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Untitled_recover

Keywords:
red alert tesla coil
Contents

Untitled_recover (Model)

Reviews
Chriz.: Seen this used in one of the more popular maps on Bnet. Could be useful.

Moderator

M

Moderator

Chriz.: Seen this used in one of the more popular maps on Bnet. Could be useful.
 
Level 7
Joined
Jun 20, 2004
Messages
455
yay a tesla coil from tiberian sun anyways lami did u read my pm

im gonna be on the next 20 mins
quick post it quick please
5/5 for models anyways
 
Level 7
Joined
Jun 20, 2004
Messages
455
MAMMOTH TANK RULES IM NOT SAYING MAKE IT (sorry caps lock was on) im just saying its cool so is the shock trooper wow red alert was a good game w00t anyways how much longer do u think it will take???
 
Level 2
Joined
Jul 15, 2004
Messages
10
This model is a bit disappointing. For a Telsa Coil, some sort of attack animation would've been nice to fit the lightning attacks. Also, the shading is poor.
 
Level 7
Joined
Jun 20, 2004
Messages
455
i looked at the model in my 3ds max 6 and it looks EXACTLY LIKE IN THE PICTURE wow your good 8)

edit i just read u r recent post ok how long will it take as long as its not like 50 years im fine anytime
 
Level 4
Joined
Jul 28, 2004
Messages
27
#1 - I dont have red alert 2 :( But a picture or 2 could help alot.
#2 - I suck at skinning :/ i just used a random pixle generator to make it metal looking.
#3 - I would add an attack animation, but the telsa coil in C&C didnt have one, cept like a chargeing type thing, but i dont know how to make lightning effects in the model, maybe i could make a ribbon effect that goes from ring to ring like some static discharges, for the stand animation, then have them huge for the attack, i dont know.
Right now im helping Vegito currently with his Wall Troubles :)

[edit] is 750 polys too much?
 
Level 5
Joined
May 13, 2004
Messages
125
You want pictures of a tesla coil from Red Alert 2? Or maybe you want all of the buildings?!? :) I can make in-game screenshots and thumbnails of them from the sidebar.

But I have problems with extracting the sound files I'll try tomorrow.
 
Level 4
Joined
Jul 28, 2004
Messages
27
Lol everything wrong with it is the skin.
But that is why this is in the models section and not the skins section =/
Can any one comment on the poly count, i dont know if 750 polys is too much for a building.
 
Level 5
Joined
May 13, 2004
Messages
125
I found the sounds from Red Alert 2 - charge and shoot of Tesla Coil.

I don't know, someone will make a mod maybe(just a thought)? Just think if the model is so popular than the mod will be...
 
Level 4
Joined
Jul 28, 2004
Messages
27
Thats whut i said, I think someone scripted it =(
Pike, i looked at the pictures, and i doubt most of those models are worth makeing. They all look like no one will use them realy =/
Unless someone is makeing a mod, then i will make them.
 
Level 4
Joined
Jun 15, 2004
Messages
107
Hahhhahahahh! Lölz 2927 downloads! hahahiiihehehhehuuaahhahhoohhoo lölz

JASS:
the models a little odd but gooden jobben
 
Level 2
Joined
Jun 17, 2004
Messages
25
isnt it TESLA not TELSA? meh, dun really care actually, dun see how i can use it... unless its a ward for a goblin hero?
 
Level 5
Joined
Jun 11, 2004
Messages
117
u need to make the model a bit taller and add a worn metal texture to the team color thing, then it will look better. o and also add the 4 things that go around the tesla coil thing, there like greyish-white and theres 1 at every 1/4 around the bottem. U know what i'm talking about? they have it in Red Alert 2.
 
Level 3
Joined
Aug 5, 2004
Messages
36
nice but u need it taller like wat alien said but i say it looks a little to plain so add more detail i rate 3.5/5 its pretty good aready
 
Level 2
Joined
Apr 24, 2004
Messages
24
what it is...
http://www.laeubi.de
1.Soviet in game attack big tesla,flame turrets and power plant
2.Both power plant and refinery
3.Both refinery
4.Both powerplant
5.Both warfactorty
6.Soviet BARRACKS
7.Allied Turret
8.Allied HeliPad
9.Allied Repair Pad
10.Soviet SAM Site
11.Allied Helicoptor
12.Allied Artilary
13.Allied Jeep
14.Allied Air Transport
15.Both Ore Miner
16.Soviet Mig
17.Soviet APC
18.Soviet Heavy Tank
http://www.laeubi.de
 
Level 8
Joined
Jul 9, 2004
Messages
405
I dont know what game your modeling this after but theres one on command and conquer and it looks pretty different... like the rings are farther out and yeah its taller and before it attacks it charges lightning up its rings...
 
Level 2
Joined
Jul 19, 2004
Messages
29
Dude... either this guys a big clicker, or the 3000 people that d-led this were aliens from the planet IwantTomakeYoufamousQuickn'Easy.
 
Level 3
Joined
Dec 24, 2003
Messages
20
Am I missing something?, or does this model not work?
I dled it and imported it to WE, set the texture to path: Textures/blahblah.blp
and model path to: blahblah/Telsa Coil.mdx
and in WE it said: "Cannot load Telsa Coil.mdl"
I think you need to remove the space " " in between Telsa and Coil with either nothing or a "_" underscore like "TelsaCoil" or "Telsa_Coil" and then it'll work, btw I am using TFT Ver. 1.18 maybe thats why?!

I dled War3FileConverter and changed it myself, I'll see how that works? o_O

Nope, still does not work?! :(
 
Level 2
Joined
Nov 1, 2006
Messages
10
Just import the Telsa Coil.MDX file, and don't change the path.
Then import Metal.BLP and modify the path to Metal.BLP with nothing infront of it.

Anyways nice model 4/5
 
Level 2
Joined
Nov 1, 2006
Messages
10
And also don't forget, after importing files, save the map, and then you can use it.
If you don't save it after importing it won't work.
 
Level 1
Joined
Apr 28, 2008
Messages
4
its funny because a tesla coil of that size probably puts out a lower frequency but a much much lower current lol so im gonna take my guess that it might not accuialy kill you lol j/k i dont wanna take my chanches. my TC probably would kill you at 281kHz at about a million volts not shure what the current output is lol. but you get the idea SWeet model man 20/20
 
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