotherhood
Peons and Chaos Peons have a new ability : Slave Fury
Preparation timer depend of the difficulty chosen : Easy : 10 min, Intermediate : 7 min 30 sec, Hard : 5 min
--------------- Patch 12 ---------------
Squad gameplay removed : Build our own army (units train immediately)
2 New Unit type added
4 Buildings added (1 per race)
Wisp have a new ability : Detonate
Food limit depend of the difficulty chosen : Easy : 50, Intermediate : 75, Hard : 100
Add a Rabbit type
Multitable improvement
Tomes available in Treasure and Moon Well
Runes are their own building (Altars)
Units have requirements
Add a Rabbit Alive counter system
New cheat code added
Arcane Observatory give their vision without change ownership
Only Arcane Observatory can be seen as a neutral building on the minimap
Multitable's game time support hours
A "known bug" quest added
Add 2 Runes
New item added
Add a Wave Debugger system
Tutorial improvement
Add a hidden bonus hero
--------------- Patch 13 ---------------
Rabbits transform by Absolution are now count to check if a wave is dead
Rabbit Dancers are not affected by Ghost Facers and Big Bad Voodoo.
Ward Masters can now use Sentry Ward
Soul's Torture works properly now and the AI use it
Ghost Facers ability works properly now.
--------------- Patch 14 ---------------
Guard Tower have a new ability Rain of Arrows
Arcane Tower have a new ability Magic Shield Aura
Spirit Tower have a new ability Dark Arrow
Orc Tower have a new ability Stampede
Add an Ice Rune
Add a Phoenix Rune
Add a Lightning Rune
Terror Squad have Auras and create a Crypt lord when it dies.
Towers have 300 additionnal HP and 10 additionnal armor
Remove additionnal research time
12 last rabbits of a wave are pinged in the minimap
Research Time is indicate on each upgrade
Fixed a bug which don't give food when 2 difficulties have the same number of votes.
--------------- Patch 15 ---------------
Tutorial Improved
Spawn Spots randomly selected
Fix a issue that doesn't stop shaking the camera when you block a Spawn Spot
Preparation Time and Elapsed Time are now synchronised.
A message appear when a player is close to the Spawn Spot in the prison if the energy field is still active.
Divinities' Tree can now use Unroot and Root abilities
Divinities' Tree is upgradable like the other Ancients
Secret Unit added
All unroot Ancients have the same movespeed.
--------------- Patch 16 ---------------
Tutorial Completed (add ways to block a Spawn Spot)
The number of Rabbits in the battlefield is adapted to the current number of players.
The number of rabbits spawned increases with time.
Add Rabbit Guards to protect Spawn Spot(s)
Multitable show the state of each spawn spot (Guarded, Unguarded or Blocked)
Train time is indicate on each hero
Build time is indicate on each building
10 last rabbits of a wave are pinged in the minimap
Add an unlockable unit with 100 kills for Undead
Unroot Divinities' Tree cannot stack each other anymore
Defeat Condition changes (a player who have not buildings left cannot build anymore but can still play).
Add two song in the soundtrack
Change the loadscreen
Fixed a bug which slow units who are under the effect of Magic Shield Aura.
Fixed a bug which decreased militia's movespeed under the effect of Magic Shield Aura when Boost is researched.
Fixed a bug which prevent the camera to shake when you block a spawn spot.
Fixed a bug which spawn units in a blocked spawn spot.
Fixed a bug which forced the players to block all spawn spot locations whatever the difficulty choosen
Fixed a bug which all target types of Area of Effect don't block spawn spots
Fixed a bug which doesn't show the main quest
--------------- Patch 17 ---------------
Songs play now normally
Rooted Ancient Protectors are now affected by Cloud
Rune of Thor and Water Conversion don't add extra food anymore
A new enemy Hero join the invasion : Champion Spawner Rabbit
All units, heroes, upgrades buildings and items icons have been reorganised.
Change some hotkeys
Add 2 Spawn Spots locations
Magic Box is immune to magic.
Fix a bug where the music change during the ending cinematic
Fix a bug where the state of a Spawn Spot doesn't fit with his real state
Fix a bug where the Rabbit Protector respawn when his Spawn Spot is blocked.

"Rabbits Alive" counter can bug because of the Powerful Rabbits who come back to life.

RessourcesTestorMusic
Xifos
Horn
Callahan
Vermillion Edict
Xelthyr
NightWolf
sPy
Mc !
KelThuzad
Blizzard Entertainment.
MortMan
Sabzor
Lenightbringer
N1ghtbr1ng3r.
Jason Hayes - A Call to Arms
Blizzard Entertainment - Wrath of the Lich King installer's song
Blizzard Entertainment - Arthas Betrayal's song


PS : This map isn't protected.

