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Whispers in the Dark

f23t110p964n7.png

Creator: Grievous1
Special Thanks to: CoderCow, Tomura, Talon the Mage, pkw and Nightwish.ger
Current Version: 1.6
Genre: Mini Arena/Survival/Space Shooter

I hope you like this open beta mini game shooting map. Please read the Quest Description under F(10) If its your first play in order to learn how to play.





Whispers in the Dark is a mini game map but with some physicial features your target is to survive all mutant waves and destroy the last big one (boss) created from a evil scientist in order to win a fast but funny Whispers in the Dark round.



WITD_LOGO2.jpg

NEW_WITD_STYL.jpg

The_Hero.PNG

Slasher.1.PNG

Pregnant.2.PNG

The_Bloat.PNG

Infector.1.PNG

Brute.2.PNG

Overlord.1.PNG



v.1.7
coming soon...

v.1.6
-Fixxed the hero mass spawn bug
-Added a reload system
-Remove the light system
-Added a trooper hire system
-Added Dr. Devin Darius for the Final Battle
-Added a chat over hero head system
-Added a Grenade and Reload Animation for the hero model
-Fixxed some weapon system bugs
-Added new Information under the Quest Log
-Lower Filesize for the soundtracks
-Now you can heal other players with the heal spell

v.1.5
-fixxed the revive bug
-fixxed the difficulty weapon points bug
-fixxed the weapon points earn bug from player 6
and some of other little bad gameplay bugs

v.1.4
- The Final Hero Model addet (now finish)
- Own Soundtrack
- Speed Update addet
- Suicidal Difficult addet
- Crawler name change in Lurker
- Random Enemy Hitpoint System
- New Tentacle Variation
- The Overlord and the Tentacle Models have now a portrait
- Hit Sound System the hero will be have some Hit Voice sounds
- Darker Terrain with the old Cliffs from version 1.2 but with some fixxes and changes
- New Doodad for a better Terrain
- Lower Filesize
- Creepy Soundtracks for a better horror gameplay
- Much larger rooms
- Female and Male Survivor added
- Final Brute Model addet (now finish)
- New Spell Stasis Module now you can time freeze your enemies in order to kill them limb for limb without of any damage.
- New Weapon Models and Sounds
- Much better Icons addet
- Heal have now energy costs
- Shield have now energy costs
- Revive have now energy costs

v.1.3
-3 Marine Classes: the Trooper, the Firebug and the Supporter
-Addet a Start Position System for more tactic
-Slicer Animation Bug Fixxes
-Haste Powerup removed
-Better AI
-Lower File Size
-Much lower delay
-Siren Slicer removed
-New faster Marine Update System
-Marine Choose now with a description about the marine classes
-More Weapon Balance
-Much Better Terrain and new Rooms
-Radar Mini Map to see friendly and enemy units
-Hostage Saving System
-New Titlesets
-More Blood and Gore Effects
-Addet more Overlord Tentacles
-New Models
-Stronger Enemies for more balance
-Some of bug fixxes

v.1.2 Open Beta:
-New Blood Effects
-Lower File Size
-Outland Battlefield removed
-Overlord Remove Bug removed
-More Overlord Tentacles at the Final
-Faster Enemy Spawn
-Anti Stuck System addet
-Sector 13 Terrain Updated
-Overlord Tentacles now knockbacks Players
-Suicidal No Bounty Bug fixxed
-Difficult Enemy Speed change removed
-Infectors are no faster
and some other bug has been fixxed in this version!

v.1.1 Open Beta:
- Removed the Overlord Tentacle Revive skill
- Addet a new Difficult "Suicidal"
- Hero Choose disconnect fixxed

v1.0 Open Beta:
- Released


Warning:
Please don't edit or export any files from this map without my agreement!

Keywords:
Horror, Space, Shooting, Action, Multiplayer, Singleplayer, Arena, Mini Game, WITD, Dead Space, Scarry, Mutant, Zombie, Infected
Contents

Whispers in the Dark (Map)

Reviews
23:14, 14th Nov 2009 ap0calypse: Approved

N.O

N.O

Level 6
Joined
Feb 20, 2009
Messages
200
Wow.... just amazing.... i almost crapped myself playing this.... lol wow..... you just made a epic person scared D:.... i would wanne play this in first person camera.... lol that'd make me have nightmares :D.
 
Last edited:
Level 12
Joined
May 30, 2009
Messages
829
Quick Review:
+ Atmosphere
+ Polish
+ Different Weapons
+ Horror Theme

- Boring after a while (seriously, all you do is kill and survive)
- Boss-fight was really easy
- Game was too easy

3/5 and voted for Approval.

Final Notes: It's really appealing at first sight, but after a while, it gets dull. Everything is nice except the gameplay itself.
 
Level 3
Joined
Jun 27, 2009
Messages
25
OMG!!! Best Halloween map around.

I give this map a 4 out of 5.

Pro's
Good terrain
Good music that plays when you see a monster
Good terrain
Good monsters and weapons
Nice and scary
Good story line

Cons:
Too easy
Sniper gun missed half the time when aiming at birds
End boss was easier than killing a bunch of monsters.

How to improve this map?

You could have implement a start cinematic that shows the dude entering the planet.
Then show a cinematic at the end of you killing the Dr.

Plus you could when you walk into the boss room make it shut the doors so you couldn't leave the boss room and make monsters spawn in that room every 5 seconds to make it really hard.

Also you could make there more planets/bosses that when you finish the first planet you go onto the next and it would show a cutscene of the Dr regaining health or a cutscene showing that it was a decoy and that you didn't actually kill the doctor.

Plus you could add ammo, to make it alot harder. How you could add the ammo is like everyone knows the gold coins you pick them up to get coins you could change the image of them to shotgun ammo sniper ammo etc and have them randomly spawn round the map.

