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Unstable Mind V2.00 [RMX]

This Spell is GUI MUI.. leakless and For me it's Lagless.

Unstable Mind Description -

The hero Grabs a target unit and Knock it flying towards his location dealing on landing impact 50/100/150 then he will knock it flying back to it's last position dealing on landing impact 50/100/150 If the hero Stops channeling the spell and the unit was in the air he will fall down dealing to him 100/200/300 damage and to all enemys around him in 300 AOE 50/100/150 Damage also if the unit is very close to the hero like in 225 AOE or 250 then it will do a vice versa effect pushing the unit away from the hero then retruning it. .... Casting range increase per level.


ChangeLog :

V2.00 .... Fixed the very close unit to the hero issue ..
Added new effects that are way better then before... but requires now Dummy.
The damage Triger thnx to Berzeker ... for removing the 000000 :p
The speed and the height is guided by the distance so if distance is 1000 then
speed is 15 and maxheight is like 400 :p

V1.00 ... Released ..... ext...

Keywords:
Mental, Unstable, Fly, WOW, Eyecandy, Rmx, ext...
Contents

River Rush (Map)

Reviews
18:56, 8th Dec 2009 TriggerHappy: Review for Spell Coding was fine as far as I could see. This review was long overdue, sorry for the wait. Status Approved

Moderator

M

Moderator

18:56, 8th Dec 2009
TriggerHappy:

Review for Spell

Coding was fine as far as I could see.
This review was long overdue, sorry for
the wait.

Status

Approved
 

Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
So what u could Download it and see it for urself .... then do comments like this.

U could not judje a spell by it's Description... BTW i'm very very poor at describing spells.

So u can download it and view it .... it has very much documentation .. also :)
 
Level 17
Joined
Mar 17, 2009
Messages
1,349
PsychoNerdial said:
Yeah but a description is supposed to describe the spell right??
Too lazy to download xD
Not everyone is fluent in English here. Even I, who's very fluent with English, face trouble righting descriptions.

Anyways, RMX, it's like you read my mind... I think of an idea, and BAM you do it :p

HAHA!

Can't check it now, hopefully tomorrow!
 
Level 25
Joined
Jun 5, 2008
Messages
2,572
Nice spell though the effects are lacking and may be a little imba.
As far as i see no leaks and is MUI.
No known bugs currently.
Poor documentation and chaotic too(remove useless comments, do not spam the # character,clear up the things you do, and i suggest putting comments under the actions you explain).

Well this is a 3/5 spell, add better effects and remove the lightning, add periodical effects on the unit instead.
 
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Level 2
Joined
Apr 29, 2009
Messages
8
Cool spell, but there is only one thing that i dislike, is that if the target is near to the caster, the target will stomp 2 times in just 0.01 seconds and that looks a little bit powerful.
 
Level 22
Joined
Nov 14, 2008
Messages
3,256
Poor documentation and chaotic too(remove useless comments, do not spam the # character,clear up the things you do, and i suggest putting comments under the actions you explain).

Kingz you should by this time know that I'm the master of documentation here ;)

Downloading ...

Great spell thought I would like to add some suggestions and bugreport?!

Just thought when I cast teh units hmm maybe what will happen if I go over trees?

rmx loools.jpg

WTF when I stood close to the unit it didnt even lift up in the air. Maybe that's what the spells are about but yeah ...

Also what will happen if the target flew over trees? Stuck I guess? :)

Few thoughts

  • Set LEVEL_UM = (Level of Unstable Mind for UM_Caster[UM_Times])
Shouldnt that line be arrayed together with the index? Cause I think many caster can have this in several levels thought you only store one and overwrite the others.

EDIT 2: Didnt saw that you never used it in the loop. My bad :)

  • Set UM_Group[UM] = (Units within 305.00 of US_Point[5] matching (((Owner of (Matching unit)) Not equal to (Owner of UM_Caster[UM])) and (((Matching unit) is alive) Equal to True)))
So you can damage your own allies's units ?! You know I dont need to say more ... ^^

Also make the AoE stored into a variable there for better implent of the spell for others :)

Just one thought

Why null all unit variables and reals/integers?

  • -------- We null everything !!!! --------
An integer can store up to ~2000000 and more thought you only need 1 for each cast. You don't need that many casts into a game don't ya?! :p

And reals can store even more so thought if you null integers, nulling reals are just blasting me ;)

And also if I didn't knew the code as I do now it would have looked really weird with a loop that have 3 ways to shut itself OFF ;)

else you have a great spell as always

regards

~baassee
 
Last edited:
Level 10
Joined
Dec 11, 2006
Messages
359
It is somehow chaotic but still very nice and smooth. I can see non need of explaining what has already been told. But again I am not a fan of spamming effects so judging by my point score you would get something like 3.50-3.75/5. However, many people seem to like it and I would not downrate a spell so you will get 4/5. All in all a fine spell.
 
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Rmx

Rmx

Level 19
Joined
Aug 27, 2007
Messages
1,164
To Baasseee......

The Group will not damage my allies try it :).......

Also we null everything i just like to do that :p...

And try it on a unit Behind a tree it will lift him above the tree and won't damage it.....
it's a mind SPELL :)

+rep For ur help....

To Yearight........
Thnx for the rating :)

Edit : Must spread rep first Baassee so sorry :(..
Anyway i'l just give +Rep to Yearight ;P
 
Last edited:
Level 12
Joined
Jan 6, 2009
Messages
848
Decided to download anyway =) So will tell you what i think soon.

Well OK, you win ;) The spell was kinda nice. Nice triggering. The only thing that bugs me is that the
spell will be channeled a few seconds after finished, if the hero is not ordered to stop(i tried at maximum range).
All in all 4.5/5
 
Level 12
Joined
Jan 6, 2009
Messages
848
Well, i didn't want to seem like a cocky, rude guy... Felt kinda like that :S
From now on i won't judge based on screen and description :) (Promise)
 
Level 12
Joined
Mar 10, 2008
Messages
869
Not everyone is fluent in English here. Even I, who's very fluent with English, face trouble righting descriptions.

Anyways, RMX, it's like you read my mind... I think of an idea, and BAM you do it :p

HAHA!

Can't check it now, hopefully tomorrow!

LOL? You say your fluent in english yet you use "righting" instead of "writing". Roflmao.
 
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