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Warlord (Orc) and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Warlord (Orc) and Derivatives
Edited by Ujimasa Hojo

Warlord (Orc, Morph) Info:

  • A Green Orc version has been incorporated.
  • Portrait has been incorporated.
  • Animations have been linearized.
  • Icon for Green Orc version by Hermit.




  • Fixed the horns and the hands a bit.



  • Resaved using Retera's model to avoid a rigging bug.



  • Uploaded.




Death Knight (Orc, Horse Mount) Info:
  • A Death Knight version of the Chaos Warlord model has been created.



  • Changed the wrapping of the boots a little.



  • Resaved using Retera's model to avoid a rigging bug.









General (Stromgarde) Info:
  • A Human version of the Chaos Warlord model has been created for Stromgarde.



  • Changed the wrapping of the boots a little.



  • Resaved using Retera's model to avoid a rigging bug.




General (Stromgarde, Undead) Info:
  • Created an Undead version of the Stromgarde General.



  • Uploaded.



  • Resaved using Retera's model to avoid a rigging bug.




Knight (Stromgarde) Info:
  • Created a non-Hero version of the Stromgarde General.



  • Uploaded.




Knight (Stromgarde, Undead) Info:
  • Created a non-Hero version of the Undead Stromgarde General.



  • Uploaded.




Warlord (Orc, Humanized) Info:
  • A Knight version of the Chaos Warlord model has been created.



  • Changed the wrapping of the boots a little.



  • Resaved using Retera's model to avoid a rigging bug.




Keywords:
Arathi, Blackmoore, Knights of the Ebon Blade, Scourge

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Previews
Contents

Death Knight (Orc, Horse Mount) (Model)

General (Stromgarde) (Model)

General (Stromgarde, Undead) (Model)

Knight (Stromgarde) (Model)

Knight (Stromgarde, Undead) (Model)

Warlord (Orc) Icons by Hermit (Icon)

Warlord (Orc, Humanized) (Model)

Warlord (Orc, Morph) (Model)

Reviews
HappyCockroach
Good derivatives. And they work just fine in-game. One good thing in having the chaos warlord version here is the fact the original model doesn't have decay animations, nor dissipate, so it does fix an issue at it. Approved.
Level 14
Joined
Jan 8, 2015
Messages
424
I didn't saw that much difference. In my Chaos Warlord in Foot I've made more, sorry but is the truth. How a Chaos Orc Warlord have a greenskin orcish arm? 2/5
You clearly didnt test it ingame, he made green skin variant usable with just animation requirements(like Demon hunter morphed version), added hq head from portrait(ingame was ugly blocky trash), fused into one thing so you dont need separate portrait file for neither of these at relatively low weight, added hero glow and fixed few bugs.

Outside of this you must also be unfamiliar with what kind of model edits Ujimasa does, which are vanilla based variations, edits, and updates. Get over here and give him a 2 stars more atleast.
Wrap on units using ingame textures is just perfect, pinpoint. If you gave him 2 stars you're completely clueless
 
Level 8
Joined
Apr 26, 2016
Messages
393
Hahahaha Orc warlock humanized bigass sword kinda looks like kite sword.
 

Attachments

  • Kitesword.PNG
    Kitesword.PNG
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Level 9
Joined
Feb 13, 2013
Messages
480
@Ujimasa Hojo, would a Kul Tiran knight be feasible for this variation? Wherein they generally use the Green Paladin for the torso and clothing while using the Swordsman textures for the helmet, shield and mace, and finally the Bandit lord's face texture?

Just a suggestion so that there could me more martial looking Kul Tiran units in your set to go with your Kul Tiran Captain and Militia!
 
Last edited:
Level 5
Joined
Jul 15, 2018
Messages
111
@Ujimasa Hojo, would a Kul Tiran knight be feasible for this variation? Wherein they generally use the Green Paladin for the torso and clothing while using the Swordsman textures for the helmet, shield and mace, and finally the Bandit lord's face texture?

Just a suggestion so that there could me more martial looking Kul Tiran units in your set to go with your Kul Tiran Captain and Militia!
Support this idea if it's feasible.
 
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