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Vampire Knight

Took a lill break from naga and done a Vampire knight. hope ya like it. no custom texture C:

~ I'd like to thank DevineArmy for fixing me the anims for the model and tweaking a LOT of things C: ~

Give credit to me, (Misha), if you use it, or be just..... killed :mwahaha:

EDIT
Added new face
shrunk the sword
removed all the alternate nodes
removed hair
added hood
changed sound to DreadlordDeath
Keywords:
Vampire, knight, Misha, DevineArmy, blood, elf, ect...
Contents

Vampire Knight (Model)

Reviews
21:09, 22nd Jul 2009 General Frank: [Lacking] Works ingame and is a goo idea, but it lags some standards like a camera, effects and some good wrapping. Useable nevertheless.

Moderator

M

Moderator

21:09, 22nd Jul 2009
General Frank:

[Lacking]
Works ingame and is a goo idea, but it lags some standards like a camera, effects and some good wrapping. Useable nevertheless.
 
Level 26
Joined
Apr 13, 2008
Messages
2,049
*Dude the wrap on his face looks really weird, his eyes are too close together and his chin is HUGE, he's either an elf taking steroids or arnold schwartezenegger as a long-haired blond.
*on his death animation, he is floating in the air.. like 3 feet off the ground.
*At the end of that attack 2 animation his sword is slicing his arm off
*during the dissipate animation his body is scaled on the z-axis for some reason, it's stretching him and it looks a bit odd.
*i dont know why the camera in the portrait is facing his back, but its a neat idea, very original
*in the stand cinematic animation, is he suppose to be floating in the air... seems a bit odd, no particles or indication that he is suppose to be hovering, (kinda depends on how you use the unit, whether he has "magic" or not)
*on the spell throw animation he is standing on his tiptoes

overall i like this model, its a good solid blood elf unit. really only minor details you could tweak up. but otherwise a good ol' 4/5 from me, good job.

lol if he's a vampire, why doesnt he have sharp teeth or a cape ;D
 
*Dude the wrap on his face looks really weird, his eyes are too close together and his chin is HUGE, he's either an elf taking steroids or arnold schwartezenegger as a long-haired blond.
*on his death animation, he is floating in the air.. like 3 feet off the ground.
*At the end of that attack 2 animation his sword is slicing his arm off
*during the dissipate animation his body is scaled on the z-axis for some reason, it's stretching him and it looks a bit odd.
*i dont know why the camera in the portrait is facing his back, but its a neat idea, very original
*in the stand cinematic animation, is he suppose to be floating in the air... seems a bit odd, no particles or indication that he is suppose to be hovering, (kinda depends on how you use the unit, whether he has "magic" or not)
*on the spell throw animation he is standing on his tiptoes

overall i like this model, its a good solid blood elf unit. really only minor details you could tweak up. but otherwise a good ol' 4/5 from me, good job.

lol if he's a vampire, why doesnt he have sharp teeth or a cape ;D

lol....... well blame it on the blademaster and demon hunter anims X3 any idea how to fix that?

hmm..... i think i'll add a hood on him C:
 
Level 9
Joined
Jan 23, 2009
Messages
896
Yeah, as said before, this is a great model, but the face is just a bit out of place.
Does he use a hero death/decomposition or normal unit death and rotting?
 

Gojira2000

G

Gojira2000

When I use this model in my map, every time he moves he it makes a hurricane sound effects, somebody should do something about it.
 
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