Just a few ideas for you to make it a bit better,
Ke

PS: You could turn this into a multiplayer campaign if you wanted by having the first part of the campaign the cinematic/cut scene that shows the Dr entering the planet.

2nd part of campaign could be where you kill a few monsters and level up on your journey to finding the Dr.

3rd part of campaign could be a cinematic/cut scene of the Dr laughing and setting up the boss.

4th part of campaign You fighting the boss and Kill the Dr.

5th part of campaign Cinematic/cut scene of Dr showing you that it was only a decoy

6th part of campaign you have to search the planet to find the real Dr while monsters charge at you from all over the planet, then you find the Dr (his identical twin but you do not know that)

7th part of campaign You see a Cinematic/cut scene of the you tieing the Dr (his identical twin) to a chair and holding him at gun point and you interactively by choosing clicking the questions ask him why he sent the monsters there. Then you keep asking him questions and figure out he is lying and the last question is finish the FUCKER! You shoot Him.

8th part of campaign a cinematic/cut-scene of the real Dr laughing and saying you just killed my identical twin ill get you now! and he teleports off.

9th part of campaign your back on the plant even more monsters now and you have to find a way into the Dr lair. You find a leaver and press shoot it, thus pulling it.

10 part of campaign you see a cinematic/cut-scene of the Dr's lair opening and the Dr summoning around 50-100 monsters.

11 part of campaign you kill them and notice the Dr is in a shield and only way to release him is kill the Strong guard guarding the power switch.

12 part of campaign you kill the monster and shoot the switch.

13 part you see a cinematic/cutscene of the Dr. loosing his shield.

14 part you fight the Dr in an epic battle and he summons little worm thing. You get him down to one health.

15 part of campaign Final part You see a cinematic of the Dr. Pleeing for mercy and you shout WHY SHOULD I SPEAR YOUR LIFE YOU LITTLE PRICK AFTER ALL YOU TRIED TO KILL ME. Dr cries and says spare my life and I will serve you well. You laugh and shoot him in the head and then sad music plays and the campaign is over.

Juts an idea if you wanted to turn this into the best campaign of warcraft 3 frozen throne,
Ke
 
Level 14
Joined
Apr 22, 2006
Messages
631
Please read the description this project is dead man and this is the first playable version guys please don't give me feedback or rateting it -,- and I think If its to easy you play it with other players (its makes more enemies) or change the difficult on the start to normal or to hard so its would be harder... and the Planet Battlefield is not finish please choose the Sector 13 Battlefield.

Screen_2.PNG


Edit: I have give up this project for a long time to finish this project: http://www.moddb.com/mods/rise-of-rapture
 
Level 2
Joined
Aug 4, 2009
Messages
19
Amazing.. Really good map... The best map ever seen in the category of Survival shooting maps..
How to improve?
You should add a save/load system, and example: you need 1000 points for some battlefield, or other things anyway i had low fps and its cool to play it, if i have high fps, i dont play any game :eek: but this rox (sorry for bad english still learning ;) ) Add a save load system as fast as u can please xD rank/points
 
Level 3
Joined
Jun 27, 2009
Messages
25
Nice map, You tell us to use Sector 13, Although there is no way of choosing which battlefield we have.

So HOW DO WE CHOOSE Sector 13 ??? :mad: :mad:

Thanks for the help grievous1 much appreciated, I feel dumb now :(

anyhowz why will this be the first and last playable version?
 
Level 10
Joined
May 20, 2008
Messages
433
Awsome map. I played solo on both battlefields, and the biggest thing I found on easy was that more enemies spawn on the planet, but the Space Station had a quicker upgrade for the enemies.
On the other hand, how would I be able to get my hands on the wall fan used in the station?
 
Level 12
Joined
Mar 17, 2007
Messages
412
I waited this long, and I'm afraid to say I'm not impressed

My review:
The game itself doesn't have much to do its more of your run around killing "not zombies" but ugly creatures which do look fantastic by the way. As soon as I started playing I thought it was going to be mission based game where someone gives you a mission and you have to complete it, apparently it wasn't its just surviving waves of zombies then fighting the last boss almost exactly like *Killing Floor* the game. I had no idea where I was going half the time "was there a point?" I'm running around trying to find out where I'm suppose to go or if I should even move at all, survive the waves is all we get? The last boss way really easy sorry I just stood there and killed it without the loss of Health Points. The weapon system lacks, infinite ammo? 6 choices of guns? Ranking/Leveling system was sort of a downside I didn't see much to it all. You had to receive a certain amount of points to use a gun, then when you maxed out your points you could basically use any gun you desired, that was cool in a way bunch it was giving us a very good fighting advantage.

Ratings +/-
+ Fits the Dead Space Theme
+ Choices of difficulty Modes
+ Excellent looking models
+ Cool Effects
+ Has its own Interface

- No Cut Scene Cinematics
- No Missions
- No Events "Not much to do"
- Needs more Horror and Action
- Needs more Weapons
- Needs more Ability's
- Boring after first few play throughs
- Boss fight was horrible "To easy to kill"
- Environment "A little to dull everything looked the same"
- Music Battle Themes "Doesn't fit the horror style"

Overall Score: 2/5 "Needs more work"
 
Level 14
Joined
Apr 22, 2006
Messages
631
I hate your review man... because I hate feedback for a unfinished bugged map! I have give up this project because the map is very boring (and at this point... I know that) and that is not the orginal conecpt the orginal concept was a singleplayer campaign please stop tell I musst add something or I will remove this map instantly.

And this is not a full game it is just a mini space action game map with ugly clone enemies so its not really a horror map.
 
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