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UndeadTainter.blp

It is an undead guy. He taints things with his magicy stick. He is not a people person.

I had originally not done the hair as it was not really viewable in the skin, But I think it adds a nice touch. I tried removing the hanging thingy but apparently to save filespace there isnt anything underneath it. So it just leaves a whole in the middle of his chest. So it has to stay. I decided to make it a green so it just fades in with the rest of the skin.

fixed filepath.... >.<

Keywords:
undead, tainter, plauge, spread, ugly, corpse, medivh, neutral, creep, zombie, scary, fetid, rot, rotten, gross, skeleton, ribs, rib, ribcage, cage
Contents

Undead Tainter Updated (Texture)

Reviews
20:43, 2nd Oct 2008 Hawkwing: [Approved] I'm going to approve this. But I still suggest you darken the legs a very small amount.

Moderator

M

Moderator

20:43, 2nd Oct 2008
Hawkwing:
[Approved]
I'm going to approve this. But I still suggest you darken the legs a very small amount.
 
Level 1
Joined
Nov 10, 2008
Messages
3
When it says "set location", where and how do you do that????
I'm obviously new to the workshop, so i have no idea how to activate mods after download.
 
Level 2
Joined
Nov 19, 2008
Messages
13
@ Petro & Big Dub- The location inside the readme file is wrong- so you have to write (units\creeps\medivh\medivh.blp) -> The Lines in the readme should be
\ and not / !...
 
Last edited:
Level 4
Joined
Sep 30, 2007
Messages
95
Your skin made my map totaly hacked and wierd, all the names of the spells and the names of everything is now (TRIGSTR_611).. it toke me years to make those texts.. someone help me how to turn it back to normal!
 
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