Do you find a bug? Do you have some suggestions?
Post below, send me a PM or an e-mail to contact me.



Keywords:
Enraged rabbit, Workers, Resistance, Worker Resistance
Contents

Worker Resistance (Map)

Reviews
Orcnet11:25, 22nd July 2013 Map Approved Goblin Detonation (Version 1.0b) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D...

Moderator

M

Moderator


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Orcnet11:25, 22nd July 2013

Comment

Review

Map Approved
Goblin Detonation (Version 1.0b)


Rate
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5/591-100A

Rate
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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"Gameplay is a bit difficult to play in solo so this recommends team work, the upgrades are a bit slow and the towers are a bit weak, you should add more capabilities on towers such as a slow, poison, aoe, etc. I like the idea but the difficulty needs more adjustments."

Terrain

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"Terrain looks flat, how about adjust it more a bit so it can give more atmosphere of ruin and war like theme."

Management

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"Totality speaking, map can be approved for useful rating."

Total Score:


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8/1577%C
 
Level 4
Joined
May 1, 2008
Messages
80
Your cinematic is too long and horrible.
Your terrain is bad.
There is some french sentence.
The game bugged after 17 mins last time i played.

But there is diversity, challenge, and race are fun to play.

Actually, 2/5, but this have a great potential
 

Yan

Yan

Level 6
Joined
Aug 20, 2009
Messages
142
Your cinematic is too long and horrible.
Your terrain is bad.
There is some french sentence.
The game bugged after 17 mins last time i played.

But there is diversity, challenge, and race are fun to play.

Actually, 2/5, but this have a great potential

I remove cinematics.
sry for the terrain but i'm not enough skilled in terraining to do better.
What do you mean by "the game bugged"? You mean you have a fatal error or there isn't wave comming?

thx for your comment.
Yan.
 
Level 4
Joined
May 1, 2008
Messages
80
wave wasn't coming

(you should add that "explosion" don't deal damage to ally)
 
  • Like
Reactions: Yan
Level 10
Joined
Oct 31, 2009
Messages
352
Positive
- Cool and fun concept
- Challenging
- A multitude of races to play

Negative
- Partially translated
- Enemy mobs are huge (it makes their mesh look bad)
- Terrain could use work

Review
A fun concept that has some good aspects but is still a work in progress

But really, who doesn't enjoy butchering giant crazed rabbits?
 

Yan

Yan

Level 6
Joined
Aug 20, 2009
Messages
142
Thx, for your review
I don't really understand what you mean when you said "Terrain could use work"?
You want to say the terrain need improvement or an other thing else.

Yan
 
Level 9
Joined
Jan 7, 2010
Messages
642
Have you checked the spelling of everything? It gets a bit aggrivating to see someone spell hero as "heroe" and demonic as "demoniac".

It also got pretty boring, more units for the player would be nice. All you would actually do was mass units as soon as you can and do the same for towers.
 
Last edited:
Level 3
Joined
Aug 11, 2008
Messages
41
Um. the terrain needs work. Work as in..... it looks horrible. Everything is in a mess. Bases are in the middle of nowhere, the whole area in a fog looks confusing etc etc. Instead, bases should be like... side by side? something like in the middle and easier to defend from instead of going... WTF BUNNIES COMING FROM BOT WHEN MY ARMY AT TOP? I got raped coz my army was running top >>>
 

Yan

Yan

Level 6
Joined
Aug 20, 2009
Messages
142
Um. the terrain needs work. Work as in..... it looks horrible. Everything is in a mess. Bases are in the middle of nowhere, the whole area in a fog looks confusing etc etc. Instead, bases should be like... side by side? something like in the middle and easier to defend from instead of going... WTF BUNNIES COMING FROM BOT WHEN MY ARMY AT TOP? I got raped coz my army was running top >>>

Sorry for waiting, Do you have a replay of this party ? it will help to have a better understanding
 
Level 3
Joined
Dec 14, 2009
Messages
6
Here's a bug, I just started and the game didn't give me any food to start with, even after choosing a difficulty.

EDIT

Pin pointed it, it happened because I picked Intermediate difficulty while my friend picked Easy, somehow we both had 0 food, and prep time was 10mins
 

Yan

Yan

Level 6
Joined
Aug 20, 2009
Messages
142
Thx for the bug report, now it should be fixed.

If 2 difficulties have the same number of votes, the difficulty is randomly chosen between those two.
 
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Yan

Yan

Level 6
Joined
Aug 20, 2009
Messages
142
Hi,
Thanks for the report, I will check what can make it so laggy tonight or tomorrow.
A patch will be released when the map is playable again

I'm sorry for the trouble.

EDIT : New version have been upload, the map should be playable again

Yan
 
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