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Whispering Woods

Created by sigelang


WHISPERING WOODS


Whisper, whisper, whisper on the mist .
Do you hear ? do you hear ? the dryads protect this forest from the enemies ?
The night has come and the forest was on the dark.
The owl start hooting because the bloods mark on the bark !

Features


-2 Goblin Lab.
-1 Dragon Roost
-2 Merchant
-4 Tavern
-4 Mercenary camp
-And a lot of neutral creeps .

Note : If you want to see more features of this map, don't be lazy, download it and start to play or open on world editor
Screenshots







Keywords:
Forest, Woods, Wilderness, Wild, Melee, Battle, Dark, Nature, Green, Animals, Plants, Wildlife, Wild, Conquer, War.
Contents

Whispering Woods (Map)

Reviews
17:01, 10th Mar 2014 Hell_Master: Map approved with a rating of 4/5 based on eubz's short but straightforward review:

Moderator

M

Moderator

17:01, 10th Mar 2014
Hell_Master: Map approved with a rating of 4/5 based on eubz's short but straightforward review:

eubz;2497211 said:
review
The Review:
You have created a nice melee map. The terrain is cool which uses a variety of tiles. Item drops fits with the creep level. You have used Terrain fog, custom weather, light and sound environment wisely. It has environmental doodads and neutral units to make the map alive. The best is that the map is symmetrical.

suggestion: You can add some green encampments more than red and orange. Green encampments are essential at the early stage of the game.

This map is in the state of approval with 4/5 rating because this mostly follows rules in creating a melee map as stated by kobas here
 
review
The Review:
You have created a nice melee map. The terrain is cool which uses a variety of tiles. Item drops fits with the creep level. You have used Terrain fog, custom weather, light and sound environment wisely. It has environmental doodads and neutral units to make the map alive. The best is that the map is symmetrical.

suggestion: You can add some green encampments more than red and orange. Green encampments are essential at the early stage of the game.

This map is in the state of approval with 4/5 rating because this mostly follows rules in creating a melee map as stated by kobas here
 
Last edited:
Level 3
Joined
Aug 24, 2012
Messages
51
What I like about this map:
- terrain,
- neutrals,

What I don't like about this map:
- pathing (there is simply not enough space for 4 vs 4, especially in the center),
- neutral drops (creeps are too strong, drops are too weak),
- the lack of a health/mana fountain (now really, I would prefer a health fountain instead of that dragon shop),
- I find this map being HUGE, and despite of it's size, there is no way you can have a fair fight with that lack of space on the narrow paths...
 
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