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Warspid Warfare v1.0a

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Introduction

Features

Screenshots

Credits


Hitokiri Vanguard Presents
Warspid Warfare v1.0a
Created by Hitokiri Vanguard
Map Description

Story
The war began when the spider-lords sent their elite forces to attack the Azjol-Nerub. The Nerubians were immune to the Arachnia's basic attacks and powers of poison domination, so in the following ten years the Nerubians fought with a strong and effective guerilla-tactic which the Arachnia could hardly battle against.

- First Release



Units

Nerubian
Dota2_Nyx_MV01.jpg


Arachnia
Dota2_BroodmotherNew.jpg


Game Observer
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That creature just roam around the map so nevermind him

Artifficial Intelligence


You can now play with some AI in this map.

Game Modes

every time you kill a enemy hero you will gain his/her attribute


Normal Gameplay.


Other Features

- Good special effects.
- Nice abilities.
- Awsome Terrain by http://www.hiveworkshop.com/forums/members/stryderzero/ http://www.hiveworkshop.com/forums/maps-564/ashen-naga-scenery-252195/
- Simple GamePlay.
- Good AI.
- Good Killing Streak Sounds



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Loading Screen

Pi R Square


Keywords:
Defense, Team Battle
Contents

Warspid Warfare v1.0a (Map)

Reviews
20:01, 12th Jun 2014 Hell_Master: Map approved with a rating of 3/5 (Useful). See my review here for more information regarding the rating:

Moderator

M

Moderator

20:01, 12th Jun 2014
Hell_Master: Map approved with a rating of 3/5 (Useful). See my review here for more information regarding the rating:

Hell_Master;2540365 said:
Review emerges since Orcnet and the others are busy.

First of all, the map in overall shape is simple to play but fun. You roam the map either as a Nerubian or Arachnia killing your enemies and raising your kill count till reaching the desired or goal kill count.

As for my personal opinion about the game, to repeat, it is fun but it lacks some unique things in it. Most of the heroes (Nerubians and Arachnia alike) has the default spells with name and tooltip changes (not much of a problem seeing that it is vital for the hero roles to kill others), items were copied from DotA and could have more items (I would suggest either changing their name or adding items with totally new or fresh concepts.), roaming the map is quite boring (yes, it is essential for searching your enemies and such but maybe you could add some things in it like secret bosses that drops items, secret shops that sells whole new items not found at base and etc.), there could be more variety of heroes in the game having different roles (Tanking, Healer, Damage Dealer and etc) with different skills based on their roles (playing the same hero always can get boring, you know. The only pros to it is that you can experience different item and stat build with it (stats gained through -atc mode) and instead of 4 hero skills... you could also try adding skills to it only acquirable either through a specific level or skillbook and etc.

Overall, this proves to be fun to me even if it lacks and suffers at unique qualities. I would rate it 3/5 seeing that some of those written above are just suggestions and won't affect rating to go down. Rated 3/5 and Approved still.
 
Level 30
Joined
Nov 29, 2012
Messages
6,637
Review emerges since Orcnet and the others are busy.

First of all, the map in overall shape is simple to play but fun. You roam the map either as a Nerubian or Arachnia killing your enemies and raising your kill count till reaching the desired or goal kill count.

As for my personal opinion about the game, to repeat, it is fun but it lacks some unique things in it. Most of the heroes (Nerubians and Arachnia alike) has the default spells with name and tooltip changes (not much of a problem seeing that it is vital for the hero roles to kill others), items were copied from DotA and could have more items (I would suggest either changing their name or adding items with totally new or fresh concepts.), roaming the map is quite boring (yes, it is essential for searching your enemies and such but maybe you could add some things in it like secret bosses that drops items, secret shops that sells whole new items not found at base and etc.), there could be more variety of heroes in the game having different roles (Tanking, Healer, Damage Dealer and etc) with different skills based on their roles (playing the same hero always can get boring, you know. The only pros to it is that you can experience different item and stat build with it (stats gained through -atc mode) and instead of 4 hero skills... you could also try adding skills to it only acquirable either through a specific level or skillbook and etc.

Overall, this proves to be fun to me even if it lacks and suffers at unique qualities. I would rate it 3/5 seeing that some of those written above are just suggestions and won't affect rating to go down. Rated 3/5 and Approved still.
 
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