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Whomp

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Whomps are large, walking stone-wall like enemies that are minions of Bowser. Whomps are related to Thwomps, enemies that are also made out of stone. A majority of Whomps reside at Whomp's Fortress, which is ruled by the Whomp King, who rules over the Whomps and Thwomps.

Keywords:
Whomp, Mario, Luigi, Super, Bowser, Mushrrom, Kingdom, power, star, rock, crush, crazy, face, koopa, varsaigen
Contents

Whomp (Model)

Reviews
15:02, 19th Sep 2008 Pyritie: It just looks like a bunch of primitives stuck together. Also the texture is not yours. G.F: Texture is not yours. Model is lacking lots of need warcraft stuff and also this has been too long without any critical update.

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M

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15:02, 19th Sep 2008
Pyritie: It just looks like a bunch of primitives stuck together. Also the texture is not yours.

G.F: Texture is not yours. Model is lacking lots of need warcraft stuff and also this has been too long without any critical update.
 
Level 4
Joined
Jul 7, 2008
Messages
78
Rrrrr this model be great, as fer meharty Mr.Bob I agree Aigh he be a little thin for A Whomp. Rrrrr 3/5
 
Level 23
Joined
Jan 25, 2008
Messages
7,799
No problem. but I don't see what the mods don't like about it. I used reference pics to get it as close as possible to exact detail (this one was easy to make accurate) and since I am horrible at skinning, I followed my method of making the skin the same way as my other mario models.

EDIT: Perhaps I wasn't clear enough for HappyTauren as he thinks I have been claiming to have made the texture. I will clear up any confussion he has about this as much as possible. HappyTauren, I didn't claim to make the texture. I am not a pro skinner and my artistic skills on a computer down-right suck. So if I am to be a modeler, how can I make a model without a texture for it? All models require a texture and those modelers with horrible skinning ability and don't want to have to hire a skinner every time to complete a model wouldn't get anything done. So, please answer this question. As a modeler with horrible skinning skills, how am I supposed to give it a skin without waiting years for my artistic ability to jump, and not constantly hire someone else?
 
Last edited:
Better. Now I some more critique-ish things I'd like to say.

Major:
- The model's attack and death animation is on a loop. You shoud enable Non-looping on it.
Optional:
- The model could use some attachment points ("Overhead", "Origin" and "Chest" is a must, but do also add "Head", "Hand Left", "Hand "Right", "Foot Left" and Foot Right").
- Could use a Warstomp sound when he smacks on the ground.
- Coud use a fitting deathsound when he dies.
- Could use some "deep footstep" sound when he walks.
 
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