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Uther Party 2 v0.4d

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IT'S HAMMER TIME
Uther returns for a second bout of mini-game madness! Up to 8 players compete for supremacy in a series of randomly selected mini-games. Awaiting the seasoned party enthusiast are new styles of play such as Emcee Mode, which gives the party host the ability to customize the mini-game roster with options for stock matches, increased difficulty, and various other altercations, as well as two new varieties of mini-game that compliment the rank and file that is the free-for-all collection. With a growing list of mini-games and game modes, and a level of polish and variety that is set to easily dwarf its predecessor, even the forces of evil can agree that Uther Party 2 is not to be missed.

Full accreditation and other information can be found in the in-game documentation. NOTE: This map is protected. I hope you understand.

FEATURES:
- 20 mini-games
- 2 modes of play
- 3 types of mini-games
- Full computer AI support

VERSION 0.4a:
- Added 5 new mini-games.
- Team Battle mini-games are now available.
- Created a brief opening cinematic to christen each game.
- Added a kill tally to the game interface for flavor.
- Classic Mode now grants full authority to the victor as featured in Emcee Mode. In turn, Emcee Mode itself has been lengthened to 8 mini-games.
- Emcee Mode now features a random switch that similarly filters out previously played mini-games, and also randomizes the mini-game options.
- Sudden Death mechanics have been added to Classic Mode to properly resolve tied results.
- In Hungry Hungry Felhounds, the option to play with Blink is now available through Emcee Mode.
- In Dimensional Dementia, crucial revisions have been made. Players now start in random areas, and all zones of safety have been removed. In addition, the option to play with two sawblades is now available through Emcee Mode.
- In Tomb of Retinus, players can now jab at one another.
- In Hammer Ball, the mechanics have been reworked such that the last person to strike the ball now claims control and becomes immune until it is next struck. In addition, a new arena called Purgatory is now available.
- In Target Range (formerly Target Practice), players now simultaneously aim for a moving target, and can fire as many arrows as they see fit. In addition, the option to play with a smaller target is now available through Emcee Mode.
- In Archimonde Says, the play area has been shrunk down to make everything readily visible.
- In Way of the Shepherd, the fate of trapped players has been revised to be more sadistic.
- In Clockwerk Calamity, a new arena called the Byway is now available, and the Crossroads arena has been modified to be more distinguished.
- Performed miscellaneous tweaks to various details.
- Fixed a few bugs caused by leaving players.
- Fixed a rare crash in Hammer Ball.
- Fixed an issue that was disrupting Information menu navigation throughout each session.
- Fixed an issue with the Flaming Seal, such that it no longer impedes player chat.
- Fixed a minor display issue for observers during One Against All mini-games.
Contents

Uther Party 2 v0.4d (Map)

Reviews
06:14, 4th Jul 2008 Septimus: Good Point [+] Is a nice mini-game, I had play it's older version before. Neutral Point [!] This is a very nice mini game map. Infact, I had a lot of different version of it. Bad Point [-] Map are...

Moderator

M

Moderator

06:14, 4th Jul 2008
Septimus:

Review


Good Point

[+] Is a nice mini-game, I had play it's older version before.

Neutral Point

[!] This is a very nice mini game map. Infact, I had a lot of different version of it.

Bad Point

[-] Map are protected and never mention

Overall - 5/5
 
Level 5
Joined
Jan 29, 2007
Messages
41
i´m very happy!!! I thought that you would not create any other map but i was wrong and you are back!!!!
your first uther map is one of THE BEST in this site and i want to play this map NOW!!!!!!!
Thank you for create the best maps!!
 

TKF

TKF

Level 19
Joined
Nov 29, 2006
Messages
1,266
Excellent map! I played this map several times. The minigames are quite fun.

I'm looking forward for some more minigames to be implemented.

Many of the original Uther Part games are quite fun, but the games in the second map are more creatively made and funnier.

What about a new mini game about ships, there you fire cannons from the sides using 2 skills for left and right :p?
 
Level 12
Joined
Feb 23, 2008
Messages
587
Very Well, Made Map.

I played your first one, And enjoyed it perhaps more...maybe because i know all the games, pretty well and the new one i am still new to the games.

