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Wintermaul: Remade Beta B

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Wintermaul: Remade Beta B (Map)

Level 7
Joined
Apr 4, 2005
Messages
177
It's here, finally. The Beta B version is out! After the Beta A version received a 4.82/5.00 on www.worldofwar.net, as well as over 1300 downloads, WM: RM B has been released, and is better than ever.

Changes:

-New Terrain
-New Triggers From Scratch by TerranUp16 (Eliminates a majority of the little lag there was)
-Gray Gets a Spawn

Yes, those were actually the only needed changes, even after 3 months of playing, only those problems popped-up.

So comeon and play the "King of Mauls", now better than ever!
 
Level 1
Joined
Dec 16, 2005
Messages
3
May i know the required specs T_T? cause me and my friends gets massive lag at around lvl 20++ , so much so that we can't enjoy the game and usually quit before lvl 30..
 
Level 1
Joined
Dec 16, 2005
Messages
3
Yup i meant this map as well as the previous one.

Hmm my comp can play WCIII just fine , my friend and i have little to no lag issues with other mauls...

There aint much lag from lvl 1 - 20 but after lvl 20+ the lag starts to kick in and we get massive jam..

Thanks for replying btw :D
 
Level 1
Joined
May 19, 2007
Messages
1
This is a great remake of Wintermaul I must say but I'd like to report a bug about lumber. You do not get an extra lumber at round 36 as you're supposed to.
 
Level 1
Joined
May 24, 2008
Messages
2
This version specifically had major lag problems

yellow spawns are outrageous, along with a building pattern that stopped the units.

Also the spawns themselves are very slow.

The Towers are a great idea, I like all aspects except the actual gameplay.
 
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