You are Most likely the person i respect the most of map makers.
They are simple and easy to learn games and short.
And then you make tons of them. So thats Sweet.
You really show that world editor is very flexible.
And do have very cool mini games.

Anyway 10/10.


p.s. If blizzard were to hire a few map makers to work full time to help push a few more well made custom maps, I would Highly Recommend you.
 
Level 10
Joined
Feb 7, 2005
Messages
409
Hey Zizz, really great map, just one thing, as Septimus stated make sure you add a note in the descripton that the game's protected.

Very well made, fun games, and all sorts of crazy things.

Good work and thank you for improving the overall quality of battle.net with a map we can be proud to play lol.
 
Level 7
Joined
Sep 6, 2007
Messages
120
The AI must be recoded, because in some minigames it laggs like hell. Like in team battle. I was playing with 5 AIs and after the minigame started, it took me ~15 seconds to press Menu and leave the game (YES, it was THAT bad).

Some minigames are a bit of boring and worse than in the first party.

Spider-scare peasants game:
The shaking and the sounds are making my head hirt. It is hard to kill someone and I personaly believe this minigame is a FAIL.

The game with sheep is a bit boring. The first party had much more fun games.

Sadly, about 50% of other minigames are boring...

:( Sorry...
 
Level 8
Joined
Jul 2, 2008
Messages
308
The AI must be recoded, because in some minigames it laggs like hell. Like in team battle. I was playing with 5 AIs and after the minigame started, it took me

Yes I agree with that!
 
Level 7
Joined
Sep 6, 2007
Messages
120
A good idea for a mini game:

An arena where different items appear.

Items should have an effect like dealing damage, slowing, stunning or something like that.
There should also be items that heal you on pick up.
Players could also have some skills that cost mana and some items could restore it.

That would be a fun arena :D
 
Level 7
Joined
Dec 11, 2004
Messages
94
You may have already fixed these, but I discovered 2 bugs.

In a tie breaking game, with the kodo getting the meat from the wolfs, the other person left and the mini-game never ended.

And in the Hammer game, it was me and another person left, we hit each other at the same time, killing each other at almost the same time, and it crashed the game.

Otherwise, pretty good map, although i sugguest removing the gold mine mini game, because if you haven't played it before, your pretty much dead(for all the people I played with anyways).

You should combine all old Uther Party x mini-games into this, to make Uther Party Ultimate .. or something like that :p

Good Luck,
Re8eL
 

HFR

HFR

Level 22
Joined
Apr 12, 2008
Messages
3,388
Uther Party 2 is just the BEST mini-game map ever ! It has AI(essential), good mini -games(some of them much better than the Uther Party mini-games), creativy and i'ts easy to play and understand(the gold mine game is a bit hard but great).
 
Level 8
Joined
Apr 26, 2008
Messages
361
Quiz

The AI must be recoded, because in some minigames it laggs like hell. Like in team battle. I was playing with 5 AIs and after the minigame started, it took me ~15 seconds to press Menu and leave the game (YES, it was THAT bad).

You maybe have a slow computer? An old one? Have you much space? If you answered all of those no then I don't know any other reasons.

Okay I played it, and now here are my comments:

[+] You can custom the minigames like you want.
[+] Much minigames. (still wanna more :D)
[+] Nice intro.

[-] Why you can play only 8 minigames per game???
[-] Some minigames boring, or like darkspear troll thing, I lost still I did what was meant to be!?
[-] No scoreboard??

There. :wink:
 
Last edited:
Level 10
Joined
Jun 1, 2008
Messages
485
Why i'ts almost impossible to win in the Dance of the Darkspear and Thirsty for Gama mini games ?
HFR, this is the tips:
Thirsty for Gama: to win, when the counter reach 20 + you must click it. or u can wait until last 30 sec. of game and wait it until 30 + and click it. It just quite fun to play

Dance of the Darkspear: dunno, the AI is always get above 90%. It almost impossible unless you have know and listen a lot to the music.
 
Level 5
Joined
May 12, 2009
Messages
201
No one has posted here since ages, what happened with the creator, the map hasn't got it's description changed to final or something -_- has someone continued with the project?
 
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